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New Game Objective Modes


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#1 Dirkdaring

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Posted 15 March 2015 - 07:42 AM

I know CW is the focus, but I was bored and thought up some new game mode ideas. Just brain storms mind you, don't get caught in details. Since regular matches are pretty much just simulators as it is (nothing means anything), the sky is basically open for what you can do. A couple of these were mentioned on here some time ago.

Convoy
A convoy of heavily armored vehicles needs your protection as they move across the map. Like all small vehicles, they cannot be directly targeted (no LRM with a spotter for easy win). At least one vehicle needs to safely make it to win. The other side must, of course, destroy them. Be warned, some are loaded with rare types of elements which on destruction can release clouds of gasses that can obscure vision and even render certain types of weapons useless.

Star League tech capture
A Star League mech has been rumored to be found by locals, and the race is on to retrieve it. The map is both massive and not hospitable for large dropship landings. While fast moving Scouts search for the rumored mech, slower moving mechs will make their way to a platform where helicopter transports wait. Once the mech is spotted the helicopter transports will begin lifting mechs and taking them to the destination of their choosing on the selection map. Be warned on your choice, you can only select once and you are very vulnerable to enemy fire while in route - and you cannot fire back.
Each mech has been outfitted with tow cables and beacons. Once in range of the star league mech the cable will automatically deploy. Your team must drag the mech to a safe spot before setting a beacon. Once activated, a helicopter carrier will be deployed to retrieve the mech. Fast scout mechs with sensor modules can give your team a huge advantage.

Deploy and Destroy
Similar to ‘Star League tech capture’. 4 bases must be captured. 2 platforms on each side of the map have helicopter transports. Go!

Capture the dropship base
Each team finds themselves in an unusual battle. Starting on each side of the map (as normal) they must make their way through an enemy base (look out for defenses) to capture a dropship. Each side must take over 3 objectives before before a capture countdown begins for the win.
  • Anchoring pad. Below the dropship in a series of tunnels is the anchoring pad controls. It must be captured.
  • Fuel pods. The fuel pods are housed within an reinforced armored dome. A huge ringed catwalk leads down to the center pod station. It must be captured.
  • Defense grid controls. Capture of the defense grid tower resets all turrets to your team! Any destroyed turret will repair itself (just once) after 1 minute of capture.
Once all 3 objectives are held, the dropship control base will be captured in 1 minute.



Gladiatorial Combat!
A huge round flat arena. Each time starts on their respective side… but in an individual gate facing into the area. All gates positions are random. Starting with the lightest mech, the gates begin to open. Every 20 seconds a gate opens. Let the battle begin? Not so fast.
Every now and then a turret pops up. It could be a laser turret, missile turret or could be a turret that sprays you with sticky tar that slows your movement to a crawl… oh and don’t let someone hit you with a flamer once you get that on you… won’t be a pretty sight (for you anyway).

Edited by Dirkdaring, 15 March 2015 - 07:44 AM.


#2 Gattsus

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Posted 15 March 2015 - 09:26 AM

one day

#3 Dirkdaring

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Posted 15 March 2015 - 09:56 AM

View PostGattsus, on 15 March 2015 - 09:26 AM, said:

one day


Cross my fingers for something.. anything. Same old thing is getting boring.

#4 EXO-Scorpion

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Posted 15 March 2015 - 10:19 AM

View PostDirkdaring, on 15 March 2015 - 09:56 AM, said:


Cross my fingers for something.. anything. Same old thing is getting boring.

Yep CW and PUG matches... PGI will contiune to focus on making new "shiny gotta collect them all pokemon Mechs, Hero Mechs, Mech bundles,etc" to drain every drop of blood from you, while in return... make a new map as "content"? But not just a new map, one that is designed just like every other one before it, same 2-3 choke points, same "rush to the middle" or "NASCAR" gameplay!

Bored yet?

#5 KraftySOT

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Posted 15 March 2015 - 10:20 AM

View PostGattsus, on 15 March 2015 - 09:26 AM, said:

one day


Never happen.

PGI.

#6 LordKnightFandragon

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Posted 15 March 2015 - 01:08 PM

All in a PVE environment maybe. but PVP? would be weird.

Maybe in CW...if we got maps the size of Alpine the dropship base and escort missions would work.

#7 Rubaulianta

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Posted 15 March 2015 - 01:42 PM

Whoa ... Sure it would be like a fillip to play with more strategy on the battlefield ... And let some " RUN TO THE VOLCANO CORE " behind ..
Vehicle escort ! Ahh ... just like on mw4 . Awesome campaign , indeed!

#8 PurpleNinja

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Posted 15 March 2015 - 01:44 PM

Soon®





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