When A Mech Is Jumping And Gets Hit By An Ac20
#1
Posted 15 March 2015 - 06:36 PM
Lighter mechs would be knocked further back, a 20-ton mech about 4-5 meters if jumping straight up. Heavier mechs less so. In all cases it would b dependent on relative velocity.
And would they shake? Without solid ground the gyros are not dampening vibrations resultant from the collision. There would just be a single jarring impact.
#2
Posted 15 March 2015 - 06:39 PM
#3
Posted 15 March 2015 - 06:41 PM
#4
Posted 15 March 2015 - 06:43 PM
As LordKnightFandragon said, it would be a lot to code, and PGI has a lot more important stuff on their plate right now.
#5
Posted 15 March 2015 - 08:28 PM
You can calculate the mass of an AC20 round by taking 1 ton of ammo and dividing it by the number of rounds.
Ac20 rounds are 5 per ton, meaning each is 0.20 tons each. (per lore, MWO upped the ammo)
so its like a 200 pound man getting hit by a 2 pound brick. would hurt, but that brick has gotta be going pretty fast if it wants to change a person's velocity, even in the air.
#6
Posted 15 March 2015 - 09:11 PM
#7
Posted 15 March 2015 - 09:27 PM
#8
Posted 15 March 2015 - 09:35 PM
ThrashInc, on 15 March 2015 - 09:11 PM, said:
because of how mech armor functions, a lot of energy would be transferred into the armor that flakes and sheers off.
#9
Posted 15 March 2015 - 09:37 PM
we have no knockdowns in game..so nothing like this will happen as well
#10
Posted 15 March 2015 - 09:41 PM
#11
Posted 15 March 2015 - 09:43 PM
Ted Wayz, on 15 March 2015 - 06:36 PM, said:
Lighter mechs would be knocked further back, a 20-ton mech about 4-5 meters if jumping straight up. Heavier mechs less so. In all cases it would b dependent on relative velocity.
And would they shake? Without solid ground the gyros are not dampening vibrations resultant from the collision. There would just be a single jarring impact.
Assuming the AC20 shell weighs 142 kg (it couldn't because some of it must be propellant, so the actual projectile must weigh less, but to err on the maximum possible), since it flies at 650 meters/sec, it has a momentum of 92300 kg m/s.
A 20 ton mech, massing 20,000 kg, assuming a perfectly elastic collision (which is also ain't, since some of the energy goes towards deforming the armor), would get shoved back at about 4.6 meters/sec. Which is about 16 kph.
Not that big a change in speed.
#12
Posted 15 March 2015 - 09:46 PM
#13
Posted 15 March 2015 - 09:49 PM
By the way, do you notice that if an aircraft is hit by a large projectile, it doesn't jerk back. It continues to go forward, albeit in pieces.
#15
Posted 15 March 2015 - 09:52 PM
edit: ah YueFei just posted why topic is irrelevant. .
Edited by MoonfireSpam, 15 March 2015 - 09:57 PM.
#16
Posted 15 March 2015 - 09:59 PM
YueFei, on 15 March 2015 - 09:52 PM, said:
Assuming metric ton. And using MWO's 7 shots of AC20 per ton.
should be 5 shots in lore. 0.2 tons per shell (assuming you use a single shot and not multishot, which would render this argument even more useless) MWO had to up the ammo per ton because they changed armor values.
MoonfireSpam, on 15 March 2015 - 09:52 PM, said:
edit: ah YueFei just posted why topic is irrelevant. .
they would shake, also I think flak works by using shrapnel to shred a plane and try to kill the crew not via blast.
#17
Posted 15 March 2015 - 10:02 PM
It would break through the wall, The inner wall splinters, sends fragments in all directions inwards (spalling).
The projectile itself would break up, sending fragments inside the inner compartment.
An inner explosion inside the mech body would send the head and the cockpit, popping out of the body. Its possible the poor pilot would smash through the cockpit glass on his or her way out.
Edited by Anjian, 15 March 2015 - 10:04 PM.
#18
Posted 15 March 2015 - 10:04 PM
#19
Posted 15 March 2015 - 10:10 PM
Also realistically, if mechs fought in the bog, not only would some sink in it, but the lasers and the missiles would set it on fire, while trees would be cut down by the ballistics.
#20
Posted 15 March 2015 - 10:12 PM
I might pay money to watch that. Might.
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