VinJade, on 17 March 2015 - 04:52 AM, said:
As a vivid LRM user, the only thing I hate about LRMs is their insane firing rates and the missile blur.
I've pitched ideas to double their damage but cut their firing rates in half while also increasing their speed beyond what it is now, ideas about ECM going both for and against missiles... lots of stuff. I'm especially fond of the unguided "artillery" style use with the BattleGrid as how you set your missile destination.
But back on this. If manual interception becomes possible, the obvious response from missiles is to be faster, fast enough to actually do something. It could even be feasible for them to attack from higher angles, adding a higher tactical value to missiles.
"Don't want the enemy to look at you when you come around the corner? Shoot some missiles, while he's looking up to shoot them, come around the corner and blast him!" "Think fast!"
Their tactical value would actually increase as a result to things that would enhance missiles in response to adding the ability to manually shoot down missiles. It'd also give lights loaded with MGs and other weapons a bit more to do, as well as a reward for being a point-missile-defense.
At least, that's my opinion as a missile user and someone who has to deal with them on a daily basis.
Of course, we'd need to get these missiles back.
With this speed.
(Still believe in a reduction of firing rate.)
Edited by Koniving, 17 March 2015 - 08:32 AM.