
I realize many want the Models re-scaled, etc. (So do I).
Maybe someday. But my constant pestering (sorry Russ, I just love my Battletech) brought to Russ's attention that the Hopper was given a HUGE archetype for movement. And While the Gargoyle was argued over, agreed that was unacceptable.
So now he got the Engineer Gnomes to look at separate coding boxes (my tech poor description, not theirs) for collisions and terrain movement. Good news is it appears to be an easy fix, and should hopefully be in by Wednesday.
Sorry I can't report a magically shrinking Grasshopper, but at least after Wednesday at least King Crabs and Stalkers shouldn't be able to outrun it up hills.
Second bit of silver lining....

btw, freely and happily admit I was wrong on the second torso hardpoints. Those will be a lifesaver.
Edited by Bishop Steiner, 16 March 2015 - 03:35 PM.