Now I don't care who you are but in a atlas for example you can't really boat weapons so you go out in the field have two laser boat crows. And maby your able to get one but by then your dead any way so what's the point. I used to be a assault only pilot from beta to when clans came out. Now I can only play heavy or medium cause I just die in anyother class.
The assaults has lost its badassness from when it was in beta. Though the only boats you had to worry about then we're the lrms and ppc boats. Both were pretty easy to counter. But since then we have gotten to were it's so bad and annoying like the last time I was on I was using my Kodiak, though I feel their a little higher on the food chain just cause of their good hard points, then again I rolled out stuck with the team did everything an assault is suppose to do stick in the front and take the shots, and oh would you look at that a meta timby with all the lasers in the world. And it almost cored me with one alpha. And yes I tried to shield it with a arm but too late. And just like that the mech who's suppose to take the damage has to lay low stick in the back cause of one mech ,and I have to be extra paranoid because a light could pick me off at any moment. I understand this is a part of the game but you would never see this in the older mechwarriors, idk it might just be me but I feel like we're going further away from what mechwarrior is.
Pleas if the developers or people are reading this we need changed and its not just the assaults but the whole game needs love but I figure one step at a time.and this post might just be me but ching about laser boats, we can't fix boats and no ghost heat was a ******** way to fix the boat issues, but we can fix tankyness. PS don't hate on my grammar or if I spelled something wrong we all arnt high educated people. Thank you
Edited by dr watson, 09 July 2016 - 07:48 AM.