Alreech, on 23 March 2015 - 01:25 PM, said:
So they can force gaming studios to use the ID Tech, Source or Unreal engine and annoy them ?

By annoying game studios EA would drive them directly into the arms of other publishers like Activision, Sony or Valve.
Sounds like a real clever business model... Any manager making such a suggestion should be fired ASAP.
EA as publisher need to maintain a good standing with game studios (especially new comers). Annoying them with some weird kind of license abusing isn't really helpful for that.
Competition in the video game market isn't even really working that way. Most gamers are loyal to a specific franchise and wouldn't change to an other one without good reason.
The main reason a gamers changes to an other game is that they are not satisfied with the last game of their franchise.
If for example WoT players left those game for WarThunder and Wargaming.net buys the engine of WarThunder to hinder the further development of that competitor it' wouldn't work.
I would enrage their customers even more, would bring legal troubles and won't be helpful to fix the issues in WoT that causes players to leave.
Sorry, but real world economics don't work like the ones in cheap cyberpunk novels.

? for a newcomer it would hardly matter if he wants to use the cryengine if cytech, bob random, my mother or EA is holding the license.
When Ea would grab crytech, they would automatically achieve a share of anyone using the cryengine. and be very likely securing themselves as the publisher.
I mean why should they go to activision or valve? Do they have a engine valid as comparison? Devs go and seek a engine that may fit the concept of their game, or they make their own one. And so that choice is not always as free as one thinks. No one would make a sandbox game out of the cryengine ever, because that sandbox would be quite tiny.
Rela world economics work a bit different, and no one of the companies, espeically EA cares about the games at all. profit and seeling is what is important, anythign past that does not care.
Guess why a lot oldschool devs make their own stuios again, because they are tired by the big company shits going on. because they limit what their possibilities are, because they have too many influence. yet it is the tactics many of them go, because its about market shares and power. But hardly about games. thats why they rebake the 1000's call of duty, thats why even the 500's assassinscreeed is mostlikely just a reskin of the original one. Because hardly one cares to make a new better game, its just about simple and fast profit.
RL economics are about power on the market, and influencing as much as possible, especially your customers, or do you really think mc donalds food is such a good one? Lazy food for lazy customers with probably the lowst amount of what a good food consumption actually is. Working very well and profitable, but as way to nourish you? yes, just one of the worst.
Edited by Lily from animove, 24 March 2015 - 01:47 AM.