Mw:o A Development Timeline By The Community
#21
Posted 20 March 2015 - 01:21 AM
We finally got our much begged for prize!
#22
Posted 20 March 2015 - 01:21 AM
#24
Posted 20 March 2015 - 01:51 AM
#26
Posted 20 March 2015 - 04:32 AM
Gattsus, on 20 March 2015 - 01:33 AM, said:
Host Server State Rewind, this little gimick PGI "invented" to reduce the lag-shooting which just f*cked up aiming in general imho.
I'd rather aim 3cm forward on my screen than guess where to shoot...
#27
Posted 20 March 2015 - 04:44 AM
http://mwomercs.com/...ot-to-play-mwo/
#28
Posted 20 March 2015 - 04:59 AM
#29
Posted 20 March 2015 - 05:14 AM
Corbenik, on 19 March 2015 - 10:05 PM, said:
Human Growth Hormone.
You can especially see it's impact on Medium Mech Scaling and the Catapult.
Alek Ituin, on 20 March 2015 - 01:21 AM, said:
We finally got our much begged for prize!
FTFY
#30
Posted 20 March 2015 - 05:45 AM
#31
Posted 20 March 2015 - 06:38 AM
Rhaythe, on 20 March 2015 - 04:44 AM, said:
http://mwomercs.com/...ot-to-play-mwo/
Lol... sounds like the comics crisis....
- Hit-Box Crisis of 2013 - A dark era of invincible Spider mechs. (See also - Lag Shield)
- Lurmpocolypse III - NARC became useful and LRMs got a speed buff on the exact same day.
Edited by Gattsus, 20 March 2015 - 06:38 AM.
#32
Posted 20 March 2015 - 06:47 AM
Bulletsponge0 joins the ranks of MW:O giving everyone an easy target to shoot...the game is never the same
Edited by Bulletsponge0, 20 March 2015 - 06:47 AM.
#33
Posted 20 March 2015 - 06:50 AM
#34
Posted 20 March 2015 - 06:54 AM
Creovex, on 20 March 2015 - 06:50 AM, said:
It has Post IGP content, but the IGP era, has some landmarks that are so bad that in some cases are comical (check lurmaggedon, Raven 3L, splatcat) or we're still stuck with them, such as ghost heat.
Edited by Gattsus, 20 March 2015 - 06:57 AM.
#35
Posted 20 March 2015 - 07:02 AM
Bishop Steiner, on 19 March 2015 - 09:40 PM, said:
Definitely light hearted, that is the only context you can use
Gattsus, on 19 March 2015 - 09:09 PM, said:
without being banned.
#37
Posted 20 March 2015 - 07:56 AM
Egomane, on 19 March 2015 - 09:37 PM, said:
Ah a man who doesnt like history.
This is exactly like PGIs timeline:
http://en.wikipedia....t_Lions_seasons
Started out strong...then about a 3rd of the way through the timeline, they just fall apart and never recover.
#38
Posted 20 March 2015 - 08:17 AM
Gattsus, on 19 March 2015 - 09:09 PM, said:
Really? They declared the game released, way back then? I thought they were still hiding behind the beta tag whenevever something went wrong. Then again, maybe my view is skewed by the fanboy forum warriors who use the beta idea to crap all over criticism threads. =/
#39
Posted 20 March 2015 - 09:00 AM
Paigan, on 19 March 2015 - 11:28 PM, said:
2012-09
instead of
09-2012
The latter kills the alignment with lines that only have a year without a month while the first one does not.
See:
2012: stuff
2012-09: only slightly offsetted stuff.
Month first makes it harder to read. Very disturbing and completely unnecessary and easily avoidable.
Immediately makes me think if the author doesn't care about his readers at all and as a consequence question the whole content of the thread.
LOL
#40
Posted 20 March 2015 - 10:03 AM
Bishop Steiner, on 19 March 2015 - 09:40 PM, said:
Bishop, I think your need to state the obvious was an over-reaction in this case to be quite honest.
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