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Weekend Update - 03.20.2015


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#1 InnerSphereNews

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Posted 20 March 2015 - 10:35 PM



#2 mp00

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Posted 20 March 2015 - 10:45 PM

Another map... I am starting to feel spoiled.. and URBIE so cute!!

#3 MoonUnitBeta

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Posted 20 March 2015 - 10:53 PM

Cool! The WIP map reminds me of home for some reason. :) Perhaps we'll see little lumberjack cabins / trapper shacks dotted around the area? :)

#4 Sigilum Sanctum

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Posted 20 March 2015 - 10:58 PM

Posted Image

#5 Greenjulius

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Posted 20 March 2015 - 11:30 PM

That new map looks really beautiful... I wish part of it could be added to solo/group queue.

#6 Onmyoudo

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Posted 21 March 2015 - 01:26 AM

That's a nice map. I think 5 is enough for now; how about we get some more content for CW such as a reason to actually own a planet? What's the word on phase 3?

#7 Bombadil

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Posted 21 March 2015 - 01:56 AM

View PostOnmyoudo, on 21 March 2015 - 01:26 AM, said:

That's a nice map. I think 5 is enough for now; how about we get some more content for CW such as a reason to actually own a planet? What's the word on phase 3?

Look for a Town Hall with Russ on that subject and more, as soon as next week!

#8 TheGreatNoNo

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Posted 21 March 2015 - 01:58 AM

View PostInnerSphereNews, on 20 March 2015 - 10:35 PM, said:


I like bread

#9 Gattsus

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Posted 21 March 2015 - 02:21 AM

View PostGreenjulius, on 20 March 2015 - 11:30 PM, said:

That new map looks really beautiful... I wish part of it could be added to solo/group queue.

Urbie intensifies

#10 Odanan

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Posted 21 March 2015 - 02:26 AM

The new map looks gorgeous. I hope we will get a non-CW variant of it.

#11 Ovion

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Posted 21 March 2015 - 02:30 AM

View PostOnmyoudo, on 21 March 2015 - 01:26 AM, said:

That's a nice map. I think 5 is enough for now; how about we get some more content for CW such as a reason to actually own a planet? What's the word on phase 3?
I remember him saying he wanted 6 originally.
Then I think it was doing passes on the existing maps?
Expanding / updating them?

#12 Alistair Winter

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Posted 21 March 2015 - 02:36 AM

I really wish the CW maps would be part of public matches as Assault / Skirmish rotation. Maybe even Conquest, really. They're not ideal for Conquest, but we're already playing on a bunch of maps that aren't ideal for 12 v 12 at all.

#13 Kaeseblock

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Posted 21 March 2015 - 03:07 AM

I like the feel of the new CW map. Somehow I'd like to see the sun set over the course of the match B)

Edited by Kaeseblock, 21 March 2015 - 03:07 AM.


#14 dragnier1

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Posted 21 March 2015 - 03:43 AM

Nice map...oh work in progress. Ok.

I remember the 3rd CW map had some hole in the mountain where you could shoot through to the opposite end...don't remember location either. Hopefully this map wouldn't have that.

#15 LordLosh

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Posted 21 March 2015 - 07:40 AM

Map looks good and reminds me of home as well.
I really hope this next town hall is more structured and focused on the key items:
Quirks- need a system not just randomness and creating OP monsters
CW- Needs substance like others have said. when we take a planet I want it to be ours.
Modes- Capture the flag would be awesome mech style, or Free for all, refine and polish conquest/assault more etc.
Decals- We all want them
May I please have carbon fiber camo pattern too :)

#16 Liquid Leopard

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Posted 21 March 2015 - 09:22 AM

FINALLY a lush, green countryside for a map! :D I definitely want a version of this map for regular matches.

I've noticed that the CW maps all have some kind of filtered lighting. Even Boreal Vault has a filtered winter sun, and the mechs appear to have a dark color filter over them. :rolleyes:

I'd rather see this forested map with a blue sky and unfiltered light, like Canyon Network. Maybe that could be the non-CW version.

...After that, the versions with different weather. :)

Edited by Liquid Leopard, 21 March 2015 - 09:36 AM.


#17 Paperdog

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Posted 21 March 2015 - 09:46 AM

Since your "wrong targeting data" or "sticiky red brickets" or whatewer was the name of that issue was fixed I have chrashes.
No error message or any warning. Happening randomly, in lobby or in the midle of fight :(

I did not change my settings nor my hardware. Is your 64 bit client buggy?

btw nice update

#18 BARBAR0SSA

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Posted 21 March 2015 - 09:57 AM

That map looks friggin amazing, very MW3 and MW4 feel to it, I'm actually excited to play that one, maybe hill climbing will work on it as well.

#19 Corbenik

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Posted 21 March 2015 - 10:00 AM

View PostSigilum Sanctum, on 20 March 2015 - 10:58 PM, said:

Posted Image

Posted Image

#20 Scout Derek

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Posted 21 March 2015 - 10:01 AM

That new map reminds me of a MechWarrior 4 map that was used in battlefield mode, where player and AI would fight together, least to say the AI were OP and players had to always be on the run :ph34r:





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