


It Would Be Nice To Have 0.25 Tonne Mg Ammo
#1
Posted 18 April 2015 - 02:27 AM

#2
Posted 18 April 2015 - 02:29 AM
bad arcade kitty, on 18 April 2015 - 02:27 AM, said:

I get what you are saying, though TBH, .5 per MG is about the perfect ammo load. But if you have odd numbers of ballistics.... it can be a pain to fit. Though TBH, any number of MGs under 4 are really a waste of time (and even 4 is debatable in value)
#3
Posted 18 April 2015 - 02:31 AM
#5
Posted 18 April 2015 - 02:33 AM
#6
Posted 18 April 2015 - 03:48 AM
Its for this reason I only use 1/2 clips if iv got no other option or im trying to waste some weight and iv got nothing better to do with the slot.
#7
Posted 18 April 2015 - 08:21 AM
#8
Posted 18 April 2015 - 08:56 AM
sneeking, on 18 April 2015 - 03:48 AM, said:
Its for this reason I only use 1/2 clips if iv got no other option or im trying to waste some weight and iv got nothing better to do with the slot.
light mechs are usually limited by weight not by slots
you can easily get your main weapon and electronics and have like 0.5 free tonne and several free slots
#9
Posted 18 April 2015 - 09:34 AM
Edited by LordNothing, 18 April 2015 - 09:34 AM.
#10
Posted 18 April 2015 - 09:40 AM
#11
Posted 26 April 2015 - 04:23 AM

not having 0.25 tonne ammo hinders using any odd number of machine guns
i already told about 1 mg, but it's not the only case, for instance if you use 3 mgs they weight 0.75 tonne, no equipment weight 0.25 tonne, so you either leave 0.25 tonne unused or remove armor to get 0.5 tonne
0.25 tonne mg ammo would nicely fit there
#12
Posted 26 April 2015 - 04:29 AM

#14
Posted 26 April 2015 - 04:39 AM
I mean they're supposed to deal the same damage as AC2s, except at very close range.
Not that AC2s deal that much damage to begin with, but still!
Wouldn't mind them having their DPS increased from 0.8 (?) to ~2 (For comparison AC2 has the DPS of 2.7(?))
Edited by Juodas Varnas, 26 April 2015 - 04:47 AM.
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