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The Case For Skins For Heroes And Pack Variants.

BattleMechs

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#1 Livewyr

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Posted 23 March 2015 - 07:08 AM

Ok, so I really want to be able to put a came scheme on my Invasion Primes and my Heroes.

From what I remember of PGI's reasoning for not doing so, it is because they want the variants to remain special and identifiable.

I would say that each one would remain special and identifiable even if I were allowed to change skins on it.

Phoenix variants have a (P)
Invasion Variants have an (I)
Yen-Lo-Wang has -YLW
Pretty baby has -PB

and so on and so forth.
I bought the mechs for 30% cbills and the unique loadout... not necessarily for the paintscheme.

Why should I not be able to change the paint scheme if I want to?

#2 Corbenik

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Posted 23 March 2015 - 07:18 AM

Well Heroes wont really feel special with new paint schemes. but the ® (p) (I) will since they have special geometry and they stand out so paint scheme would be ok

#3 Levi Porphyrogenitus

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Posted 23 March 2015 - 07:35 AM

I have to imagine it's the divergent geometry on many heroes and all R, P, F, etc. variants. PGI would at a minimum have to modify the existing skins to make them work with the alternate geometry, and that could be very expensive for minimal return.

#4 Deathlike

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Posted 23 March 2015 - 02:47 PM

Shouldn't it just be made easy to "disable" the special geometry per variant?

Remember when they released the first set of Resistance Mechs w/o the bonus geometry on the Resistance Variants?

Allow the user to disable it so that they can treat the special variant like THE REGULAR variant so that camos can be applied.

When the mechs are released, the equivalent non-resistance variant is in the data... just not enabled by the server. If a user could simply disable the special geometry (treat it like the regular variant), camo can be applied. See the Adder-Prime that people obtained from the Adder event. You can actually use the camo there, but not on the Invasion variant.

It's not a complicated concept, and it should be applied for Phoenix Pack owners, Loyalty mech variants, and even Founders IF they wish to use other camos on their mechs.

The only exception to the rule would still be heroes anyways... since there is no "regular variant equivalent" (IMO, they should make those available for people wanting the mech, but not the other bonuses like Camo or C-bill bonus).

Whatever I guess.

Edited by Deathlike, 23 March 2015 - 02:47 PM.


#5 Gyrok

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Posted 23 March 2015 - 03:44 PM

Considering it likely is not super time intensive to get skins on mechs and Russ said it was on the radar but low to moderate priority over twitter about a month or so ago. Should be doable, and probably will come at some point.

#6 LordBraxton

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Posted 23 March 2015 - 04:15 PM

View PostDeathlike, on 23 March 2015 - 02:47 PM, said:

Shouldn't it just be made easy to "disable" the special geometry per variant?

Remember when they released the first set of Resistance Mechs w/o the bonus geometry on the Resistance Variants?

Allow the user to disable it so that they can treat the special variant like THE REGULAR variant so that camos can be applied.

When the mechs are released, the equivalent non-resistance variant is in the data... just not enabled by the server. If a user could simply disable the special geometry (treat it like the regular variant), camo can be applied. See the Adder-Prime that people obtained from the Adder event. You can actually use the camo there, but not on the Invasion variant.

It's not a complicated concept, and it should be applied for Phoenix Pack owners, Loyalty mech variants, and even Founders IF they wish to use other camos on their mechs.

The only exception to the rule would still be heroes anyways... since there is no "regular variant equivalent" (IMO, they should make those available for people wanting the mech, but not the other bonuses like Camo or C-bill bonus).

Whatever I guess.


this, this idea.

this can't be that expensive.

the restriction is so arbitrary

#7 Quicksilver Aberration

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Posted 23 March 2015 - 04:35 PM

View PostLevi Porphyrogenitus, on 23 March 2015 - 07:35 AM, said:

I have to imagine it's the divergent geometry on many heroes and all R, P, F, etc. variants. PGI would at a minimum have to modify the existing skins to make them work with the alternate geometry, and that could be very expensive for minimal return.

Im going to debunk this as well, at least some of the camo's account for the special geometry already, I know at least one camo for the Battlemaster does and I can't imagine I happened to pick the only one.

Edited by WM Quicksilver, 23 March 2015 - 04:35 PM.


#8 Summon3r

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Posted 23 March 2015 - 04:39 PM

+1 ridiculous these camo schemes are locked

#9 Alistair Winter

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Posted 23 March 2015 - 04:40 PM

I may yet buy the Jester some day, if I can remove that horrible, horrible hero camo pattern from it and replace it with something that doesn't give me quite as much diarrhea just from looking at it I find more aesthetically pleasing.

#10 Wraith 1

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Posted 23 March 2015 - 04:42 PM

I'd happily pay 10X the normal 1-shot price to be able to put the Cobra or Applejack pattern on my Oxide.

Maybe then people will be able to see what color I've painted it.

#11 Event Horizon

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Posted 23 March 2015 - 07:21 PM

Keep it how it is.





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