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Framerates Have Gotten Inexplicably Worse


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#1 Repasy Cooper

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Posted 18 March 2015 - 09:06 PM

Since the latest patch, I've been getting really bad spikes in my frame rate.

I have always been able to play this game on low settings with a steady 50 fps. Now, I only get 10 frames, sometimes the spikes are even worse... possibly memory leaks are the culprit?

Can you guys please roll it back to how it was before? I can't even play the game anymore at this rate. This has me pretty upset as I have invested quite a bit of money into this game when it was running perfectly fine before...

Specs:

ASUS K450LD Series Laptop
NVidia GeForce 820m
Intel Core i7
8GB RAM
Win 8.1

#2 skill gap

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Posted 19 March 2015 - 02:14 AM

+1

Performance has been getting worse with every patch again. That one miracle performance patch maybe a couple months ago gave me a solid 60fps most of the time but now it's back to that old craptastic performance that makes me want to give up and uninstall.

windows 7 home premium 64-bit
geforce driver 347.88
i5-3570 3.4ghz
16gb ram
geforce gtx 670 2gb
64-bit client
1920x1080
full window
dx11 (9 didn't help)
vsync on
damage glow on
motion blur off
effects - low
object detail - low
particles - low
post processing - low
shading - medium
shadows - medium
texturing - high
environment - high
anti-aliasing - off
voip disabled

mostly low settings and seeing dips to 20fps for no apparent reason again

edit: had wrong geforce driver listed

Edited by gumpy2k7, 24 March 2015 - 10:47 AM.


#3 NameNotAvailable

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Posted 19 March 2015 - 06:07 AM

I am also experiencing massive spikes in performance since the last patch. I was getting around 75 fps most of the time, with the odd dip to 35 or 40.

Since the last patch, I'm generally seeing around 75, with frequent drops to 3 or 4 fps, sometimes 2 or 3 seconds of no frame updates at all. It's inconsistent, and occasionally I get a game with no drops, but overall, the game is now unplayable for me. I'll be running around without issue, turn a corner to see a single enemy mech, BAM 3 fps, I'm dead...

I've updated my GFX drivers, turned down the setting in game, no joy. since I generally get around 75fps, I'm sure it's not a hardware issue.

Please fix this, I can't play anymore like this.

#4 Electron Junkie

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Posted 19 March 2015 - 06:16 AM

Seems to be a "netcode" issue. I notice it happening mainly when I am engaging the same players at close range over and over.

#5 der Kief

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Posted 19 March 2015 - 12:10 PM

same here .... partially very bad performance drops with latest patch.
Nothing on my system changed so this much be patch related.
Hopefully they fix this asap because atm this is no fun to play

Edited by der Kief, 19 March 2015 - 12:10 PM.


#6 Kain Demos

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Posted 19 March 2015 - 12:16 PM

The game seems much less stable since this most recent patch. Lots of flickering and misinformation in the faction tab/CW map screen and terrible FPS drops/lagginess especially in CW.

#7 xWiredx

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Posted 19 March 2015 - 12:19 PM

I just popped actual performance numbers in my performance tests thread under the hardware subforum showing the exact opposite.

I can confirm the specific performance issues with the sulphur CW map that people have been complaining about, but my minimum, maximum, and average frame rates have all gotten a boost in regular matches. I haven't tracked performance in CW very much at all or posted any numbers due to not playing the mode very much. I would start looking at various factors on your individual systems and posting a lot more information here that can be used for troubleshooting. If you don't, there isn't much that anybody can do for you.

#8 HammerMaster

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Posted 19 March 2015 - 12:25 PM

Have issues where I'm playing and then under fire performance turns to a slide show.

#9 der Kief

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Posted 19 March 2015 - 01:33 PM

"Slideshow" describes that very well .... also game is very laggy

#10 Kain Demos

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Posted 19 March 2015 - 02:35 PM

View PostxWiredx, on 19 March 2015 - 12:19 PM, said:

I just popped actual performance numbers in my performance tests thread under the hardware subforum showing the exact opposite.

I can confirm the specific performance issues with the sulphur CW map that people have been complaining about, but my minimum, maximum, and average frame rates have all gotten a boost in regular matches. I haven't tracked performance in CW very much at all or posted any numbers due to not playing the mode very much. I would start looking at various factors on your individual systems and posting a lot more information here that can be used for troubleshooting. If you don't, there isn't much that anybody can do for you.


i7 3930k
ASUS Sabertooth X79
32 GB 1866 RAM
SSDs
EVGA OC edition 980 GTX
Win7 Ultimate

Settings: 1080p, particles high, all others medium. V-sync on, AA off, DX9 mode. I run the 64bit client.

The FPS drops are random in both occurrence and severity but seem more common and more severe post patch. I had a strange series of FPS drops into the 10-15 range on alpine the other night, a first for that map. Considering the performance I see in more demanding games on max settings that are "offline" it HAS to be netcode issues.

Edited by Kain Thul, 19 March 2015 - 03:09 PM.


#11 skill gap

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Posted 19 March 2015 - 04:59 PM

View PostKain Thul, on 19 March 2015 - 02:35 PM, said:

Considering the performance I see in more demanding games on max settings that are "offline" it HAS to be netcode issues.


No. It's likely just terrible rendering optimization as usual. HUD and mech rendering have always been a massive fps hit.

#12 Kenyon Burguess

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Posted 19 March 2015 - 05:05 PM

NVidia just put out a new driver. did everyone update and see if it helps?

#13 darqsyde

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Posted 19 March 2015 - 09:22 PM

Considering a bunch of Graphical thingies were updated on several maps, if you haven't done so, Run The Repair Tool.

Although, I have noticed increased FPS dips from mech produced steam. Not smoke, not environmental "clouds", just steam produced when at or near overheat levels. Because this happens often during a close range fight it is extremely noticeable.

Otherwise, game seems fine to me.

#14 der Kief

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Posted 20 March 2015 - 12:22 AM

View PostGeist Null, on 19 March 2015 - 05:05 PM, said:

NVidia just put out a new driver. did everyone update and see if it helps?

Doesnt help. At least for me :(


Maybe the today hotfix fixes this as well

Edited by der Kief, 20 March 2015 - 12:23 AM.


#15 Thorqemada

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Posted 20 March 2015 - 12:30 AM

It seems after a while Heat Vision is again slowing way down...

#16 BMR1580

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Posted 20 March 2015 - 08:35 PM

I am also experiencing this since the last performance patch. The miracle patch a few months ago gave me a solid 70 fps on regular maps and 50-60 on CW maps. Since the patch 3 Tuesdays ago that was supposed to contain further performance updates I have lost most of the gains of that patch and am getting these random and frequently frequent FPS spike particularly on CW maps. They can be anything from a quick spike to a 10 second rubberband. Net monitors up during this time show no change in my bandwidth or ping. My CPU and GPU don't change. The only thing that seems odd other than the rubberbanding itself is that my hard drive will spin up to 100% and stay there until it's over. When this is happening frequently my hdd spins excessively (compared to normal) and goes full bore during the spikes themselves. I have no explanation for it, no numbers, all I can say is that my system was more than enough to get 70-80fps on Max settings before that patch and now I can not achieve this reliably and have had these spikes thrown in for good measure. These spikes are making CW unplayable 50% or more of the time.

AMD 1090T at 3.8ghz
8gb 1666mhz ram
560ti
7200rpm western digital hdd
Windows 7 Home Premium 64 bit
I would list my in-game video settings, but they appear to have no effect on this problem. Low or Max, the spikes still happen. The only thing that changes is my framerate in between the spikes.

Edited by BMR1580, 21 March 2015 - 07:01 AM.


#17 corpse256

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Posted 20 March 2015 - 09:35 PM

there was a patch released yesterday, no notes were posted on forum or announcements. Maybe dealing with the graphics issues you guys are encountering?

#18 Ironwithin

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Posted 20 March 2015 - 10:27 PM

View Postcorpse256, on 20 March 2015 - 09:35 PM, said:

there was a patch released yesterday, no notes were posted on forum or announcements. Maybe dealing with the graphics issues you guys are encountering?


http://mwomercs.com/...at-1000-am-pdt/

#19 corpse256

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Posted 20 March 2015 - 11:37 PM

AH I thought that was on the 19th man I suck at reading that post. Guess need to head back to school. :P

#20 Tarogato

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Posted 21 March 2015 - 12:02 AM

Also getting worse FPS since the Tuesday patch. Some maps that ran at 35fps for me before are at an unbearable 15-20. Not consistently though... just intermittently. I'm getting spikes down to 11fps and below on maps that I never used to get spikes on, like Forest Colony and Caustic. Crimson Strait has also been worse than usual for me.

Every subsequent patch since January has seemed to push the bar lower and lower and it's almost getting to the point where I'm considering quitting MWO until it's fixed or I can afford to get a proper computer, which might not be for well over a year. Really disappointing, because I'm loving the new content that's starting to come in at a steady stream.

I think GMan is also suffering from degrading performance with every patch - I remember he mentioned it in his most recent video and it sucks because he's a member of a solid comp team and is a stellar community content contributer (Metamechs.com).

Edited by Tarogato, 21 March 2015 - 12:08 AM.






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