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This Game Ever Going To Get A Renewed Review?


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#21 Mcgral18

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Posted 26 March 2015 - 03:03 PM

View PostZerstorer Stallin, on 26 March 2015 - 03:02 PM, said:

MWO has a bad meta score because at best its a 6/10 game....


I'd give it a 7.5

#22 JohnnyWayne

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Posted 26 March 2015 - 03:29 PM

View PostMcgral18, on 26 March 2015 - 03:03 PM, said:


I'd give it a 7.5


So would I, anyways it's my favourite game right now... Pretty strange to rate it that "low" in my mind...

#23 Dolph Hoskins

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Posted 26 March 2015 - 03:30 PM

MWO will most likely not be appreciated by a large general audience. You have to like MechWarrior/battletech enough to grind your ass off, spend some cash most likely, meet punishing opposition, and actually WANT to face a steep learning curve with many many details along the way.

ALLLL of that PLUS! what you encounter by playing an online only game... Not many people freely volunteer to run the flogging gauntlet butt naked and blind.

EDIT: Plus thinking of all of the stuff that you wish PGI would put into your own special version of MechWarrior that will never happen.

Edited by The Ripper13, 26 March 2015 - 03:31 PM.


#24 Tennex

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Posted 26 March 2015 - 03:36 PM

View PostThe Ripper13, on 26 March 2015 - 03:30 PM, said:

MWO will most likely not be appreciated by a large general audience. You have to like MechWarrior/battletech enough to grind your ass off, spend some cash most likely, meet punishing opposition, and actually WANT to face a steep learning curve with many many details along the way.

ALLLL of that PLUS! what you encounter by playing an online only game... Not many people freely volunteer to run the flogging gauntlet butt naked and blind.

EDIT: Plus thinking of all of the stuff that you wish PGI would put into your own special version of MechWarrior that will never happen.


There are plenty of niche games that get good reviews tho. The main issue is more likely related to polish than anything else.

Civ V, Tribes ascend to name a few..

#25 zagibu

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Posted 26 March 2015 - 03:44 PM

New reviews would change nothing on the score it's rated at. We all have very low expectations when it comes to MWO, to us, even the tiniest improvement is a big thing, but if you compare MWO's progress over the last years with other games, it's just...not impressive at all. Of course, it's unfair to compare piranhas with the big fish, but ultimately, the consumer doesn't care, and a review that tries to rate the game objectively (the amount of fun you get for your money/time) will not consider this "handicap".

#26 Dolph Hoskins

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Posted 26 March 2015 - 03:45 PM

True enough Tennex.
I guess it would all depend on who gets their hands on it. If one didn't know much about the genre and was reviewing it from an average, new to any game point of view, I don't think many would scratch the surface beyond seeing the You Have Been Destroyed screen a few dozen times.

I just think back to myself when I was learning the flow of the game whilst getting mostly trashed In my KTO 20. I really WANTED to keep going because DANG! this is MechWarrior! If I didn't have that zeal I probably would not have kept pushing.

#27 Dolph Hoskins

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Posted 26 March 2015 - 03:50 PM

Plus the fact remains that no matter how much I enjoy the game and am excited when they add certain things I still cannot get my friends to play this game for more than a couple of matches tells me something.....not quite sure what though???

#28 zagibu

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Posted 26 March 2015 - 03:56 PM

It tells you that you have to be a fan to like this game. It doesn't appeal to the general audience. Not because of what it is, but because of what it isn't: a finished game.

#29 Nik Reaper

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Posted 26 March 2015 - 03:57 PM

Well, the basic gameplay is good enough, with better hit detetection that is , and the graphics are still good enough, I play as low as I can to have the best visibility with no extra shinys , but perfomance could be a lot better for higher settings , balance is so so but seems to change notably per year and the grind, learining curve and match maker are tough.

Still it's a fun if hard game when you get down to it, much of the problem is that a big number of player are mech warrior fans and this is just the multiplayer part of such a game while it wishes you to finance it as if it was the whole package and more.

As it is I don't see it being appealing to the large masses.

If PGI decided to give away a mastery like package to players after the cadet games , a real ingame tutorial and 4v4ish gamemode, where players die more slowly with less tons of guns on the field, I might see how new players might want to play this... though this is coming from someone who grinded a stock commando during R&R to buy my first commando 2D way back when so my perspective might be specific x) .

#30 Jetfire

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Posted 26 March 2015 - 04:13 PM

View PostJohnnyWayne, on 26 March 2015 - 03:29 PM, said:


So would I, anyways it's my favourite game right now... Pretty strange to rate it that "low" in my mind...


Thing is, I would rather play an interesting skill based tactical FPS that is a 7.5/10 compared to what I know it could be than play a 9/10 vanilla FPS run and gun Halo/CoD/Battlefield clone. This has been my favorite game despite all its growing pains and shortcomings because it is something unique and interesting despite its flaws. The mech combat is so visceral I just cannot get enough.

#31 Jetfire

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Posted 26 March 2015 - 04:18 PM

View PostNik Reaper, on 26 March 2015 - 03:57 PM, said:

Well, the basic gameplay is good enough, with better hit detetection that is , and the graphics are still good enough, I play as low as I can to have the best visibility with no extra shinys , but perfomance could be a lot better for higher settings , balance is so so but seems to change notably per year and the grind, learining curve and match maker are tough.

Still it's a fun if hard game when you get down to it, much of the problem is that a big number of player are mech warrior fans and this is just the multiplayer part of such a game while it wishes you to finance it as if it was the whole package and more.

As it is I don't see it being appealing to the large masses.

If PGI decided to give away a mastery like package to players after the cadet games , a real ingame tutorial and 4v4ish gamemode, where players die more slowly with less tons of guns on the field, I might see how new players might want to play this... though this is coming from someone who grinded a stock commando during R&R to buy my first commando 2D way back when so my perspective might be specific x) .


Yes, the new player experience needs a complete revamp to draw many new players. See MW Tutorial missions, add some CGI movies like the old MW games to set the mood and unlock a set of 12 vanilla mechs right off the bat. Say 3 each stock of the Jenner, Hunchback, Catapult and Atlas once you complete all the tutorials. With 25 million CB you should be good to go outfitting and now you have the whole game open to you, but to customize you are encouraged to spend.

#32 LordKnightFandragon

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Posted 26 March 2015 - 04:21 PM

View PostMcgral18, on 26 March 2015 - 03:03 PM, said:


I'd give it a 7.5



7.5? If Irated it that high, its only cuz the model look good, but that alone doesnt earn ratings...

I would give it like a 6...

Gameplay is repetitive, boring and grindy
NPE sucks
Progress sucks, its slow, redundant and mostly pointless..needing 3 of the same mech to master 1....gtfo.
It stil has no PVE
Cant play with friends without getting into the 1337MLG-Q.

Really, new players dont want to play with their friends in against the 12 man premades.....if PGI would allow atleast 1 2 man into the solo Q, 1 per side to even it out.....its not like premades dont sync drop to get in, I saw some SWOL doing just that the other day....there was like 3 of them in Adders and SCRs, game ended like 3-12? PLayers refer their friends to join, they do, they get in, they get curb stomped in the MLG Q, have no fun and quit...then we have a player retention issue...derp.

A Game I rate like a 8 or 9? Men of War...so if your wondering my idea of a good game, that is it. Or Napoleon TW, or SHogun 2 TW....good games. Each id give like an 8-9. No game I think earns a 10, it would have to be pretty much perfect, and no game is lol.

#33 627

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Posted 26 March 2015 - 11:26 PM

what is needed imho is some more rewarding content. Sure, quests aren't a thing in MWO but every other big online game has some kind of daily quests or benefits... all we have is a double XP, yay.

PVE could be great if done right, with coop missions or wave killing or whatever but it have to be fleshed out and that would be expensive to implement.

CW was a good start to bring some actual gameplay change and content, but it is far from (new) user friendly.

And the common sense around here, that you have to first master all your mechs and fit it with every module you can get to be ready for CW... let's say that isn't helpful either.

#34 A Large Infant

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Posted 27 March 2015 - 12:56 AM

And every mode generally boils down to deathmatch. Every now and then you can win on points after the deathmatch peters out.

#35 Kiiyor

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Posted 27 March 2015 - 01:18 AM

View PostMystere, on 26 March 2015 - 09:23 AM, said:

Do people still really care about Metacritic?


Amen.

The amount of people who put their faith in that system astounds me. It's the age old battle of idiots throwing out zeroes against any game that fails to meet even one of their nebulous standards, and different flavoured idiots throwing out perfect tens to counteract the baseless bile.

It's about as effective as someone trying to judge the winner of an amateur pottery contest by the loudness of the crowd.

#36 kapusta11

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Posted 27 March 2015 - 01:22 AM

I highly doubt Steam will give it more than Metacritic.

#37 Elizander

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Posted 27 March 2015 - 01:37 AM

View PostScout Derek, on 26 March 2015 - 08:53 AM, said:

Last reviews were dated around late 2014, but is the only latest review
I have not seen another new review from any other major site, as shown here:

http://www.metacriti...hwarrior-online

What can we do to get this game a renewed review so that some of the more newer players that like to research a game before they can play it?


As far as I know PGI hasn't gone all out on marketing yet. I'm sure they can request reviews from game sites for new features like CW when it's ready.

#38 Kal Solar

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Posted 27 March 2015 - 01:47 AM

MWO score of 68/100 from Metacritic is deserved imho, it is a rough, unfinished , unoptimised niche game, lacking content.
The addiction factor is strong tho... and still keeps me playing so I better shut-up about criticism...

#39 Raggedyman

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Posted 27 March 2015 - 05:02 AM

View PostScout Derek, on 26 March 2015 - 08:53 AM, said:

Last reviews were dated around late 2014, but is the only latest review
I have not seen another new review from any other major site, as shown here:

http://www.metacriti...hwarrior-online

What can we do to get this game a renewed review so that some of the more newer players that like to research a game before they can play it?


Not much, other than contact games journalists and try to convince them to do a re-review.
The biggest problem with MMO reviews is that they go so rapidly out of date because of additional content, and because unless PGI to a major PR push (or "advertising spend"...) they are considered yesterdays news

#40 Rhaythe

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Posted 27 March 2015 - 05:09 AM

If we go to steam, MWO will be booned by the fact that it really doesn't have a lot of competition in this particular genre. Yes, Hawken is getting new life, but it's still quite a different game. I'd love to see some cross-competition there, though, and you can bet that Meteor is going to come out (at least at first) guns blazing. They're already doing a hell of a job engaging the community and rebuilding.





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