Countdown To The Urbanmech - Day 11 Of 11
#261
Posted 01 April 2015 - 01:36 AM
Considering said player base had to pre-order the mech and it's greenlight was contingant on said pre-orders, I've guessing that the masses spoke, and a LOT of money came in, and these are the benifits of being an early stakeholder.
#262
Posted 01 April 2015 - 08:04 AM
day 6--custom skin pics
day 7--warhorn sound
day 8--poly camo on urbanmech
day 9--quirk reveal (90% ac20 heat and cooldown reduction plz)
day 10--cockpit pictures?
day 11--STD 60 engine mechanics?
I'm struggling on the last two things...
#263
Posted 01 April 2015 - 08:21 AM
#264
Posted 01 April 2015 - 08:23 AM
#266
Posted 01 April 2015 - 08:28 AM
#267
Posted 01 April 2015 - 08:31 AM
Edited by Corbenik, 01 April 2015 - 08:34 AM.
#268
Posted 01 April 2015 - 08:34 AM
#269
Posted 01 April 2015 - 08:34 AM
#270
Posted 01 April 2015 - 08:35 AM
#271
Posted 01 April 2015 - 08:36 AM
#272
Posted 01 April 2015 - 08:41 AM
just needed to put on the 8 bit sunglasses at the end
<cough>
i mean...yes...tina was right... who would like this? <nods humorlessly>
#273
Posted 01 April 2015 - 08:43 AM
Death Blossom is going to be a module that requires 15,000 GXP to unlock, and each module will cost 1500 .
#274
Posted 01 April 2015 - 08:44 AM
(It's hard though, very hard)
Edited by Axeface, 01 April 2015 - 08:53 AM.
#275
Posted 01 April 2015 - 08:46 AM
#276
Posted 01 April 2015 - 08:47 AM
#278
Posted 01 April 2015 - 08:52 AM
#279
Posted 01 April 2015 - 08:53 AM
it was bad enough with a 360 torso twist..but this..
If its not a joke, is it to late to Cancel ?
Edited by Cathy, 01 April 2015 - 08:54 AM.
7 user(s) are reading this topic
0 members, 7 guests, 0 anonymous users