Cyrilis, on 04 April 2015 - 04:22 AM, said:
Did someone realize that the standing cockpit item and the warhorn are actually the same? In the standing cockpit item promo video the urbie pops out of the trash can in the very moment the kill is made... so I assume the video also shows the warhorn and not the standing item.
Did PGI mix something up there?
Are we up to a surprise on tuesday?
PGI dun goofed. I watched that vid four times in a row, and I noticed something - there's two grey boxes, one on each side of the cockpit - one is visible to the right of the popup Urbie. Each one is actually a speaker, so warhorns in the style of the original warhorns, not the swirly magitech holographic thingiemabobs they've been giving us. The problem is that the frame width isn't enough to see them without manually moving the camera - the same as the standing item location on a Dire Wolf, for example, or the high mount for warhorns in the Hunchback (I.E. out of vision), while the color chosen is bad for contrast against a cockpit, even if it is correct for early 90s PC speakers (I had a set similar when I was three around 1997, if the photos I have tell me the truth).
All up, not entirely impressed with the Warhorns, but at the same time, I wasn't really impressed with the concept of owning an Urbanmech up until the first screenshots emerged. Since that point, I've been conflicted. Problem is, I only buy preorder packs at milestone kill totals for my mechs (I.E. every 50-100 after mastery for each mech, kept track of outside game on a set of Word Documents), and I haven't been playing enough to justify another three mechs in my field of 98 mechbays. Maybe I'll skip Clan Wave 3 as well, despite the glamorshots of the mechs... ah, who am I kidding? I'll probably end up grabbing a couple o' levels of it when I get time to play - I've got a Hunchback three kills short from 200 kills post mastery.