Jump to content

Countdown To The Urbanmech - Day 11 Of 11


716 replies to this topic

#621 Roadkill

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,610 posts

Posted 06 April 2015 - 10:26 AM

Nice timing on that jump shot!

I like 'em both... really can't decide which pattern I like better. Well done!

#622 TheCaptainJZ

    Member

  • PipPipPipPipPipPipPipPipPip
  • The CyberKnight
  • The CyberKnight
  • 3,684 posts
  • LocationUnited States

Posted 06 April 2015 - 10:27 AM

So how many people here with Urbanmechs will be piloting in 3rd person tomorrow?

#623 McGruberr

    Rookie

  • Urban Commando
  • Urban Commando
  • 6 posts

Posted 06 April 2015 - 10:28 AM

I feel like a kid on Christmas Eve. I will not be able to fall asleep tonight!

#624 WonderSparks

    Member

  • PipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 909 posts
  • LocationVictoria, BC, Canada

Posted 06 April 2015 - 10:28 AM

View PostUminix, on 06 April 2015 - 10:17 AM, said:

LOL I was right urban camo and polygon camo reveals!!

You even beat Matt to the punch, nice one. ;) :D

#625 WonderSparks

    Member

  • PipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 909 posts
  • LocationVictoria, BC, Canada

Posted 06 April 2015 - 10:32 AM

View PostZekester81, on 06 April 2015 - 08:40 AM, said:

So now that they have put 360 twist on it, are they going to go back and retroactively apply the same to the other mechs that are supposed to have it too?

I am assuming you are referring to other games when you say "supposed to have it too".
As far as I know, no 'Mech actually had 360 degrees of torso twist in tabletop (and some, like the Nova, had none at all, what with having their legs attached to their bodies rather than a pelvis), but instead most every 'Mech shared a specific twist range.

...Besides, if the Urbie's 360 twist was handed out to 'Mechs like the Summoner, where would the advantage be for the poor little trashcan? ;) :P

(None of the other 'Mechs we have in MWO (except the Mad Dog, forgot that one) had 360 twist in previous titles, though, and I suppose the Summoner could use a bit more buffing? idk)

Edited by WonderSparks, 06 April 2015 - 12:41 PM.


#626 Rhaythe

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,203 posts

Posted 06 April 2015 - 10:34 AM

View PostUminix, on 06 April 2015 - 10:22 AM, said:

they're so camouflaged!! :D

What is? And why are they posting pictures of the empty mechlab. Isn't there supposed to be an urban mech here?

#627 Tank

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,202 posts
  • LocationSelling baguettes in K-Town

Posted 06 April 2015 - 10:36 AM

View PostMatt Newman, on 06 April 2015 - 10:18 AM, said:

Day 11 of 11 - Visual Customization.

Posted Image


Urbanmech unleashes hot fury! Perfect screenshot achievement for PGI! :D

#628 Matt Newman

    Live Ops Manager

  • Developer
  • Developer
  • 1,051 posts

Posted 06 April 2015 - 10:46 AM

Did someone say 3rd person?


Posted Image

#629 627

    Member

  • PipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 4,571 posts

Posted 06 April 2015 - 10:55 AM

View PostMatt Newman, on 06 April 2015 - 10:18 AM, said:

Day 11 of 11 - Visual Customization.

Posted Image









So awesome!

View PostMatt Newman, on 06 April 2015 - 10:46 AM, said:

Did someone say 3rd person?


Posted Image


I lol'd that you blurred out the player names :ph34r:

#630 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 06 April 2015 - 11:08 AM

And lo, A plague of Locu...Urban mechs :o was sent against the people of Egypt

#631 Kinski Orlawisch

    Member

  • PipPipPipPipPipPipPipPipPip
  • Galaxy Commander III
  • Galaxy Commander III
  • 2,282 posts
  • LocationHH

Posted 06 April 2015 - 11:12 AM

Nice.- Can we remove that old school antennas? I thought BT is in the future..not in the past....The Urbie is tiny...but for shure you can see his antennas....

#632 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 06 April 2015 - 11:14 AM

View PostMarc von der Heide, on 06 April 2015 - 11:12 AM, said:

Nice.- Can we remove that old school antennas? I thought BT is in the future..not in the past....The Urbie is tiny...but for shure you can see his antennas....

No its old school tech from the 80's

#633 Tank

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,202 posts
  • LocationSelling baguettes in K-Town

Posted 06 April 2015 - 11:15 AM

View PostMarc von der Heide, on 06 April 2015 - 11:12 AM, said:

Nice.- Can we remove that old school antennas? I thought BT is in the future..not in the past....The Urbie is tiny...but for shure you can see his antennas....

It's future from the past. Go watch Back to The Future, now! And don't return until you understand everything. :)

#634 MechPorn

    Member

  • PipPipPipPipPipPipPip
  • The Money Maker
  • The Money Maker
  • 897 posts
  • LocationThe Banzai Institute of Advanced Armored Warfare

Posted 06 April 2015 - 11:17 AM

View PostMarc von der Heide, on 06 April 2015 - 11:12 AM, said:

Nice.- Can we remove that old school antennas? I thought BT is in the future..not in the past....The Urbie is tiny...but for shure you can see his antennas....

Posted Image

Edited by TB Xiomburg, 06 April 2015 - 11:19 AM.


#635 Revener

    Member

  • PipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 223 posts
  • LocationSvea Rike

Posted 06 April 2015 - 11:21 AM

about 360. I guess it got it because it is supposed to be able to flip its arms backwards. Although all mech that lack arm acutators are supposed to be able to flip their arms and shoot to the rear.

also it kind of fit the chassi look :)

#636 Ian Drsaurri

    Member

  • PipPipPipPipPip
  • Bad Company
  • 107 posts
  • LocationKentares IV

Posted 06 April 2015 - 11:40 AM

I haven't played in such a long time but i will play tomorrow so I can just go in and destroy the AC 10/20 and then just watch them try to run away at 32 KPH

Why do you put the antenas on Urbie but removed the bad ass satellite dish off the atlas

#637 Tank

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,202 posts
  • LocationSelling baguettes in K-Town

Posted 06 April 2015 - 11:41 AM

View PostIan Drsaurri, on 06 April 2015 - 11:39 AM, said:

I haven't played in such a long time but i will play tomorrow so I can just go in and destroy the AC 10/20 and then just watch them try to run away at 32 KPH

They can't run away, Urbancmech pilots know that and will fight till the end. They will kick bottom actuator tomorrow. :)

#638 Matt Newman

    Live Ops Manager

  • Developer
  • Developer
  • 1,051 posts

Posted 06 April 2015 - 12:02 PM

View Post627, on 06 April 2015 - 10:55 AM, said:

So awesome! I lol'd that you blurred out the player names :ph34r:


Its was a frame counter (66 fps) and the internal build name and number. I only blurred to keep the screen shot clean looking.
No names to display as i was using a test account in testing grounds.

I'll take another screenshot and post it if anyone has a request.

#639 Knight2416

    Member

  • PipPipPip
  • The Messenger
  • The Messenger
  • 78 posts
  • LocationLevin, New Zealand

Posted 06 April 2015 - 12:04 PM

Guess you did not watch the in game fight Tank and Ian Drsaurri, Sean had Ubrie at 106 kph with JJ running away and rear firing. I can not wait for my Urbies

Edited by Knight2416, 06 April 2015 - 12:06 PM.


#640 Felhad

    Rookie

  • The Hungry
  • The Hungry
  • 7 posts

Posted 06 April 2015 - 12:07 PM

View PostMatt Newman, on 06 April 2015 - 12:02 PM, said:

I'll take another screenshot and post it if anyone has a request.


Could you post some Autocannon size comparison shots?

Edited by Felhad, 06 April 2015 - 12:08 PM.






3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users