Defend
#1
Posted 30 March 2015 - 09:32 PM
Please, stop attacking until either this numbers issue is addressed or we have the numbers to both attack and defend successfully. right now we can't do that so we have to defend. Choosing to attack guarantees that we will both lose a planet and not gain any unless you have a spare 96 players willing to duke it out.
Can't believe I am saying this but that's the situation we are in. Please give it due consideration.
#2
Posted 30 March 2015 - 09:36 PM
Clan Diamond Shark : Diamond Shiver will shift to defend only.
#3
Posted 30 March 2015 - 09:55 PM
Pat Kell, on 30 March 2015 - 09:32 PM, said:
Please, stop attacking until either this numbers issue is addressed or we have the numbers to both attack and defend successfully. right now we can't do that so we have to defend. Choosing to attack guarantees that we will both lose a planet and not gain any unless you have a spare 96 players willing to duke it out.
Can't believe I am saying this but that's the situation we are in. Please give it due consideration.
Only defending guarantees loss and stagnation and is not the crusader way. IS already learned this lesson. While it would be nice to do both, if you must pick one, then pick ATTACK*. It takes quite some time to flip planets with ghost drops alone. As we lose dots on the map, look forward to bigger LP bonuses and more enticement to get the manpower that we need.
*As a almost always pugger I assure you that you will have a better time attacking only. If our organized teams want to defend that is certainly beneficial as well but keep in mind that you need huge numbers to match what is being thrown at us.
#4
Posted 30 March 2015 - 11:40 PM
DIE VAT BORN SCUM!
#5
Posted 31 March 2015 - 12:03 AM
#6
Posted 31 March 2015 - 01:50 AM
We are not losing the initiative, we are trying to hold what we have until PGI can implement a fix that will end this nonsense. As it stands, who ever has the most people wins planets. It has nothing to do with skill or teamwork. So rather then bemoan our plight, I am proposing an alternative to spending night after night locked down in hold mode while Kurita, Steiner and mostly likely FRR as they have a border with us now, takes all our hard won gains away from us. Now, if the numbers are in our favor, by all means, attack but lets hold what we have for now.
Chagatay, that is precisely the problem. We could attack with everything we have and while this event was going on, we did have 96+ people playing so it was possible to take a planet but was still a toss up due to us needing to actually win some. Most of the time though during this event we had anywhere from 30-80 people attacking a planet and that simply isn't enough people to take it so there is no flipping of planets...we just lose ours. Trust me, when PGI rolls out this proposed fix to the numbers game, I will be calling for an all out assault on every faction that borders us and I guarantee there will be a couple of them that will regret opening an attack lane to us.
Something else to consider, if we defend what we have and no clan attacks for now, what will Marik, Liao and Davion do? They will get bored and they will find a way to fix that boredom and any answer they come up with will be good for the clans...
BTW, You're so cute Mex with your die hard RPing We all know you're terribly ferocious and all but you might want to go play the "Kurita is mightier than all!" card somewhere else. No one in here is impressed or concerned. See ya on the battlefield.
#7
Posted 31 March 2015 - 02:55 AM
Passing the word along to my unit and as many other Falcon units as possible.
Edited by jeirhart, 31 March 2015 - 03:09 AM.
#8
Posted 31 March 2015 - 03:08 AM
I guess the key to success is coordination. Our regimental leaders were quite busy during the last weeks coordinating different Steiner units, attack and defense. Plus the addition of 10 tons to our drop decks and you see the results now. CJF territory was overstretched and u r now getting reduced to what you can hold with your player base.
#9
Posted 31 March 2015 - 03:19 AM
Joey Tankblaster, on 31 March 2015 - 03:08 AM, said:
It is not that you got ghost drops (although the few you did get probably did not help) but that by having a vastly larger population you forced the type of battles we would be involved in. CJF would need to constantly defend against attacks and rarely get counter attacks on our planets. Meanwhile we would constantly need to defend counter attacks and rarely get attacks on Steiner planets. Only exceptions were when planets were at 100% or 0% respectively.
#10
Posted 31 March 2015 - 07:09 AM
#11
Posted 31 March 2015 - 09:52 AM
#12
Posted 31 March 2015 - 10:06 AM
When you are attacking a planet, if you are outnumbered in the queue, it's impossible to make any further progress. This is a true statement. When an attacker is outnumbered in the queue, he is doing nothing but defending counter attacks - basically he's been forced onto defense by the waiting "defenders".
I understand "why" it must be this way, but I can also understand how it can be frustrating.
The best choice in a scenario where your attack has been ground to a halt by larger numbers is to simply pick a different front to attack on.
#13
Posted 31 March 2015 - 08:54 PM
With love,
Kuritan on vacation in FRR space.
#14
Posted 31 March 2015 - 09:26 PM
If the 2-4 groups that were wasting time there had dropped on Rid or Orn, we would have kept them both.
I wish we had a faction chat that was worth something so we could talk to the guys sitting in the lobbies instead of just idle players.
Messages that would get buffered so those in a drop could see them when the get out of the drop.
Edited by Starwulfe, 31 March 2015 - 09:32 PM.
#15
Posted 31 March 2015 - 11:25 PM
#16
Posted 01 April 2015 - 12:07 AM
Banditman, on 31 March 2015 - 10:06 AM, said:
When you are attacking a planet, if you are outnumbered in the queue, it's impossible to make any further progress. This is a true statement. When an attacker is outnumbered in the queue, he is doing nothing but defending counter attacks - basically he's been forced onto defense by the waiting "defenders".
I understand "why" it must be this way, but I can also understand how it can be frustrating.
The best choice in a scenario where your attack has been ground to a halt by larger numbers is to simply pick a different front to attack on.
So whats the solution for that? U may uncouple attack from counterattack mode. Ok. That might help the smaller player base in finding a new attack game. However, the queue is still full with "defenders" that will either defend or ghost drop in counterattack. You may go so far to say that the smallest player base on a planet defines the amount of games to be played? Would this help? For obvious reasons no.
#17
Posted 01 April 2015 - 12:34 AM
#18
Posted 01 April 2015 - 11:49 AM
#19
Posted 01 April 2015 - 01:31 PM
Oh and for those that are interested, the 36 people that were attacking the Steiner planet ended up around 20% because steiner had at lest 48 people defending....for the love of god, if you're not going to listen to me, learn from your experiences. They are using these tactics on us every day. Don't be like the clans of lore and refuse to learn from your mistakes.
Edited by Pat Kell, 01 April 2015 - 01:33 PM.
#20
Posted 01 April 2015 - 02:09 PM
it was rough going...
everywhere was like 48/15 on defense and I saw that attack lane open but remembered this topic. I think people/s process is that they want to play both parts of the game, counter attack is that other half people... don't run...
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