Story time:
Yesterday,on the attacking side of counter attack on the snow map, I had to use the swap lance members feature because the entire enemy defenders decided to swap roles and attacked us head on out of the gate.
Fortunately our main push was on the opposite gate, unfortunate were the stragglers on the saddle who were left for dead when we decided to push for omega. all but one straggler survived.
Instead of having the defenders turning back and going to actually defend omega(Omega is literately useless on counter attack), they ALL went and waited for that one straggler to keep respawning till out of mechs.
Before this poor guy's last mech dropped i finally got company command and changed his lance so he spawns far away and actually has a chance to fight these bad sportsmanship scum. Although he died shortly after, he lived long enough to distract and help us remove the scum from our spawn and gain the lead.
The actual suggestions:
[-=-]Let the players decide when they spawn: Die. Wait. Press respawn. Wait till drop.
-This also fixes the "auto" drop where you don't have a chance to select the mech u wanted to use.
-To prevent a whole team dying once and not respawning and halting the whole match each player has 3mins to automatically respawn.
[-=-]To make defending omega an incentive and rewarding, defenders get 100,000 cbills if it survives the whole match.
[-=-]Dropships fire weapons all times when targets are in range not just when flying in/out.
-Spawn camping should be less viable then.
[Edit 1] Clearing up and adding the 3rd suggestion
Edited by AC GLINT, 01 April 2015 - 07:25 AM.