Wintersdark, on 02 April 2015 - 04:38 PM, said:
Its not a result of any "meta", its a fairly natural result of wanting to get into cover but there being limited cover available. We've *always* had that happening, at least since the start of open beta.
Yeah, but if damage was at a more reasonable output, like 10-30 sporadically, cuz some enemy mechs are to hot to fire or dont wanna spend the heat, if there was actually a window of time one could poke out and move wihtout having the whole of the enemy team able to rapidly fire off 30-50 point volleys every 3 seconds, we would see more movement, flanking and less humping a single corner cuz it offers hte best protection...its actually more the game's design rather then any meta.
Right now, you poke out, you melt....MWO is alot like World of Tanks at Tier 10, where some tanks can deal upwards of 1900 dmg a shot, either destroying you outright, or leaving you wiht like 100 hp, half your modules destroyed and barely able to limp back into cover before some one else finishes you off...
Wish MWO was more like WoT's lower tiers......much lower damage output.......
Edited by LordKnightFandragon, 02 April 2015 - 05:05 PM.