Jump to content

Comparison Of Next Is Heavy Mech Candidates


95 replies to this topic

#61 Grey Ghost

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 661 posts

Posted 05 April 2015 - 04:27 AM

Some of the other missing heavies are

60 Tons
Merlin
Ostroc
Ostsol

65 Tons
Axman
Bombardier

70 Tons
Guillotine

Edited by Grey Ghost, 05 April 2015 - 04:32 AM.


#62 Corbon Zackery

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,363 posts

Posted 05 April 2015 - 04:51 AM

The fact is the roster is pretty saturated with heavy mechs 51% of the community uses them in matches so releasing another one with ECM would not be good for a game.

Champion

Bombardier

Guillotine

Black Knight

Flashman

Most of the other choices are going into a STAR LEAGUE DEFENCE FORCE package.

#63 Saint Atlas and the Commando Elf

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 595 posts

Posted 05 April 2015 - 05:17 AM

I find this poll being useless.

There are ENOUGH mechs to suit every playstyle imho.

I also don't like the whole powercreep thing, but i understand PGI's need to keep the money coming in.

So, why not make a third faction after IS and Clans. Called ComStar.

While not being more powerful than the current mechs, PGI could give them goodies that promote teamplay, like shared sensor data, or a tool to mark a target as focus target. That would make them feel kinda unique, even if they use IS tech.

...and that would make people pay methinks.

#64 Ngamok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 5,033 posts
  • Twitter: Link
  • Twitch: Link
  • LocationLafayette, IN

Posted 05 April 2015 - 07:02 AM

View PostSthtopokeon, on 05 April 2015 - 05:17 AM, said:

I find this poll being useless.

There are ENOUGH mechs to suit every playstyle imho.

I also don't like the whole powercreep thing, but i understand PGI's need to keep the money coming in.

So, why not make a third faction after IS and Clans. Called ComStar.

While not being more powerful than the current mechs, PGI could give them goodies that promote teamplay, like shared sensor data, or a tool to mark a target as focus target. That would make them feel kinda unique, even if they use IS tech.

...and that would make people pay methinks.


It's not only about play style, it's about looks. I like to play the mech designs I loved playing BTech. Sure I own 3 Trebuchets but I don't like them so I don't play them. Of the many chassis I own, I mainly play:

Kit Fox, Cicada, Hunchback, Griffin, Wolverine, Stormcrow, Catapult, JagerMech, Thunderbolt, Cataphract, Summoner, Orion, Stalker, Battlemaster, Zeus (soon), Warhawk, and Highlander. Hellbringer when I buy 3.

There are some chassis I don't play because they weren't my favorite in the past. They just take up space but I bought some anyways.

#65 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 05 April 2015 - 07:34 AM

View PostGrey Ghost, on 05 April 2015 - 04:27 AM, said:

Ostroc
Ostsol

These 2 may have been avoided due to the Unseen stuff though they are not technically Unseen. If the Ostscout ever came out, Spider players would feel better.

View PostSthtopokeon, on 05 April 2015 - 05:17 AM, said:

So, why not make a third faction after IS and Clans. Called ComStar.

While not being more powerful than the current mechs, PGI could give them goodies that promote teamplay, like shared sensor data, or a tool to mark a target as focus target. That would make them feel kinda unique, even if they use IS tech.

...and that would make people pay methinks.

I figure a Comstar faction would be allowed to fight in defense of any planet in the Inner Sphere, not Attack. This represents defending their facilities and lets them play a part in the larger game.

Edited by Wildstreak, 05 April 2015 - 07:35 AM.


#66 Zookeeper Dan

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 487 posts
  • LocationBeer City USA

Posted 05 April 2015 - 11:37 AM

Why are the unseen off the table? We have the Locust, Griffin, Shadow Hawk, Wolverine, Thunderbolt, and BattleMaster.

If they can redesign these to stay true to the essence of the originals while looking different enough for copyright they should be able to do the same with other unseen. (Or has something changes since these came out?)

Give me my Marauder!

#67 Lord0fHats

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 619 posts

Posted 05 April 2015 - 12:06 PM

View PostDanth Reduviid, on 05 April 2015 - 11:37 AM, said:

Why are the unseen off the table?


Copy paste from another thread;

Quote

The Warhammer and Marauder specifically were based on Robotech (Super Dimension Fortress Macross), which has its own long history of legal battles and none of the companies involved really want to go fighting over it again. The Reseen thus far intorduced were from other series;

Locust - Crusher Joe
Shadowhawk - Fang of the Sun
Thunderbolt - Fang of the Sun
Battlemaster - Fang of the Sun
Griffon - Fang of the Sun
Wolverine - Fang of the Sun


Many of the remaining Unseen (the ones everyone wants anyway) are from Robotech which is itself a complete battle royal between I don't know if anyone can even track how many companies anymore in multiple court systems around the world. No one wants to pay for the lawyers.

#68 Armorine

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 398 posts

Posted 05 April 2015 - 01:31 PM

View PostRavensScar, on 05 April 2015 - 01:40 AM, said:

I would love to see the Lancelot. It's got 5 timeline appropriate variants (well, as appropriate as the King Crab variants are) and it would bring something new to the IS stable - 100kph heavy. The variants are all quite different, too.

Plus, Alex has sketched it and made it look awesome:

Posted Image



That's actually pretty dang cool... Would be a terror on light mechs

#69 Chuanhao

    Member

  • PipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 520 posts
  • LocationSingapore

Posted 06 April 2015 - 06:45 AM

Summary

From this limited discussion,

At 75 tonnes, support for Black Knight remains strong even with the release of the grasshopper. If the timeline shifts, there is equally strong support for the Penetrator with its JJs and LRM options, and possibility of Maurauder-type variant. The flashman is a possible outsider, especially when looks real cool beside the Urbie. The hammerhands will allow for warhammer type builds.

At 70 tonnes, most immediately viable is the guillotine. However it is too like the grasshopper.

No clear winner for the 65 tonnes, with Bombardier and Exterminator both mentioned.

At 60 tonnes, Lancelot looks splendid, and while Champion provides an interesting option, the uselessness of the arms and the challenge of making it look appealing presents obstacles.

Nothing conclusive, but something to go by hopefully leading towards an informed poll before the next pack is due for announcement once wave three sales complete.

Pity unseens remain unseen, otherwise the archer and crusader would have made good contenders. But if Microsoft can come out with mechs like Uziel and Thanatos for their game. Why not PGI?

Happy Piloting all!

edit: shifted hammerhands to 75 tonnes.

Edited by Chuanhao, 06 April 2015 - 03:22 PM.


#70 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 06 April 2015 - 09:46 AM

View PostChuanhao, on 06 April 2015 - 06:45 AM, said:

Summary

From this limited discussion,

At 75 tonnes, support for Black Knight remains strong even with the release of the grasshopper. If the timeline shifts, there is equally strong support for the Penetrator with its JJs and LRM options, and possibility of Maurauder-type variant. The flashman is a possible outsider, especially when looks real cool beside the Urbie.

At 70 tonnes, equal support for hammerhands and guillotine, but common desire for anything that can duplicate a Warhammer-type.

No clear winner for the 65 tonnes, with Bombardier and Exterminator both mentioned.

At 60 tonnes, Lancelot looks splendid, and while Champion provides an interesting option, the uselessness of the arms and the challenge of making it look appealing presents obstacles.

Nothing conclusive, but something to go by hopefully leading towards an informed poll before the next pack is due for announcement once wave three sales complete.

Pity unseens remain unseen, otherwise the archer and crusader would have made good contenders. But if Microsoft can come out with mechs like Uziel and Thanatos for their game. Why not PGI?

Happy Piloting all!


The Hammerhands is a 75 tonner.

#71 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 06 April 2015 - 10:02 AM

I'll chime in for the Bandersnatch. It only has one weaknesses tbh, low arms. Otherwise it looks to possibly be XL friendly/passable. I'm a big fan of the Hammerhands but it does have a pretty small engine.

#72 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 06 April 2015 - 12:22 PM

Champion FTW!

#73 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 06 April 2015 - 12:32 PM

View Postmogs01gt, on 03 April 2015 - 06:41 PM, said:

Why even bother with IS mechs? Most have to be over quirked to be efficient in a match.


Why bother with clan mechs none worth a squat after wave three unless people just want unreasonably stupid mechs like the grizzly

#74 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 06 April 2015 - 12:44 PM

I keep forgetting the Hammer hands

other than that only heavy I'd feel cash worthy is the Axman

they would have to pull the stops out and do another heavy to at leash the standard of the crab redesign to get me spending otherwise

#75 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 06 April 2015 - 02:44 PM

Posted Image


75 Tons
ECM
Comes with twin Gauss with 2 Medium lasers as back up


2 other variants
N2 - Twin gauss and twin ERLLs
N3 - 2 gauss + 2 light PPCs

#76 zagibu

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,253 posts

Posted 06 April 2015 - 02:44 PM

They should just use the Hammerhands as Warhammer replacement. Gotta invent a 3rd variant, though, only two are available. It could be similar to the CTF, but with missiles. Or like a heavier Jagermech with elbows and jump jets.

Hell, might as well put ECM on the invented variant, and call it a day. Forget the Black Knight, we got our 75t ECM mech viable for CW.

Now we gotta find something interesting to replace the Cyclops.

#77 LT. HARDCASE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,706 posts
  • LocationDark Space

Posted 06 April 2015 - 03:18 PM

View PostChuanhao, on 06 April 2015 - 06:45 AM, said:

Summary

From this limited discussion,

At 75 tonnes, support for Black Knight remains strong even with the release of the grasshopper. If the timeline shifts, there is equally strong support for the Penetrator with its JJs and LRM options, and possibility of Maurauder-type variant. The flashman is a possible outsider, especially when looks real cool beside the Urbie.

At 70 tonnes, equal support for hammerhands and guillotine, but common desire for anything that can duplicate a Warhammer-type.

No clear winner for the 65 tonnes, with Bombardier and Exterminator both mentioned.

At 60 tonnes, Lancelot looks splendid, and while Champion provides an interesting option, the uselessness of the arms and the challenge of making it look appealing presents obstacles.

Nothing conclusive, but something to go by hopefully leading towards an informed poll before the next pack is due for announcement once wave three sales complete.

Pity unseens remain unseen, otherwise the archer and crusader would have made good contenders. But if Microsoft can come out with mechs like Uziel and Thanatos for their game. Why not PGI?

Happy Piloting all!

Solution: **** it, give us ALL OF THEM.

#78 Chuanhao

    Member

  • PipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 520 posts
  • LocationSingapore

Posted 06 April 2015 - 03:23 PM

Once the physical contact mechanics get straightened, im sure we can start getting the Axman and Hatchetman. However, till then ......

#79 Sir Wulfrick

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 872 posts
  • LocationIn a warship, over your planet :-)

Posted 06 April 2015 - 05:49 PM

View PostChuanhao, on 06 April 2015 - 06:45 AM, said:


-SNIP-

Pity unseens remain unseen, otherwise the archer and crusader would have made good contenders. But if Microsoft can come out with mechs like Uziel and Thanatos for their game. Why not PGI?



I'd guess the reason was / remains that Microsoft, having more money than several countries combined, had sufficient resources to make a legal fight from Harmony Gold at best a cripplingly expensive prospect. Not so much with PGI as their entire company budget probably doesn't even come close to what MS is prepared to spend on deciding what colour scheme their UI should use. It's a shame that this fight didn't happen. Had it taken place we might have had all the unseen in the current possible Mechwarrior stable.

#80 Alex Morgaine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,049 posts

Posted 07 April 2015 - 12:01 AM

Or no mwo due to bankruptcy...or worse...
Selling the game rights to HG (dundunduuuun!)

Edited by Frosty Brand, 07 April 2015 - 12:01 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users