Jump to content

Hbk 4G


8 replies to this topic

#1 Virgil Greyson

    Member

  • PipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 277 posts

Posted 03 April 2015 - 11:12 PM

The gold standard seems to be lacking in ammo now with the massive AC/20 cooldown reduction, 28 rounds does not seem to be enough, what have you all done to rebuild yours?

Edited by Virgil Greyson, 04 April 2015 - 01:34 AM.


#2 Soulscour

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,117 posts

Posted 04 April 2015 - 12:38 AM

I didn't have to rebuild mine.
HBK-4G

Edited by Soulscour, 04 April 2015 - 12:40 AM.


#3 Virgil Greyson

    Member

  • PipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 277 posts

Posted 04 April 2015 - 01:34 AM

View PostSoulscour, on 04 April 2015 - 12:38 AM, said:

I didn't have to rebuild mine.
HBK-4G


Do you find 28 rounds enough for a round? If I am in a target rich environment I seem to chew through it super fast now with the quirks.

#4 Soulscour

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,117 posts

Posted 04 April 2015 - 01:48 AM

View PostVirgil Greyson, on 04 April 2015 - 01:34 AM, said:


Do you find 28 rounds enough for a round? If I am in a target rich environment I seem to chew through it super fast now with the quirks.


I think if you've gone through that many in a match, you've done your part and then some.

#5 Virgil Greyson

    Member

  • PipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 277 posts

Posted 04 April 2015 - 02:44 AM

View PostSoulscour, on 04 April 2015 - 01:48 AM, said:


I think if you've gone through that many in a match, you've done your part and then some.


Okay. I'll phrase it another way, if you wanted to contribute more, what changes would you make to keep the build acceptable speed wise, and add more ammo.

#6 Soulscour

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 1,117 posts

Posted 04 April 2015 - 08:12 PM

View PostVirgil Greyson, on 04 April 2015 - 02:44 AM, said:


Okay. I'll phrase it another way, if you wanted to contribute more, what changes would you make to keep the build acceptable speed wise, and add more ammo.


Some people remove one or more of the arm lasers for an extra ton of ammo.

#7 _____

    Member

  • PipPipPipPipPipPipPip
  • The Cub
  • The Cub
  • 742 posts

Posted 04 April 2015 - 08:27 PM

^ In pub drops, if you shot 28 rounds and suppose most of them hit, you did your job as a medium mech. You should consider adding ammo only when you often run out. Remember you DO actually want to spend all your ammo, otherwise it's wasted tonnage.

Suppose though a person running out of ammo because most shots are being wasted, either missed or hitting arms or non-essential components, then that person should revisit how they shoot and what they're targeting.

Drop the left arm laser as an alternative option :)

#8 Bawbagzz

    Member

  • PipPip
  • Bad Company
  • 46 posts
  • LocationThe 45%

Posted 07 April 2015 - 11:23 AM

Just had a 4 kill 700 odd damage game in mine.28 rounds can get used up rather quick in this awesome mech.Love it.

#9 muskrat

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 234 posts

Posted 08 April 2015 - 09:08 PM

Salute Virgil

Concur with Soulscour

It looks like this:

http://mwo.smurfy-ne...29be9de5449ac6b


You will use that arm as a shield anyway

Bow
Muskrat

Edited by muskrat, 08 April 2015 - 09:10 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users