YCSLiesmith, on 08 April 2015 - 09:30 AM, said:
lmao how is me saying 'don't use LRMs' and then talking about why you shouldn't use LRMs, without hyperbole or nonsense like appeals to 'let noobs be noobs!' off topic? You say that you play to have fun. that's fine. I, personally, am not a masochist. unlike you and your ilk, I don't get off on pain and suffering. Therefore, unusually it seems, I don't like to use LRMs, which are weapons for victims. please keep your weird fetish out of new player threads.
Let me help out here. The first post in this thread was from you. It mocked the OP saying something along the lines of "is this a joke thread". Go back. That post was removed. Probably because of it's irrelevancy to the topic. You can advise against LRM use, while still telling them how to use it, but you advise they don't. That's relevant. It's helpful. You would say your piece on why you don't feel LRMs are good, while at the same time informing the person how to use them if they decide to go through despite your reservations and advice against doing so. That is helpful and relevant.
Richter Kerensky, on 08 April 2015 - 01:13 PM, said:
Self-selecting for matches where you do well in a bad mech doesn't make it a good mech. Case in point:
(Check out Sputty's damage, and what mech he was driving.)
Okay. Lets not pull up "selected screen shots". How about "statistical data" instead?
I wont call myself "the best player in the game". Far from it. But, here is the stats for my
Stalker 3F:
K/D: 2.9
Damage per match: 521.35
Damage per ton per match: 6.13
Archived stats (mixed stats with several other builds, from the time the Stalker was released to the time new stats took over.)
K/D: 1.43
Damage per match: 380
Damaer per ton per match: 4.47
This is my mixed damage platform, with a combo between LRMs, lasers and SSRMs. Last I recalled, many people considered 5 damage per ton per match to be "good". My Stalker has exceeded that value since the new stats (and with me being more expierenced now than before).
Hunchback 4J:
K/D: 1.29
Damage per match: 405.8181
Damage per match per ton: 8.11
Still a mixed platform, and has retained this build since the new stats reset.
Now for my LRM stats: (For accuracy)
LRM5: 38%
LRM10: 43%
LRM15: 38%
LRM20: 35%
(I could break this down to damage per missile fired even, if desired, or even look at my other weapon systems for comparison... Such as lasers if you desire.)
PS: Kills per death is meaningless. All it takes is for someone to tap the target to it's death, even if you did 99% of the work on it.
Richter Kerensky, on 08 April 2015 - 01:31 PM, said:
Again! High damage isn't an indicator of how well you're actually doing because LRMs spread damage everywhere and are poor at actually disabling or destroying mechs! Did you notice that you only had a single kill in the matches where you did 1000 and 800 damage? If you did that amount of damage in a mech that was using lasers or ballistics you'd almost certainly have three or four kills. You win the game by killing enemy mechs.
You think small again. You think only of personal glory and not team effectiveness. You actually don't have to deal damage to be effective with a team. Scaring someone into staying behind cover can be effective for a team. Just like having that one light mech who may deal very little damage provide that distraction to turn half the team around to deal with him, and then the rest of your team shoots them in the back and kill them.
Damage is not always a good indicator of effectiveness within a team. Neither are kills. Actually, no one stat can tell you how effective any player was within the team. That's something the team has to decide for themselves during the match.
One example: If all one person did was TAG the enemy, one at a time till they died, and did 0 damage (because dealing damage would reveal his position to the enemy), then he was possibly MVP of the team and resulted in the win because of his actions. (There are more examples one could produce.)
Also, it doesn't always take very much damage to drop enemy mechs, depending upon how focused your damage was and were it hit. So damage really isn't much of an indicator.
Kills isn't a good indicator as I've stated above, either because that is only recording the person to hits the target last and actually kills the target. It doesn't consider who dealt more damage to a vital component and did more work.
Even Assists isn't always a good indicator, as all someone has to do to gain an assist is deal 0.001 points of damage to the target. They could run by the entire enemy team, hit each with a single MG bullet, and gain 12 assists, and be useless to the team.
I've also have come across players that were great players, but very bad teammates. They didn't support their teams, but did massive damage. Being a good player doesn't even mean anything, if you can't work within the larger part of the team.
In the end, you have to remember that this is a game. People tend to play games for fun. Not all of us are playing to be competitive. This continued "competitive players do blah blah" isn't helpful. That's only relevant if one is or plans to become a competitive player.
Tractor Joe, on 08 April 2015 - 02:48 PM, said:
If baps didn't get me my own spots and locks faster I wouldn't waste the tonnage.
Agreed with your post, but you are misinformed here from what I last knew. (which I guess I could be wrong, but if I am, please prove it so I know correctly?)
BAP will only decrease the time to gather data, not decrease the time to gain a missile lock. In makes you get the damage readout for your target faster. (Along with disabling ECM up close, extending sensor ranges, and detecting shut down mechs nearby.)
Fenrisulvyn, on 08 April 2015 - 05:35 PM, said:
And really, do you see the OP joining up or competing with comp teams like 228? Let him learn the game the way he wants, let him have fun the way he wants. I started out with LRM boats and turned out just fine. You guys made valid points about the ineffectiveness of LRMs at higher levels of play, so why are you still belaboring the point?
I too started out with LRMs. Of course, this was back in the days when the trial mechs were stock IS mechs (not the champions). I started out with the Hunchback 4J, and had fun with it. Tried out the other mechs, and wasn't thrilled with them. 4J is still in my stable of mechs, and I still do like my LRMs. Of course, I have experimented with all the weapons in the game, and I suggest everyone else experiment and learn every weapon available as well. (That includes LRMs, no matter what the "competitive" players wish to say about it.) It's good to experiment with different things, The more you experiment, the better a player you will become.
Fenrisulvyn, on 08 April 2015 - 05:44 PM, said:
No. As I've already explained - LRM boating taught me a lot about the game and made me better pilot when I moved on to direct fire weps. Its wasn't unfair to me as a new player. You are entitled to your opinion but my direct experience tells me you are wrong.
I seem to have had a similar experience as you did. I feel I've turned out as a decent pilot overall. A lot of the lessons of LRMs are the same that other weapons have. And by using LRMs yourself, you see how they work. Seeing how they work tends to help one learn how to counter them. The more one knows in the game, the better they will be. This includes weapon types, maps, mech variants, etc.
Seph MacLeod, on 08 April 2015 - 06:31 PM, said:
Just abandon thread dude. the Kurita a.s.s.hats are here and no worth while discussion is going to happen with them around. You can find and kill them in Pub drop all you want with LRMs and tactics but they will still talk trash and troll. It's all they are good for.
Once again another thread goes down the crapper because Space Japan decides to act the exact opposite OF Japan.
Yup. It have over 70 new responses since last night. Most of it useless drivel that has nothing to do with the OP, and barely anything to do with LRM and how to use them.
But, I would like to mention it's not all of Kurita. There are a lot of very nice and reasonable Kuritains out there. It's only a select group of them that seems to be out doing this. Sad part is, they seem to think they are "helping people" when they are. In fact, all they are doing is actually derailing threads, spreading a lot of misinformation, and actually hindering new players from being able to ask their questions and get proper feedback and answers.
(They could say their piece about LRMs, whle remaining helpful at the same time easily enough. It's called "I don't advise it, but if you are going to do it, this is how you do it, but I wouldn't recommended it." Of course, they could go into more depth on each side, how to use them and why they don't recommend them. Would then be a worth while post to read then.)
Well. I think I've said my peace here. It's a troll's bridge now. Guess I should unsubscribe from the thread. If you need me, just quote me. I'll be around I guess.