So why is it when I fly way over the heat threshold, but allow my mech to shutdown... it's okay...
... yet if I go just the tiniest bit over the threshold, but override... my mech blows up?
Sometimes it blows an arm off, sometimes it blows my cockpit out, but most of the time it blows out the XL in my lights and mediums. And moreover, it happens almost instantaneously. Why is overheat damage-over-time accelerated exponentially when you override shutdown? The DoT should be applied incrementally, at the same rate regardless of whether you shutdown or not. Allowing the mech to shutdown should dissipate the heat much faster, hence the reason the safety mechanism exists in the first place. But if I want to override it, I want my mech to suffer damage at the same rate, not a sudden extraordinary burst of RNG that is completely illogical and counter-intuitive.
It's even completely noob-unfriendly because noobs will wonder why their mech just... blows up instantly when they override instead of taking incremental DoT.
Who's with me?
What happens when you shutdown...

What SHOULD happen when you override...
... it's logical and makes sense:

What actually happens...

... insta-Boom!





























