Firestarters and Acrtic Cheetahs are unquestionably the best light 'Mechs at present... but they're
too good. They have
no weaknesses. They have stupendous pinpoint firepower for their tonnage, coupled with excellent speed and jets, amazingly good hitboxes, and in the ACH, the Clan XL engine's durability and the ability to carry ECM. If you want to sweep all other lights and mediums aside on your way to victory, they'll undoubtedly serve you well.
But nobody is going to
respect you for carrying around a
36 or
42-point PPFLD alpha at 142.6kph.
Especially not other light pilots who have to work harder for every kill they make. You're not going to turn any heads for scoring massive damage and multiple kills in a
laservomit FS9 or ACH; it happens all the time. They're light 'Mech
easy mode. If these are your first light 'Mechs, be warned- they will teach you bad habits that may well spoil your enjoyment of any other 'Mech in their weight class. You can get away with crap in those two 'Mechs that would get you
atomized in any other light chassis, while shredding opponents that are otherwise well-rounded and balanced against most other 'Mechs. If that appeals to you, well... have fun with that.
An alternative would be to consider Jenners, Ravens, or Panthers. Or, hell, Adders. Jenners have vulnerable CTs, but they're
fast, powerful, and have good jumping ability. Ravens make good
snipers and
skirmishers, and also take damage reasonably well for their size. Panthers carry
respectable firepower and jump jets, and they are extremely tanky for their size, but run a little slower than most other lights do. Adders... well,
they can carry a lot of firepower too, just not at breakneck speeds (their low-slung profile makes them great ambushers). With any of the above, you can turn in very respectable scores... and people will actually believe
you earned those scores, not your machine.
Edited by PS WrathOfDeadguy, 26 August 2015 - 10:37 PM.