Myst sponge!
In a nut shell and my name for it now, it tanks dmg so well! I run into short range fights now with confidence I wont just fall over or lose both arms immediately. It's placed a smile on my face every time.
I bought the MLX-A for the turn rate and played it till mastery level (3k GXP only spent) and only lost one arm 3 times, but never both! Much improved post quirk, I dont even reconise my play style now, it's a breath of fresh air.
Only down side unfortunately is still any dmg output. It could use a couple of extra hard point's at best but seeing as we are quirking outside of hero mechs and locked hardware we have no idea what pgi has decided, the quirks need alot more increases to even it out with other lights(not including fire starters).
Heat reduction on lazors need -10% more on related omni pods min-maxing.
Cooldown is about the same.
Missle could use more cooldown, alot more, but -heat needs to be buffed aswell.
SRM spread I think is fine as it is now!
MG! please dont mess with this untill you fix the weapon THEN work from that! Range is very nice but ROF didn't do anything, at all.
Will include turn rate for the MLX-A could use a fair bump as I cant realy see any difference.
I realy worked hard in a couple of games to try and push dmg output as far as I can, I hit
768 max 500-600 on average high impact games
compaired to
locust 1E(best)=1300 max 800-1000 average
locust 1V(worst)=950 max 650-750 average
What say you all on Myst lynx now?
(Wet dream Myst lynx=ECM to replace CAP unlocked JJ's, yum.)
Edited by Tidy, 10 April 2015 - 03:47 AM.





















