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Zeus Ct = Black Hole


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#1 Vandul

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Posted 17 April 2015 - 04:40 PM

The CT on my Zeus just ate an XL380, medium laser, 3 double heat sinks and some SRM ammo.

I built the mech, saved, it took my cbills and came back and gave the CT overstuffed error. It says it returned the items to inventory, but uh, no it didnt. Strip mech didnt work. Also restarted the client. I could give a rats butt about the laser, ammo and HS, but DAT ENGINE.

I put in a ticket, but was curious if anyone else was having Mechlab issues specific to the Zeus 9S?

Edited by Vandul, 17 April 2015 - 04:41 PM.


#2 LORD TSARKON

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Posted 17 April 2015 - 04:48 PM

Not to Zeus but the strip button has a known error that will eat modules and other items.... I lost a module or two with that last year... had to Email support... got my money back for the module... scary when support Emails you (yah its a known Error of the mechlab bugs but we are working on it,ect)...

#3 Kali Rinpoche

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Posted 17 April 2015 - 04:49 PM

When this happens, go to another section like faction and come back and the missing components will reappear. If they are truly gone they will get them back to you.

Russ addressed that a fix is in the works.

Edited by Kali Rinpoche, 17 April 2015 - 04:50 PM.


#4 Vandul

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Posted 17 April 2015 - 04:56 PM

Thanks, Warriors.

#5 Vandul

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Posted 17 April 2015 - 04:59 PM

View PostKali Rinpoche, on 17 April 2015 - 04:49 PM, said:

When this happens, go to another section like faction and come back and the missing components will reappear. If they are truly gone they will get them back to you.

Russ addressed that a fix is in the works.


Aaaaand that fixed it.

Thanks again.

#6 bad arcade kitty

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Posted 17 April 2015 - 05:45 PM

imagine the technicians and the director of the repair plant trying to explain to the secret police that the engine they had to install disappeared because that zeus is magical, not because they sold it on the side

#7 sneeking

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Posted 17 April 2015 - 06:21 PM

What if you strip a bunch of mechs to put em in storage and are not intending to immediately use any of the equipment ? You will not notice any disappearances will you.

Then weeks later you're building a mech and its like, I was sure I had one of those !

#8 LordBraxton

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Posted 17 April 2015 - 06:39 PM

View Postsneeking, on 17 April 2015 - 06:21 PM, said:

What if you strip a bunch of mechs to put em in storage and are not intending to immediately use any of the equipment ? You will not notice any disappearances will you.

Then weeks later you're building a mech and its like, I was sure I had one of those !


ive been swearing that this was happening to me and now I know it due to this thread

#9 Lightfoot

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Posted 17 April 2015 - 07:15 PM

I do seem to be missing a lot of engines and I use the strip mech button when I get a config that just doesn't work in game. But I have no idea which engines might be missing.





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