Professional gamers gives his 2 cents...
#61
Posted 02 July 2012 - 04:04 AM
That's it! I quit my job! I"m gonna get Sponsored and play WOT and Video games all day long!
#62
Posted 02 July 2012 - 04:07 AM
Kazumi, on 02 July 2012 - 04:04 AM, said:
That's it! I quit my job! I"m gonna get Sponsored and play WOT and Video games all day long!
Professional videogamers make around 30k a year, if they're the top cut. Great if you're not going to college.
Edited by Risky, 02 July 2012 - 04:07 AM.
#63
Posted 02 July 2012 - 04:07 AM
His WoT stats give a calculated efficiency rating of 774.1
Table of efficiency rating values
less than 600 Bad players (~ 10%)
600 - 900 Players below average (-48%)
900-1200 Average players (~ 32%)
1200-1500 Good players (~ 8%)
1500-1800 Great players (~ 1.9%)
more 1800 Unicums (~ 0,1%)
Edited by ColSaber, 02 July 2012 - 04:08 AM.
#64
Posted 02 July 2012 - 04:09 AM
Playing one game professionally does not give you any say in the design and balance of another. Research the lore, play the Battletech tabletop and previous Mechwarrior games, and most importantly, wait to play Mechwarrior Online and make a name for yourself. Maybe then this community will listen to you
On another note...
Risky, on 02 July 2012 - 04:07 AM, said:
Professional videogamers make around 30k a year, if they're the top cut. Great if you're not going to college.
Well that depends on the game Risky
Edited by xSidewinder, 02 July 2012 - 04:10 AM.
#65
Posted 02 July 2012 - 04:10 AM
#66
Posted 02 July 2012 - 04:18 AM
Mongooser, on 02 July 2012 - 01:40 AM, said:
I'll give you some advice here dude..
1) Delete that account.
2) Spend a day meditating about why exactly you're a stuck up *****.
3) Come back to these forums.
4) Start reading.
5) Once you feel you've read everything of importance, read everything again.
6) Create a new account.
7) Politely introduce yourself to these forums as a new player willing to learn.
8) Never mention your old account or your alleged 'pro-ness'.
If that's too much effort for you: you know where the door is, now show the world you're capable of exiting through it too.
God, people like this just rub me the wrong way.
#67
Posted 02 July 2012 - 04:29 AM
Thorn Hallis, on 02 July 2012 - 03:40 AM, said:
C'mon, this can't be him.
Assuming that account is really his, which i certainly doubt then he is still barely scratching the lowest end of the professional scene especially for someone who spent so much time and money on WoT.
That account has 51% overall winrate and 1655 efficiency rating which is certainly not bad he is in the top 2% of the playerbase BUT he spent 15 months, 13500 games and a damn lot of money achieving that which ofcourse can't raise your efficiency rating directly but it can raise it indirectly as with money you can skip the base (read bad, ineffective) variants of the tanks and playing those lowers efficiency rating no matter how good you are.
On a sidenote professional players in a game are usually in the top 0.1% which in this case would be 1800 rating.
Btw i have 53% overall winrate with 1495 efficiency while playing casually for a little more than 5 months playtime and 3100 games so far (also no money spent due to my personal dislike towards business models with P2W aspects).
According to this site: http://wot-news.com/...p/stat/calc/en/ the top 2% of the players are above 1500 rating, so nearly there.
Does that make my opinion on a game i haven't even played more valuable than others'?
Hell no i'm just an average player waiting to my turn to get into the beta while i give feedback according to the information i saw so far.
ps.: @ColSaber #64
You view the wrong section, check in US not EU.
That is all, thank you for your time.
Edited by Bloody Moon, 02 July 2012 - 04:31 AM.
#68
Posted 02 July 2012 - 04:31 AM
#69
Posted 02 July 2012 - 04:35 AM
What is wrong with you people? Do you want a community that smashes down on any post like the OP's the way almost all of you have done here? Is that the attitude you want to have? Lead by example.
If you read the OP's post again you might realize that he is quite friendly and humble in his writings. Sure, he could have skipped the proGamer part, it didn't add any value really. Sure, he could have spent some days reading posts. But all in all, I see a lot of "it seems" and some open questions and some personal advice that are not so bad. What is wrong with that? He also address the developers. If you don't like what he writes, leave it to the dev's to bash down on the post with their godlike powers! He also loves the game and wants it to succeed. Oh that horrible horrible person! Let's hate him!
Anyway.
I am a total n00blet myself so I would just ask the previous posters who seems to know everything that has been posted and everything that has ever happened in the BT universe.
Has there been any post from the dev's that said basically, yes we have checked WoT, LoL, etc etc extensively and analysed their pro's and con's and this is what we liked and this is what we didn't like. And I'm not talking about golden ammo..
About pay to win.
I have tried most of those games myself and I am worried that the power of pay to win that e.g., WoT has implemented is a very strong (albeit negative) force. The company behind WoT e.g., has double digit million dollars revenue, per month, because at least 25% of their players pay to win.
Did you follow me there? It means that in a normal 15 vs 15 match, 8 people have paid real money to get golden ammo or golden tanks.
If you compare that with other games where the only thing you can buy are novelty items. How much do they generate per month? Enough to keep development after a year? After two?
I hope the community of MWO will be in the 10s of millions and that they on average will pay at least 2 dollars per month. But I am afraid that the player base will not be nearly that big and that the list of people that want to have custom decals on their mech and willing to pay for it, will be minuscule. But maybe wishing will make it true.
Well I guess it was a bad idea to post on this forum, But rest assured, after this post I will stay silent until at least tomorrow.
7
#70
Posted 02 July 2012 - 04:46 AM
No7, on 02 July 2012 - 04:35 AM, said:
Well, it's hard to be nice to people who pretend to be better than you and know everything in the world.
#71
Posted 02 July 2012 - 04:50 AM
Adridos, on 02 July 2012 - 04:46 AM, said:
Well, it's hard to be nice to people who pretend to be better than you and know everything in the world.
His right, a few nice and humble words dont acount for the fact of how stuck up he is about him self, Its people like that, That get under peoples skin they draw a natural dislike towards there self becuase of the way they come across
#72
Posted 02 July 2012 - 04:53 AM
ColSaber, on 02 July 2012 - 04:07 AM, said:
His WoT stats give a calculated efficiency rating of 774.1
Table of efficiency rating values
less than 600 Bad players (~ 10%)
600 - 900 Players below average (-48%)
900-1200 Average players (~ 32%)
1200-1500 Good players (~ 8%)
1500-1800 Great players (~ 1.9%)
more 1800 Unicums (~ 0,1%)
Simple though isn't it.
There is a pro gamer who claims pro because they play a lot, like full-time. Maybe they are guild leaders too.
There is a pro gamer who claims pro because they know they kick *** and are not deluded.
Some people don't think a player is a pro until your all of the above.
Three different definitions. My own definition is pretty much all of the above. Real pro's kick *** and blog about games weekly but are also good community members with sense to blog. That is my opinion. I don't think someone who is good at a game, is a pro gamer, they are just good at that game.
FactorlanP, on 02 July 2012 - 04:31 AM, said:
All threads on this forum are fun dude. It is MechWarrior Online, pure PvP =
Player
versus
Forum user, sorry I mean player.
#73
Posted 02 July 2012 - 04:56 AM
TimberWolfz, on 02 July 2012 - 04:50 AM, said:
I agree with the agreement!
Honestly. If he did not start off "showing off" His amazing talents, and the amazing achievements he's got under his belt. I doubt people would have given "as much" hate. Also the fact he claims to be a professional, yet does not do the mere basics of tasks, such as research, and evaluation. His information was from what appeared to be a rapid "google" Search and skimming through the information.
I'll be the first to admit, I know very little about BT lore and such. But I've taken atleast a small amount of time to read the FAQ, read basic information, and I try to avoid commenting on stuff I know little about.
I suck at Tact, but I atleast try to not come off as a total *%$#@ within my first 3 posts.
#74
Posted 02 July 2012 - 05:17 AM
Types of gamers
Further information: Video game#Demographics
In the United States, the average video game player is 35 and has been playing video games for over 12 years.[2] In the UK, the average video game player is over 23 years old, has played video games for over 10 years, and spends around 12.6 hours a week playing video games.[3] The term "gamer" is composed of several subgroups.
[edit] Casual gamer
See also: Casual game
A casual gamer is a player whose time or interest in playing games is limited. Casual gamers tend to play games designed for ease of gameplay and don't spend much time playing more involved games. The genres that casual gamers play vary, and they might not own a specific video game console to play their games.[4][5] Casual gaming demographics vary greatly from those of traditional video games, as the typical casual gamer is older and more predominantly female.[6] One casual gamer subset is the "fitness gamer", who plays motion-based exercise games.[7]
The term casual gamer can also be used to distinguish between play styles of level-based character advance in nonlinear games with respect to the amount of dedicated hours of play. MMORPGs may require many hours of grinding to develop a character to maximum level and reach the endgame. Other games like Eve Online and The Lord of the Rings Online try to balance leveling so that casual gamers can play along with those dedicating more hours to the game.[8]
[edit] Mid-core gamer
A core or mid-core gamer is a player with a wide range of interests and enthusiast toward creative and diverse games,[9] but without the amount of time spent and sense of competition of a hardcore gamer. The mid-core gamer enjoys complex games but won't buy every novel release, doesn't have time for long games,[10] and is a target consumer [11] that needs features not found in games for the other types. Nintendo president Satoru Iwata stated that they designed the Wii U to cater to a core gamer who is between the casual and hard-core categories.[12]
[edit] Hardcore gamer
Hardcore gamers prefer to take significant time and practice on games, and tend to play more involved games that require larger amounts of time to complete or master. Hardcore gamers may take part in video game culture such as competitions, events and conventions. Competitions are another defining characteristic of hardcore gamers, who often compete in organized tournaments, leagues, or ranked play integrated into the game proper, an example of this is Major League Gaming, an Electronic sports organization that often holds events for hardcore First-person shooter games such as Quake. There are many subtypes of hardcore gamers based on the style of game, gameplay preference, hardware platform, and other preferences.
[edit] Pro-gamer
Professional gamers play video games for money.[13] Whether a professional gamer is a subtype of the hardcore gamer largely depends on the degree to which a professional gamer is financially dependent upon the income derived from gaming. So far as a professional gamer is financially dependent upon gaming, the time spent playing is no longer "leisure" time. In countries of Asia, particularly South Korea and Japan, professional gamers are sponsored by large companies and can earn more than $100,000USD a year, in addition to the following that some obtain.[14] In the United States, Major League Gaming has contracted Electronic Sports Gamers with $250,000USD yearly deals.[15]
Also, many progamers are earning significant amounts of money testing these games for the various companies who are more than happy to pay for this service. Once the tester is done reviewing the game they usually get to keep the game. Allowing the testers to keep the game is no small thing as most new video games for consoles like Xbox 360 are priced at $59.99.
[edit] Newbie
Main article: Newbie
"Newbie" is a slang term for a novice or newcomer to a certain game, or to gaming in general.[16][17] It can have derogatory connotations, but is also often used for descriptive purposes only, without a value judgment. Two derived terms are "newb", a beginner who is willing to learn; and "noob", a derogatory name (an alternate spelling for n00b), though "newb" and "n00b" have become opposites of each other, meaning "newb" is plainly someone who is new to the game (thus having the potential to get better) and "n00b" is a player who both lacks skill and mainly fools around (not wanting to become better).
[edit] Retrogamer
Main article: Retrogaming
A retrogamer is a gamer preferring playing and collecting retro games - older video games and arcade games. The term retrogamer is used mostly in the United Kingdom and Europe, while the terms classic gamer, or old-school gamer are more prevalent in the United States. The games are played either on the original hardware, on modern hardware via console emulation, or on modern hardware via ports or compilations.[18] Some retrogamers are in the business of refurbishing old games, particularly arcade cabinets. Some even make their own arcade cabinets.
Quote
How much money you earned OP
#75
Posted 02 July 2012 - 05:17 AM
peer, on 02 July 2012 - 02:06 AM, said:
Quoted for truth.
It always make me laugh when people come on forums and tell the developers how to make their game.
"Listen, I obviously know more about video games then you, so let me tell you how to do your job."
OP, You think anything you said is something they don't already know? Given that you clearly don't know very much about BT/MW, I'd say that they've probably got a handle on things.
#76
Posted 02 July 2012 - 05:17 AM
#77
Posted 02 July 2012 - 05:27 AM
CW Roy, on 02 July 2012 - 02:53 AM, said:
Me too, I quickly scanned the thread because I wanted to post exactly this:
Rorusbass, on 02 July 2012 - 03:35 AM, said:
Some "pro" OP is. Seems to me a pro would probably want visual indicators of what kind of weapons he/she is up against. Seems to me a pro would probably care more about the scoreboard, not the aesthetics. OP does not walk/swim/quack like a duck.
Edited by Ramrod, 02 July 2012 - 05:28 AM.
#78
Posted 02 July 2012 - 05:28 AM
My 2 cents? I always thought of a pro gamer as a person who goes and wins(or at least does well in) international gaming tournaments such as: WCG, WGT, IPL, ESL and others.
Get paid to play at home? Your a beta tester for hire or a GM.
I can haz paycheck?
Edited by Xendojo, 02 July 2012 - 05:36 AM.
#79
Posted 02 July 2012 - 05:42 AM
I watched few WoT matches and it was like this
"THEY BLEW OUR TURRET"
And player was keep going on firing... lol field repair on a turret its half ton for Christ sake
Zoom in O_O literally like zoom zoom in x16 x 32 xD realism
Being shot from front armor got damaged from engine xD
I bet its fun to play but realism ?
Russ: "If you have heatsinks on legs of your mech being in water will help expel excess heat from mech alot faster"
Russ: "Thermal imaging will be blurred in deserts due to excess heat comming from ground"
Russ: "A well placed autocanon can shake your mech ,a second one with short delay may make your mech fall"
Russ: "Bumping into other mechs will damage your mech.Landing on a mech with your jumpjets may cause enemy mech to fall"
Russ: "LRM impacts cause based on number of missles pulsate your cockpit"
Edited by Bluey, 02 July 2012 - 05:43 AM.
#80
Posted 02 July 2012 - 05:48 AM
Bloody Moon, on 02 July 2012 - 04:29 AM, said:
Assuming that account is really his, which i certainly doubt then he is still barely scratching the lowest end of the professional scene especially for someone who spent so much time and money on WoT.
That account has 51% overall winrate and 1655 efficiency rating which is certainly not bad he is in the top 2% of the playerbase BUT he spent 15 months, 13500 games and a damn lot of money achieving that which ofcourse can't raise your efficiency rating directly but it can raise it indirectly as with money you can skip the base (read bad, ineffective) variants of the tanks and playing those lowers efficiency rating no matter how good you are.
On a sidenote professional players in a game are usually in the top 0.1% which in this case would be 1800 rating.
Btw i have 53% overall winrate with 1495 efficiency while playing casually for a little more than 5 months playtime and 3100 games so far (also no money spent due to my personal dislike towards business models with P2W aspects).
According to this site: http://wot-news.com/...p/stat/calc/en/ the top 2% of the players are above 1500 rating, so nearly there.
Does that make my opinion on a game i haven't even played more valuable than others'?
Hell no i'm just an average player waiting to my turn to get into the beta while i give feedback according to the information i saw so far.
ps.: @ColSaber #64
You view the wrong section, check in US not EU.
That is all, thank you for your time.
mmh ok how big is the chance of two having that name lol!
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