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Professional gamers gives his 2 cents...


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#81 Runz

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Posted 02 July 2012 - 05:50 AM

As many others have said before me; I am wary of any 'professional gamer' who can't even perform basic fact checking before making such a long winded, assumption filled post with no concept of background or game design. Honestly, I am by no means a professional gamer or gaming professional or whatever else but I seem to have a better grasp of game design mechanics than you, your only real experience appears to be WoT which is an example of truly awful game design (from a gameplay perspective, not a business model cos they appear to be sucking people like you dry, $600 on that game, seriously?).

Unless I see you with a Team Liquid, eNigma, FNATIC or other similar tag, I'm not going to count you as a 'professional gamer'. Were you in any of the IGN Prime, US Open or CBT tournaments for World of Tanks?

Even if you were, I wouldn't class any WoT tournament as 'professional'.

Sorry to be harsh, but your post was so full of holes, assumption and poorly researched info it completely destroyed any credibility you claimed to have by being a professional gamer.

#82 DeathAxle

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Posted 02 July 2012 - 05:59 AM

The way the OP assumes that as the game has a similar funding model to WOT then they must be the same.

It's like saying that Skyrim is the same as Call Of Duty as they are single player shooters.

The one thing that this game has going for it is the massive franchise, 25+ years on and it is still a highly popular game no matter what format, paper and pencil, models or computer games.

But I agree with most of the posts above just looking up Battle Tech in your prefered online encylopidia would have shown how very much different this game is going to be with a frachise holder looking over the devs shoulder to make everything is ok at every stage.

#83 BIGGBIGGNESS

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Posted 02 July 2012 - 06:40 AM

We probably wont see a response from this goof....darnit

#84 BigMo5

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Posted 02 July 2012 - 07:06 AM

View PostMongooser, on 02 July 2012 - 01:40 AM, said:

Please do not misunderstand, I am not saying that MWO is a rip off of WOT, I am just saying that the business models seem to be the same. I am actually kind of excited for MWO as I am an “old school” gamer and have played many, but not all, of the Mech Warrior series. The purpose of this post is to give some advice,(WOT devs made a ton of mistakes post launch that really hurt the players) and ask some questions of the devs.

Overhaul the laser graphics they are a horrible and look “1990'ish”, make them thicker or at least have them fire as a beam in a sequence instead of all at the same time.(would be good for heat management as well, and would still deliver the same DPS) A good vanity item would be to allow the player to change the color of the laser, by inserting a different lens?

Try to implement the least amount of player restrictions as possible. More player freedom means more player power, more player power means more player happiness, more player happiness means more dollars in your pocket.


The Business model used by F2P games will be very similar across the board, but WoTs Business model is rooted in the Match Maker(Guess). Unless you have some inside information from both WGing and PIR Games no one know what these two Dev Studios have for their Core Business. Is it premium, is it vanity items. We all just don't know.

I cann't remember when the Pulse Lase was added, but whats it going to look like? The only weapons I have really seen are Med Lasers and LRMS...Can't wait to see more.

I got to the point you referred to Tiers and MW in the same sentence and stopped...MW doesn't use tiers for anything...

Light Mech doesn't equal an Assault. They have two completely different jobs, but if the Light has a large laser it will do the same damage to the Assault as a single large laser on the assault.

I understand where you are coming from, just don't think its a good place to come from. Go back and start over.

Edited by BigMo5, 02 July 2012 - 07:27 AM.


#85 Shephard

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Posted 02 July 2012 - 07:27 AM

View PostEasily, on 02 July 2012 - 04:18 AM, said:


I'll give you some advice here dude..

1) Delete that account.
2) Spend a day meditating about why exactly you're a stuck up *****.
3) Come back to these forums.
4) Start reading.
5) Once you feel you've read everything of importance, read everything again.
6) Create a new account.
7) Politely introduce yourself to these forums as a new player willing to learn.
8) Never mention your old account or your alleged 'pro-ness'.

If that's too much effort for you: you know where the door is, now show the world you're capable of exiting through it too.



God, people like this just rub me the wrong way.


Quoted for Truth,

#86 Project_Mercy

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Posted 02 July 2012 - 07:30 AM

View PostMongooser, on 02 July 2012 - 01:40 AM, said:

The largest mistake the WOT devs made as to grow the game “sideways” instead of “stronger”, so they added more vehicles, but never passed the tier cap of 10. Is this the plan for MWO? Whatever the highest tier is on release will be the highest tier(for MWO I guess this would be tonnage) for the life of the game?


Sorry, but you're clearly off-base on this, and a lot of your other ideas. This is where you lost me though.

If the purpose of your "game" is to keep people coming back, then that's correct. If the purpose of your game is too have actual competitive play, than this is a TERRIBLE idea. One, it invalidates all your old content, and two it just keeps putting larger gaps between certain players. It's a question of if you want Farmville or Starcraft. Ideally a game would have very little variation in non-player controlled aspects. But since RPG stat bonuses have been all the rage, we're stuck with it.

I could go through the rest of it, but roughly it has all the same issues. I would guess that you're relatively young, and haven't actually played games back before they became money graps.

Your opinion isn't any more valid or invalid than anyone else here. I don't wish to say anything insulting, as it would be a break in the TOS, but your qualifications are not worth including, as they just deter from your point.

#87 Mal

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Posted 02 July 2012 - 07:44 AM

So... "Professional Gamer" = chime in without having any experience on the title, or, having done basic research?

Given that you got the incorrect information on the Founder's 'Mechs, and that's probably the most publicized feature of the game so far.. I have to believe that you spent more time writing your e-peen flexing post, then you did researching MWO.

All the "concerns" you raise, have been addressed here on the forums.

edit: Your title states multiple professional gamers gave their input..I'd like to know what other pro gamers contributed to your post?

Edited by Mal, 02 July 2012 - 07:46 AM.


#88 Inmora

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Posted 02 July 2012 - 07:52 AM

I am curious to see if he posts again on this thread.

#89 wanderer

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Posted 02 July 2012 - 07:54 AM

View PostMongooser, on 02 July 2012 - 01:40 AM, said:

Anyway I hope the game does well, actually really miss Mech Warrior. Where is my beta invite? I would just jump in on the preorder offers, but with me it is either all or nothing and if I play MWO then I would opt for the $120 package. History however has taught me to hold my money until I can at least see the game. Hopefully you wil have a little open beta before release, in case some of us don't make it into the closed beta.


There's going to be open beta- but seriously, reading the rest of this pointed me straight towards "have you been reading the FAQs or checking the gameplay videos?".

There are no tiers here, no functionally unique designs that only money players can use and no special ammo for real money either. Paying $5 does not suddenly make your AC/10 into an AC/20. Real money, quite simply makes your progress faster in getting things/exp (Founder's Mechs give you a C-bill bonus, premium accounts an exp bonus) but it doesn't mean you have a special snowflake spot other players won't get to. Free players aren't stuck with crappier designs- they just buy the same equipment with C-bills as everyone else.

Trying to apply WoT gameplay/economic theory to MWO isn't gonna work very well.

#90 Dagger6T6

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Posted 02 July 2012 - 07:59 AM

View PostMongooser, on 02 July 2012 - 01:40 AM, said:

I am not in the beta yet


I stopped reading when I got to this part...

#91 FLAKPANZER

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Posted 02 July 2012 - 08:01 AM

Lol. Professional gamer.

#92 Mu

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Posted 02 July 2012 - 08:01 AM

Man, am I ever tired of hearing about world of tanks. WoT players know this is a mechwarrior game right, not WoT 2?

#93 Bluey

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Posted 02 July 2012 - 08:05 AM

Posted Image

Edited by Bluey, 02 July 2012 - 08:06 AM.


#94 CL_Kodiak

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Posted 02 July 2012 - 08:11 AM

That pic is awesome lol - Aside from that this thread has got evil all over it!

#95 Col Onoscopy

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Posted 02 July 2012 - 08:15 AM

It will be difficult to state this in the appropriate tone. I dont want it to come off the wrong way, but can you take your 2 cents back? I think common sense is worth more.

The only thing which lends some credence to the statement of being a professional gamer is that its obvious from your lack of social skills that the majority of your time is spent behind a monitor with the only interaction is done via chat window. You really come off as a self-important, self-entitled teenager and your blatant demand to be given a beta invite is truly disgusting.

Your entire post reeks of epeen and for the sake of new people visiting the forums I truly hope they lock and/or remove it. I have done the same things you claim to in Diablo 3 in the same amount of time, you are not a snowflake.

#96 Darq

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Posted 02 July 2012 - 08:17 AM

View Postpeer, on 02 July 2012 - 02:06 AM, said:

I'm not sure listening to self-professed "professional gamers" is the best of ideas

Except he qualified himself as an actual professional gamer - someone who makes real money doing it.

#97 CL_Kodiak

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Posted 02 July 2012 - 08:20 AM

Thing is, professional gamers are "professional". Any of the ones I know don't go around blabbing that they are professionsals. They just are, and its fine. If it comes up - cool, but it never really holds weight as far as conversations go. They are no different than me other than they do something else for a living.

These types of posts suck because, there were some valid points in there, but the responses he got were given to him with an angry forked tongue based purely on the fact that he prefaced his post saying he was a pro. That tends to fire people up lol

#98 Darq

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Posted 02 July 2012 - 08:23 AM

View PostSqueak, on 02 July 2012 - 02:11 AM, said:

2 issues here

1. you havent played the game so everything you say is a guess
2. you have presented nothing to support your claim as a proffesional gamer other then spouting facts that any causal gamer would know by googleing a few basic things

my conclussion, you are ether someone who is full of them self, or a troll

2 issues here
1) He has played a game with a very similar business model and is only offering information associated with his actual experience that may in fact help the people who want MWO to be successful, achieve that goal.
2) He did so in a respectful manner and avoided doing any name calling or personal attacks.

View PostKodiak Steiner, on 02 July 2012 - 08:20 AM, said:

Thing is, professional gamers are "professional". Any of the ones I know don't go around blabbing that they are professionsals. They just are, and its fine. If it comes up - cool, but it never really holds weight as far as conversations go. They are no different than me other than they do something else for a living.

These types of posts suck because, there were some valid points in there, but the responses he got were given to him with an angry forked tongue based purely on the fact that he prefaced his post saying he was a pro. That tends to fire people up lol

You would have to ask him, but I believe the purpose of the statement would be to qualify himself. An analogous situation would be a medical professional qualifying himself as a Doctor before giving medical advice.

#99 akaChrisHimself

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Posted 02 July 2012 - 08:25 AM

Here is your refund.

*ching
+0.02

#100 Buttlord

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Posted 02 July 2012 - 08:26 AM

View PostBluey, on 02 July 2012 - 05:42 AM, said:

I hated people when they compared WoT with MWO

I watched few WoT matches and it was like this
"THEY BLEW OUR TURRET"
And player was keep going on firing... lol field repair on a turret its half ton for Christ sake
Zoom in O_O literally like zoom zoom in x16 x 32 xD realism
Being shot from front armor got damaged from engine xD
I bet its fun to play but realism ?

Russ: "If you have heatsinks on legs of your mech being in water will help expel excess heat from mech alot faster"
Russ: "Thermal imaging will be blurred in deserts due to excess heat comming from ground"
Russ: "A well placed autocanon can shake your mech ,a second one with short delay may make your mech fall"
Russ: "Bumping into other mechs will damage your mech.Landing on a mech with your jumpjets may cause enemy mech to fall"
Russ: "LRM impacts cause based on number of missles pulsate your cockpit"


You are going to play a game about robots shooting each other with lasers and you're ragging on another game for not being realistic? Okay mate. Anyway, realism != fun.

Anyway, I think it's hilarious that a WOT player with 51% winrate goes around calling himself a "proffessional gamer". That's barely above average.





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