

Timberwolf "ears" Hit Boxes?
#1
Posted 14 April 2015 - 03:24 PM
#2
Posted 14 April 2015 - 03:42 PM
#3
Posted 14 April 2015 - 03:45 PM
Your suggestion would make the SRM TBR builds absolutely unstoppable.
#4
Posted 14 April 2015 - 04:25 PM
Lunatech, on 14 April 2015 - 03:45 PM, said:
Your suggestion would make the SRM TBR builds absolutely unstoppable.
I run both. I just enjoy the Prime build (I have 2 primes) and I keep one of those primes in its stock config for fun and keep it to lore. LRM's also need to be changed to be useful IMO.
#5
Posted 14 April 2015 - 05:14 PM
i never thought of them as of ears
#6
Posted 14 April 2015 - 06:35 PM
Edited by Pjwned, 14 April 2015 - 06:36 PM.
#7
Posted 14 April 2015 - 06:41 PM
#8
Posted 14 April 2015 - 08:39 PM
Crottykid16, on 14 April 2015 - 03:24 PM, said:
Nope bad idea. That is the only weakness the chassis has.
bad arcade kitty, on 14 April 2015 - 05:14 PM, said:
i never thought of them as of ears
Really......always made me think of ol Mickey Mouse.
#9
Posted 14 April 2015 - 08:45 PM
#10
Posted 14 April 2015 - 09:04 PM

On a related note, I ( and most people here) remember that you could destroy those missile racks separately from the mech's torso back in MW4 and it was seen as a good thing then ... most likely because the TW could not remove the racks.
#11
Posted 14 April 2015 - 09:23 PM
Edited by Frostiken, 14 April 2015 - 09:23 PM.
#12
Posted 15 April 2015 - 11:39 AM
Frostiken, on 14 April 2015 - 09:23 PM, said:
How many armor points would need to be taken from the ST or how much did MWLL take away?
#13
Posted 15 April 2015 - 01:21 PM

#15
Posted 15 April 2015 - 01:43 PM
Rhaythe, on 14 April 2015 - 06:41 PM, said:
This would be the only option for this route. Timberwolves do not need any more assistance by means of granting them hitboxes that do not contribute toward chassis damage.
Edited by Prosperity Park, 15 April 2015 - 01:43 PM.
#16
Posted 15 April 2015 - 01:47 PM
#17
Posted 15 April 2015 - 01:58 PM
bad arcade kitty, on 14 April 2015 - 05:14 PM, said:
i never thought of them as of ears
It's not for nothing the Timber Wolf is sometime named "The Second Mickey Mouse" (the Catapult is the original Mickey Mouse)
All the others MW game had a separate hitbox for weapon pond like that (summoner for example, or timber wolf)
I still wonder why it isn't the case here.
#18
Posted 15 April 2015 - 02:23 PM
No more OP Timberwolf.
#19
Posted 15 April 2015 - 02:26 PM
KuroNyra, on 15 April 2015 - 01:58 PM, said:
All the others MW game had a separate hitbox for weapon pond like that (summoner for example, or timber wolf)
I still wonder why it isn't the case here.
Should be simple to understand - this game is supposedly based on BattleTech. BattleTech pays no heed to weapons placement, hard point location, Mech shape, or anything related to combat physics. The Mechs and their shapes come from comic book artists, and a shoulder pod on a timberwolf has no impact on a dice roll.
If you give seperate boxes, then you have to either give the Mech in question additional health points in the form of a hitbox with armor and health or you have to be shave health/armor off the side torsos and give it to the pods.
If they gave the timberwolf seperate hitbox pods on the shoulders that have their own health without shaving health off the side torsos, then you'd have to give extra health to all the other Mechs in the game to be fair. Otherwise you're just giving free health to the TW, which needs no help right now to be viable.
If you shaved health off the side torsos to armor the pods, then you'd need a way for people to be happy with the amount of health they are giving up for their pods... So you'd need either a sliding scale, or people will complain about how the pods take too much/little health from the side torsos.
Edited by Prosperity Park, 15 April 2015 - 02:29 PM.
#20
Posted 15 April 2015 - 04:24 PM
KuroNyra, on 15 April 2015 - 01:58 PM, said:
I still wonder why it isn't the case here.
I'm quite certain that neither the MW2 series nor the MW3 series counted the Mad Cat's missile launchers (or analogous structures on other 'Mechs) as separate elements (versus treating them as part of the side-torsos), and the MW4 series does not constitute "all other MW games".

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