#1
Posted 12 April 2015 - 10:16 PM
Anybody start noticing this as well?
#2
Posted 12 April 2015 - 10:22 PM
#3
Posted 12 April 2015 - 10:24 PM
#4
Posted 12 April 2015 - 10:56 PM
Oh yea, also, my firestarter cannot take a hit to kill its life. weapons are afraid and he is illergic.
#5
Posted 13 April 2015 - 03:56 AM
#7
Posted 13 April 2015 - 05:27 AM
#8
Posted 13 April 2015 - 05:33 AM
my laserhopper is finally getting close to speed tweak
#9
Posted 13 April 2015 - 05:37 AM
Aresye Kerensky, on 12 April 2015 - 10:16 PM, said:
Anybody start noticing this as well?
What weapons?
#10
Posted 13 April 2015 - 09:45 PM
mogs01gt, on 13 April 2015 - 05:37 AM, said:
Lasers, which is why I figured something might have been up, because laser hit reg has been surprisingly good and consistent for awhile.
I was facing off against a Timberwolf with a dark orange CT. Wasn't jump jetting or anything, and I was within 200m with my Urbie carrying 2 Large Pulse. Hit square in the CT 4 out of 5 times (one of them I'm sure I hit a ST). I was double checking my damage readout and nothing, not even the side torsos of the Timberwolf would flash. One of the hits did show a flashing CT (my 3rd I think), which turned it red. I hit it square in the CT when it overheated and powered down, but it still didn't die. Once it powered back up I hit it again in the CT just before I died from missiles (I was the last one alive). Timberwolf was still standing after I died.
#11
Posted 14 April 2015 - 04:29 AM
#12
Posted 14 April 2015 - 04:35 AM
Aresye Kerensky, on 13 April 2015 - 09:45 PM, said:
Lasers, which is why I figured something might have been up, because laser hit reg has been surprisingly good and consistent for awhile.
I was facing off against a Timberwolf with a dark orange CT. Wasn't jump jetting or anything, and I was within 200m with my Urbie carrying 2 Large Pulse. Hit square in the CT 4 out of 5 times (one of them I'm sure I hit a ST). I was double checking my damage readout and nothing, not even the side torsos of the Timberwolf would flash. One of the hits did show a flashing CT (my 3rd I think), which turned it red. I hit it square in the CT when it overheated and powered down, but it still didn't die. Once it powered back up I hit it again in the CT just before I died from missiles (I was the last one alive). Timberwolf was still standing after I died.
That sounds like lag. I dont think anyone has ever had significant issues with lasers.
#14
Posted 15 April 2015 - 05:47 AM
It's not that the shots didn't register, they clearly did. But the guy just seemed to look at the shots and say "Nah" and then ran off almost unscathed.
And I've lost count of all the times I fire two CERPPCs in quick succession and the second shot doesn't register. Seems to be a common bug.
#15
Posted 15 April 2015 - 05:54 AM
#16
Posted 15 April 2015 - 07:41 AM
Alistair Winter, on 15 April 2015 - 05:47 AM, said:
It's not that the shots didn't register, they clearly did. But the guy just seemed to look at the shots and say "Nah" and then ran off almost unscathed.
And I've lost count of all the times I fire two CERPPCs in quick succession and the second shot doesn't register. Seems to be a common bug.
I've stopped using all PPC's. Too slow and lack of damage registering drives me nuts!
#17
Posted 15 April 2015 - 09:49 AM
#18
Posted 15 April 2015 - 10:53 AM
#19
Posted 15 April 2015 - 01:29 PM
At the same time I definitely ate at least a ton of gauss ammo without even a scratch.
#20
Posted 15 April 2015 - 04:24 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users