Ed Steele, on 20 April 2015 - 08:36 AM, said:
It would only be a malus / minus / negative / nerf, if you store your armor more than one hit location from the weapon. So:
Same location = bonus to reload time.
One location from weapon = no positive or negative
More than one location away from weapon = malus
Damn he will never understand...
"Same location = bonus to reload time. "
But same location that's the basic configuration also you should considere than actual reload time are based on same location for ammo and weapon!!!
Also you can't have bonus time with this false good "idea" but only time malus if you put ammo in legs for example...
In fact you just want some buff thats all ... no game mechanic improvement or what... just you want a buff.
Ok i have big Qi i know but i am still a human, another human should understand obvious
rationnale argue.
Reread this ( 4 th time )
Idealsuspect, on 18 April 2015 - 08:40 PM, said:
You should consider that reload time isn't only time for load ammo but maybe time for load ammo AND other things ( maybe weapons internal system checklist between each shoot and/or others thing pinpoint recalibrate, targeting computer sync, cooling internal weapons systems ).
But maybe if weapon is 12 meters away from weapon it should add reload malus .. yea but i'am sure you only care about reload bonus time not reload malus...
Edited by Idealsuspect, 20 April 2015 - 12:49 PM.