Sereglach, on 18 April 2015 - 10:24 AM, said:
Oh? how so? I'm sure you'll tell me.
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So you are telling me that it would be to expensive to make a finished game (which MWO has never been) Keep the small staff, then roll out timeline additions, new mechs, tech and map? EVEN MORE ******** with how small PGI is suppose to be, They have the perfect set up to keep their group going if they actually put effort into the game. Not to mention their poor showing of how they have done ANYTHING with this game has killed a few other projects they wanted to do.
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PGI's problem isn't its small size, it is the fact they are to lazy or incompetent to do anything meaningful in any span of time. Servers are not that expensive and it sure as hell is not like they have any Euro servers to take care of. so THAT can't be where most of the money goes. Also this flies in the face of every 40 to 60 dollar game that has multiplayer, If it is so expensive to have a games server up and running, and we have already established game companies are in it for the money, not the fans, Then how the hell are they able to justify keeping a much larger server base up for much longer, for outdated games, when all they got was the 40-60 plus some DLC? As well as with PGI's 'fixing' delays. It's not that hard to adjust numbers like Quirks, It is not that hard to scale down or up Mechs unless you are an idiot and did the rigging, skinning and meshing totally wrong, it is not that hard to find a good way to balance things.
I know I'm comparing an Axe to a Shotgun with this, but look at Riot, when they balance champions, they rarely touch items, they touch the champions themselves. But from the start, PGI has been dumb enough to try blanket buffs and nerfs time and time again EVEN when the quirk system was coming into play. You NEVER blanket nerf or buff to fix a few things, it messes with to much stuff!
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And yet MMOs like Everquest had FAR FAR FAR more content then MWO does now. I defy you to tell me that MWO has even as much content in it then MW2 and its expansion did. which ..by the way.. they've already done "Expansions" its called "Mech Packs" which.. unlike most MMOs or the like, did not come with the risk of being totally worthless once they got done doing their terrible 'balancing'
You are paying 30 bucks for a mech that may run like crap the next month, be a total waste of time and money, and be utterly worthless. (I.E. ANYONE who got the Summoner and Gargoyle or things like the Highlander or 'pretty baby' ) It typically would take something a lot more catastrophic for a class or a few months worth of Subscribing to totally become worthless space you cant get a refund on in an MMO then it would MWO.
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PC players, Nintendo and Playstation members get their online for free. Next?
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So you admit that the 60 dollars is enough to take and spread around to do what you need to with it? ok .. congrats and contradicting yourself.
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Metroid Prime series, Metal Gear Solid franchise, Halo, Gears of War, Okami, Crimson Skys, Jet Set Radio Future. Need I say more? it CAN be done, But I DO agree with you on one point that modern games abuse the patch system to much.. PGI is just abusing it a hell of a lot worse.
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Now . . . insert the obligatory "young entitled whipper-snapper" rant to go on top of this, in regards to modern gaming.
They got a system entirely made for TERRAIN DESTRUCTION AND MODULAR WARFARE! Ever played Crysis? And they can't figure out how to make it where we can actually effect the terrain like has been done in EVERY OTHER OLD ASS FRICKEN MECHWARRIOR GAME EVER! You can't pull that "to much strain on the servers" because Bf3 had destructible walls and the like and runs just fricken fine Server wise. Oh and remember that pesky CRYSIS GAME? yeah.. you can blow stuff up and wreck things in the online of that too. ..hmmm.. and Crysis 1 wasn't even optimized.
No active or passive radar, No different way to show unit health, (the paper dall or the health graph) no rear view mirror, No actual omni pods, No actual way of balancing thanks to using weight instead of Battle Value, No other objectives besides "Shoot at the red doritos" no balance for under performing mechs or weapons, no real dynamic destruction, No point for the Unit funds they put in SEVERAL MONTHS AGO. No return of Knock down even though it could of been fixed.
They THREW AWAY Role Warfare that they said was gonna be the balance for all mech combat. Have made the graphics WORSE and yet the game runs WORSE. They didn't even find it necessary to ask for a colorblind option till JUST NOW. (kind of a standard thing with most games) They don't know how to implement an "ammo switch" in a cannon when Crysis ..the game the engine was built for.. lets you change ammo in your gun all the damn time. They can't find out how to make an interesting game mode, CW is just glorified death match and not at all indicative of Mech combat. They have said several times they are Satisfied with the way things are..
And finally..It is not until the outcry of the VERY people giving them their money gets SO BAD it can no longer be ignored.. That they try and fix something.
Edited by Seph MacLeod, 18 April 2015 - 11:37 AM.