Shadey99, on 29 April 2015 - 08:59 PM, said:
More, if the clan mech has let you get into the 300-400m range he has done something very wrong. Most clan energy weapons have better range than IS and the clan mechs have better speed (usually). So they are better off striking on the move and not letting the enemy get up into their faces.
I say this having mastered Stormcrows (Haven't finished my Timbies, to many bad matches in those to elite them yet) as well as Thunderbolts. I don't want to get up close to an IS mech. I want to keep him back near my max range and take less damage from his fire than I do with mine. I want to use that speed edge to duck between cover and fire on the move until the enemy dies.
This is true of the Stormcrow because it can outrun the TDR easily, but these forums don't seem to have the faintest idea about how clan mechs actually work. Here's what that engagement looks like if both pilots are playing flawlessly on relatively open ground:
TBR spots TDR at mid range. TDR has shoulder to TBR. TBR's 1st alpha is split between arm and ST.
TBR hides briefly and reemerges for 2nd alpha. Again mostly arm and ST, between the two very minor damage is on CT.
TDR is now just about at optimal range, and TBR will overheat if he alphas again.
TDR has better dps given heat management, and vastly more accurate weapons. Even with twisting, the TBR will quickly lose half his weapons. TDR might lose 3 MPL if TBR has cool shot, or TDR doesn't twist properly.
TBR gets out-raced due to inferior dps, accuracy, and heat management.
See, the major advantage the TBR has is that it can do all that it does at range. If an enemy is dumb enough to skirmish with it, it can take its sweet time cooling down after each alpha. It will mangle you as you close, but if you rush one down it cannot manage the heat to keep up its damage.
As for people in this thread talking about "should be better" etc. I think this has nothing to do with in-canon IS vs clans stuff. It's that the TDR, weapons aside, is an absolute crap mech. The chassis itself is terrible. So much so that it was unplayable before quirks came along. So what you have now is a crappy mech carrying the best weapons in the game, while the Stormcrow - one of the best mech chassis in the game - is not flat out superior only because its weapons are worse.
I can relate to this to some extent, but do not agree with the sentiment. The 5SS, is borderline OP, but with the weakness of the chassis I think it's acceptable next to the great clan chassis and their own borderline OP cLPL. That said the Dragon 1N does annoy me. To me it's just sloppy design because there's no synergy to the quirked loadout at all. It's just an overpowered weapon slapped on one arm of a crap mech. I can't think of any other mech off hand that can carry 2x of a primary weapon that receives a 50% quirk. Even the "50" is misleading. It's really a 100% increase.