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Option To Disable Auto Lock-On When You Hit An Enemy


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#1 Old-dirty B

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Posted 11 January 2017 - 01:01 AM

Hello,

I wanted to ask for an additional option to disable the auto lock-on feature that kicks in when you do damage to an enemy.

If you play to ambush and use stealth to hunt the enemy you hit the enemy when they are not looking at you, the idea is to remain unseen and unnoticed. But after you did damage you get auto lock-on to that enemy, if you break line of sight, the enemy gets an additional warning by the radar deprivation module notifying a lock-on has been cancelled. This warning sound is much more alerting then taking damage which could be accidental, the warning sound about the lock means someone has their eyes on you...

The requested feature allows more stealth.

Thanks in advance,

B3R3ND

#2 Mister Bob Dobalina

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Posted 11 January 2017 - 02:38 AM

View PostB3R3ND, on 11 January 2017 - 01:01 AM, said:

Hello,

I wanted to ask for an additional option to disable the auto lock-on feature that kicks in when you do damage to an enemy.

If you play to ambush and use stealth to hunt the enemy you hit the enemy when they are not looking at you, the idea is to remain unseen and unnoticed. But after you did damage you get auto lock-on to that enemy, if you break line of sight, the enemy gets an additional warning by the radar deprivation module notifying a lock-on has been cancelled. This warning sound is much more alerting then taking damage which could be accidental, the warning sound about the lock means someone has their eyes on you...

The requested feature allows more stealth.

Thanks in advance,

B3R3ND


I am actually using that Radar Deprevation Ping as a means of "scanning" the area for enemy forces trying to get a lock on me ;-)





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