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Will The +7.5% Heatgen On The Scr-B Turn You Off From Your 13E Hotter Than The Suncrow?


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#1 Andi Nagasia

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Posted 20 April 2015 - 03:37 PM

Posted Image

=SCR-B RightArm=
(EnergyCooldown -10%, LaserDuration +10%, EnergyHeatGen +7.5%)

ok i can accept the -10% EnergyCooldown and the +10%, LaserDuration,
but that +7.5EnergyHeatGen,... What? i can under stand why, 13EnergyCrow but,
7.5% if you take 13Energy you are gonna get SunBurn if you accidentally Alpha,
i mostly run Nova's over my StormCrow, so i under stand Trigger discipline,

so your thoughts?
am i looking abit too far into this?
or will it not be as bad as i fear?

Edited by Andi Nagasia, 20 April 2015 - 03:38 PM.


#2 Ultimax

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Posted 20 April 2015 - 03:43 PM

Weren't clan players upset that the Stormcrow would obsolete the Nova?


Now that won't happen.

#3 shadin

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Posted 20 April 2015 - 03:44 PM

more heat on an already hot mech? no thanks I'll pass.

#4 Kain Demos

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Posted 20 April 2015 - 03:44 PM

I will never use that arm.

#5 FupDup

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Posted 20 April 2015 - 03:47 PM

View PostUltimatum X, on 20 April 2015 - 03:43 PM, said:

Weren't clan players upset that the Stormcrow would obsolete the Nova?

Now that won't happen.

I'm just trying to think of builds that would benefit from this pod, with or without quirks...

When it comes to spamming mass small/medium lasers, I seem to run into a critslot bottleneck pretty quickly (and just trying to get enough sinks to cool so many damn lazors). I'm guessing that the actual best use for the arm might to be use missiles in the RT + LT + LA, and then use the laser arm for backup. If we had ER Micro Lasers, spamming a fuckton of those and having 2 LPL in the torso might be fun.

Going full vomit actually does seem to (appropriately) suit the Nova better because of ample critslots.

#6 Andi Nagasia

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Posted 20 April 2015 - 03:53 PM

View PostUltimatum X, on 20 April 2015 - 03:43 PM, said:

Weren't clan players upset that the Stormcrow would obsolete the Nova?

Now that won't happen.

its not that, its,.. well look here,
13ER-ML SCR VS 13ER-ML NVA
its just that Boating ER-ML Nova still will do it better,
and if used alone the +7.5%HeatGen makes it less Desirable,

#7 H00L1GAN

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Posted 20 April 2015 - 03:57 PM

View PostFupDup, on 20 April 2015 - 03:47 PM, said:

I'm just trying to think of builds that would benefit from this pod, with or without quirks...

When it comes to spamming mass small/medium lasers, I seem to run into a critslot bottleneck pretty quickly (and just trying to get enough sinks to cool so many damn lazors). I'm guessing that the actual best use for the arm might to be use missiles in the RT + LT + LA, and then use the laser arm for backup. If we had ER Micro Lasers, spamming a fuckton of those and having 2 LPL in the torso might be fun.

Going full vomit actually does seem to (appropriately) suit the Nova better because of ample critslots.


^this seems what it's for. then you could have 4 cssrm6 and enough lasers for decent backup.

#8 Kain Demos

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Posted 20 April 2015 - 03:58 PM

View PostH00L1GAN, on 20 April 2015 - 03:57 PM, said:


^this seems what it's for. then you could have 4 cssrm6 and enough lasers for decent backup.


You can do it more efficiently with the -A LA. It has 4E and then you could use the head for a 5th. The only negative quirk it gets is negligible--cycle time. No extra heat or duration.

Edited by Kain Thul, 20 April 2015 - 03:58 PM.


#9 Wintersdark

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Posted 20 April 2015 - 04:01 PM

I will never run a 13E Stormcrow. The only use I could potentially have for that pod is 6 ERSL's plus oodles of missiles, because without that arm you're trading E for M hardpoints.

As far as I'm concerned, more than 6 energy hard points on a Clan mech isnt really useful. You'll have trouble cooling 6, more just sacrifices cooling for a slightly higher short term burst. My experience has shown that short term burst isn't worth the useless time when cooling.



#10 Mcgral18

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Posted 20 April 2015 - 04:01 PM

View PostFupDup, on 20 April 2015 - 03:47 PM, said:

I'm just trying to think of builds that would benefit from this pod, with or without quirks...

When it comes to spamming mass small/medium lasers, I seem to run into a critslot bottleneck pretty quickly (and just trying to get enough sinks to cool so many damn lazors). I'm guessing that the actual best use for the arm might to be use missiles in the RT + LT + LA, and then use the laser arm for backup. If we had ER Micro Lasers, spamming a fuckton of those and having 2 LPL in the torso might be fun.

Going full vomit actually does seem to (appropriately) suit the Nova better because of ample critslots.


20 DHS and 12 SPLs fits nicely, with room for a TC1. 8 lasers being on one side.

The extra 3 points of heat are noticeable, but not breaking.


10 ERSLs, 2 ERLLs, 20 DHS is another option...but not sure I'd go for it.

2 ERLLs 7 SPLs 18DHS sounds nicer, kinda sword and boarded (but this one can be done without the A arm, just improved with it)
62 damage alpha, although the burn time isn't ideal.

Edited by Mcgral18, 20 April 2015 - 04:04 PM.


#11 FupDup

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Posted 20 April 2015 - 04:07 PM

View PostMcgral18, on 20 April 2015 - 04:01 PM, said:

21 DHS and 12 SPLs fits nicely.

The extra 3 points of heat are noticeable, but not breaking.

I'm not able to fit 21 dubs, had to use 19.

SPL NovaCrow

The AC/5 ammo represents 4 SPL.


View PostMcgral18, on 20 April 2015 - 04:01 PM, said:

10 ERSLs, 2 ERLLs, 20 DHS is another option...but not sure I'd go for it.

Can only fit 19 dubs, even without any actuators.


View PostMcgral18, on 20 April 2015 - 04:01 PM, said:

2 ERLLs 7 SPLs 18DHS sounds nicer, kinda sword and boarded (but this one can be done without the A arm, just improved with it)
62 damage alpha, although the burn time isn't ideal.

I think that with the quirks considered, it would be better off without the 6E arm.

7 SPL + 2 ERLL

#12 Deathlike

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Posted 20 April 2015 - 04:08 PM

There's no point in running more than 2E per arm on a Stormcrow... despite having the opportunity to run a Nova-like build.

It is what it is though.

The Nova's arms are larger and fall off more than the Stormcrow, but the Stormcrow's arms aren't too hard to shoot off..

#13 Wintersdark

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Posted 20 April 2015 - 04:14 PM

View PostDeathlike, on 20 April 2015 - 04:08 PM, said:

There's no point in running more than 2E per arm on a Stormcrow... despite having the opportunity to run a Nova-like build.

It is what it is though.

The Nova's arms are larger and fall off more than the Stormcrow, but the Stormcrow's arms aren't too hard to shoot off..
Well, you'd go that route to have 6E(7, actually) and 4M... But honestly as was mentioned above 5e/4m is better as you dodge the ugly quirks.

Edited by Wintersdark, 20 April 2015 - 04:15 PM.


#14 1453 R

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Posted 20 April 2015 - 04:23 PM

My thought was 10x C-ERSL w/3x C-SRM-6 in the torso, then stuff it with heat sinks until it fills up. 50-point laser alpha backed by 36 points of SRM. Otherwise known as the "to HELL with your face!" close-quarters Strikecrow.

Seems doing that leaves you with three and a half tons to spare and no slots to do anything with them in. Sadness.

That said, C-ERSL stacked to the rafters in the right arm and an LBX-20 in the left sounds like it might be a definite improvement to my favorite old Crow-Lo-Wang hitter. The beams were always scattered all over and tricky to coordinate on the CLW, stacking up a pile of smalls in the arm would concentrate fire a lot better at the CLW's preferred ranges. I have no real doubt there will be people who find a use for the pod, but I doubt it's going to be as game-breakingly nutballs as that TBR-A LT. Just not enough space on the Stormcrow to go bananas with beams, and if you use 4 or less beams in that arm there's not much point in not switching to the SCR-A's left arm instead.

Unless you mix beams, something like 4 MPL in the left arm and 6 ERSL in the right, there's just no way to avoid running out of slots before you run out of tonnage.

Poor Stormcrow.

#15 Xetelian

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Posted 20 April 2015 - 04:35 PM

SCR gets 6E and the IceFerret still doesn't get anything worth noting.

#16 Ultimax

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Posted 20 April 2015 - 04:35 PM

View PostFupDup, on 20 April 2015 - 03:47 PM, said:

I'm just trying to think of builds that would benefit from this pod, with or without quirks...

When it comes to spamming mass small/medium lasers, I seem to run into a critslot bottleneck pretty quickly (and just trying to get enough sinks to cool so many damn lazors). I'm guessing that the actual best use for the arm might to be use missiles in the RT + LT + LA, and then use the laser arm for backup. If we had ER Micro Lasers, spamming a fuckton of those and having 2 LPL in the torso might be fun.

Going full vomit actually does seem to (appropriately) suit the Nova better because of ample critslots.



Don't look at me bud, you know who the guys are who cry the most about the TBR and SCR and for some of those guys how that relates to their favored clan mechs that just don't stack up as well.


That's certainly not me (or you).


Mechs can't be amazing unless it's muh favorite mech, amiright?


You could have god-tier google/search fu, and you will still not find a single nerf suggestion about the SCR or TBR from me on these or any forums that exist.

Edited by Ultimatum X, 20 April 2015 - 04:36 PM.


#17 Deathlike

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Posted 20 April 2015 - 04:37 PM

View PostWintersdark, on 20 April 2015 - 04:14 PM, said:

Well, you'd go that route to have 6E(7, actually) and 4M... But honestly as was mentioned above 5e/4m is better as you dodge the ugly quirks.


Well, the problem with the 4E Left Arm is that it is on the same side as the 2M Left Torso. That's what makes the 6E Right Arm more attractive... but for strict laservomiting.. the Nova technically is better for that... and I don't think I'll ever repeat those words again anytime soon.

#18 LT. HARDCASE

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Posted 20 April 2015 - 04:47 PM

View PostXetelian, on 20 April 2015 - 04:35 PM, said:

SCR gets 6E and the IceFerret still doesn't get anything worth noting.

Ferret just needs a smaller engine.

#19 Xetelian

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Posted 20 April 2015 - 04:50 PM

View PostKevjack, on 20 April 2015 - 04:47 PM, said:

Ferret just needs a smaller engine.



I'd argue that 1 E in each Torso would make this mech a real killer as it stands we can't change the engine so its pretty screwed.

IFR also happens to be one of my favorites >_<

#20 Tennex

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Posted 20 April 2015 - 04:52 PM

someone will find a way to abuse it

maybe small laser boat or something





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