

Would You Play Cw More If Less Of A Time Investment?
#1
Posted 22 April 2015 - 02:32 PM
The reason I ask I get the feeling a lot of people do not like setting aside that much time when many times matches are very one sided.
#2
Posted 22 April 2015 - 03:33 PM
#3
Posted 22 April 2015 - 03:35 PM
#4
Posted 22 April 2015 - 03:36 PM
#5
Posted 22 April 2015 - 04:47 PM
#6
Posted 22 April 2015 - 04:51 PM
At its very best, at its very finest, CW plays like a game of Assault / Skirmish.
So I'll just play Assault / Skirmish.
#7
Posted 22 April 2015 - 04:54 PM
#8
Posted 22 April 2015 - 04:55 PM
#9
Posted 22 April 2015 - 04:57 PM
When its fun, then I'll play.
#10
Posted 22 April 2015 - 05:00 PM
Tractor Joe, on 22 April 2015 - 03:33 PM, said:
This exactly.
It's not the match length that kills me, it's how long I spend reading a book/watching TV waiting for an actual match.
#11
Posted 22 April 2015 - 05:03 PM
XX Sulla XX, on 22 April 2015 - 02:32 PM, said:
The reason I ask I get the feeling a lot of people do not like setting aside that much time when many times matches are very one sided.
No. I'd rather play a longer battle with less que time but more tactical team play and secondary/additional objectives. Not this silly Generator rush stuff. I'd rather spend more time engaging with the "Community", not less.
#12
Posted 22 April 2015 - 05:43 PM
#13
Posted 22 April 2015 - 05:50 PM
Alistair Winter, on 22 April 2015 - 04:51 PM, said:
At its very best, at its very finest, CW plays like a game of Assault / Skirmish.
So I'll just play Assault / Skirmish.
Amen.
#15
Posted 22 April 2015 - 06:09 PM
Alistair Winter, on 22 April 2015 - 04:51 PM, said:
And yet I have seen groups play to win via attrition. But then again those players know how to shoot.
Alistair Winter, on 22 April 2015 - 04:51 PM, said:
Then I guess you're not going to like this.
#16
Posted 22 April 2015 - 06:36 PM
#18
Posted 22 April 2015 - 06:53 PM

Cut the wait time to 10 minutes. If there is no opposition this will get the dam ghost drop out of the way faster.
Actually I'm not 100% clear on how the wait time works. I recall seeing someone say that the game picks the fight over only one node on the planet. Thus only one match going on for the planet at a time. They should experiment and allow multiple matches, start with 4 or 5 and see how that affects the wait times.
Since Mystere is self advertising so will I here.
Edited by Romeo Deluxe, 22 April 2015 - 07:00 PM.
#19
Posted 22 April 2015 - 08:24 PM
#20
Posted 22 April 2015 - 09:48 PM
lunticasylum, on 22 April 2015 - 08:24 PM, said:
Back in the day, games didn't have bugs (not unless you didn't want to kill your company), had the programers heart and soul poured into it, and ooozed life and feel.
MWO? ..not so much.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users