Will MWO be available on Steam???
#41
Posted 02 July 2012 - 01:06 PM
#42
Posted 02 July 2012 - 01:07 PM
perfectblue, on 02 July 2012 - 12:18 PM, said:
Would you mind expanding upon this a little further? What sorts of cost's are associated with using Steam as a platform?
Normally when something like this happens (like you put your game on Facebook or Steam) you are using their currency and a large percentage of that goes to Steam/FB/whomever. The wider reach of the game when placed on Steam will be offset by part of the money paid by players on Steam going to Steam instead of PGI.
It can be really high, by the way. 20% would be silly low from what I know.
Also if most people here pay through Steam and Steam doesn't get enough new paying players to make up for the percentage loss that goes to Steam then they would lose overall. It is also hard to predict if it will be a positive gain or not. I'm not even sure if Steam will charge them a fee per account that downloads the game through Steam.
Edited by Elizander, 02 July 2012 - 01:10 PM.
#43
Posted 02 July 2012 - 01:08 PM
dezgra, on 02 July 2012 - 01:03 PM, said:
I had. VAC once unrightfully banned me from playing CoD4 multiplayer.
I sent a couple.. less than polite .. mails informing steam support that they're a bunch of idiots, a day later I got an email back apologizing for the ban.
They instantly unbanned me and gave me Left 4 Dead 2 for free, which had just been released.
I was quite happy with them to be fair.
Edited by Easily, 02 July 2012 - 01:09 PM.
#44
Posted 02 July 2012 - 01:13 PM
Aegis Kleais, on 02 July 2012 - 12:20 PM, said:
On one side, there's only so many BTech/MW fans who use Twitter/Facebook, which seem to be PGI's primary method of advertising (picking up articles on gaming portal sites when they can), but the massive 30,000,000+ user audience that Steam commands would do PGI a world of good to get their product readily out to them (though there are the expenses involved in doing so as well)
Kind of a catch 22. I'm still working to get the word out locally, especially with this limited-time deal.
Maybe it's best to play it safe for the time being and get a stable following before the "final" product goes out and then can be advertised to drum up more interest and (hopefully) transactions.
We need to start hijacking billboards, sticking flyers to peoples cars, to people, to peoples cats, to birds, EVERYTHING.
#45
Posted 02 July 2012 - 01:17 PM
Skadi, on 02 July 2012 - 01:13 PM, said:
Start?
What the heck have you guys been doing? Using word of mouth? Pfft. You get a lot more people talking about it if you can get yourself on the 6 o'clock news...
#46
Posted 02 July 2012 - 01:18 PM
Primarc, on 02 July 2012 - 01:06 PM, said:
Mass Effect 3 wasn't on steam because EA pulled most of their products from steam after an alleged.. disagreement.. with Valve about DLC's. They pulled Crysis, Alice: MR, and a couple of other games (Some of which returned btw) and made a lot of games "Origin Exclusive".
It wouldn't suprise me if it was just a lie so they could try and expand that horrible thing they call Origin though.
#49
Posted 02 July 2012 - 01:29 PM
Aegis Kleais, on 02 July 2012 - 12:20 PM, said:
On one side, there's only so many BTech/MW fans who use Twitter/Facebook, which seem to be PGI's primary method of advertising (picking up articles on gaming portal sites when they can), but the massive 30,000,000+ user audience that Steam commands would do PGI a world of good to get their product readily out to them (though there are the expenses involved in doing so as well)
Kind of a catch 22. I'm still working to get the word out locally, especially with this limited-time deal.
Maybe it's best to play it safe for the time being and get a stable following before the "final" product goes out and then can be advertised to drum up more interest and (hopefully) transactions.
This is what I was thinking. I certainly don't expect MWO on Steam at launch due to financial issues. However, if MWO is half as successful as I'm hoping (praying) it'll be, I wouldn't be surprised if it showed up a year or so down the road.
#50
Posted 02 July 2012 - 01:29 PM
#51
Posted 02 July 2012 - 01:32 PM
Lightdragon, on 02 July 2012 - 01:29 PM, said:
You dont haft to come in here attacking people like that, Russ already answered it for us.
#52
Posted 02 July 2012 - 01:34 PM
Lightdragon, on 02 July 2012 - 01:29 PM, said:
We also don't need to hear any religious swearing. If you feel a need to offend people, simply hand out a 4x6 photo of yourself to people you meet. If you REALLY want to offend someone, provide them an HD version.
Edited by Aegis Kleais, 02 July 2012 - 01:35 PM.
#53
Posted 02 July 2012 - 01:37 PM
#54
Posted 02 July 2012 - 01:38 PM
FREE TO PLAY MECH WARRIOR.
That will bring boat loads
#55
Posted 02 July 2012 - 01:39 PM
Traygor Icarion, on 02 July 2012 - 01:38 PM, said:
FREE TO PLAY MECH WARRIOR.
That will bring boat loads
*load up steam*
"HOLY **** FREE MECHWARRIOR MMO?"
#56
Posted 02 July 2012 - 03:58 PM
#57
Posted 02 July 2012 - 04:15 PM
Edited by Bluten, 02 July 2012 - 04:23 PM.
#60
Posted 02 July 2012 - 05:28 PM
SmoothUK, on 02 July 2012 - 01:01 PM, said:
Theo Bergquist, GamersGate’s CEO has used the same 30% quote for what they charge to hve games on their service. I think the 30% is pretty standard, and if people think that is a lot of money they need to take a look at the Anatomy of a $60 Video Game . Retail sucks for video games. Digital sales for PC games is great for publishers.
I hope the game is not steam ONLY. While steam is a great service I'd prefer not to have to run it to play my games. However adding it after launch can really help bring up some numbers. Fallen Earth had a big chunk of gamers come in after steam announced FE was free to play. My preference is still to play without steam though.
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