Nightmare1, on 25 April 2015 - 06:01 PM, said:
This is a thread to gauge the community's reaction to Tukayyid.
Personally speaking, I'm not liking it one bit. I was super excited when it was initially announced, but, now that it's here, I'm realizing just how many problems it's causing. the high volume of players in the CW queues makes it difficult to find matches in the normal queues. On top of that, when you do play CW, it similarly takes far too long to find a match because of the imbalance of players between the Clans and IS. I played three hours tonight and was only able to drop in two CW matches, and only then because I was able to get into a 12-Man premade.
Next to that, I discovered that many of the same glitches that plagued CW over a month ago, and drove me to quit CW and return to the normal queues, are still present. I am still respawning in a fresh Mech, but with a countdown timer that never ends (it just resets every time it hits zero). The incredible lag and warp is still present throughout the map, and especially near the big gun. It's incredibly frustrating.
So, all that being said, I think I'm going to take a break from MWO until Tukayyid ends and things go back to normal.
Just fyi, I approve of Tukayyid in concept, but am disappointed with the execution of it. I really think that PGI needs to fix the glitches in its game before it starts trying to build anything else on an already shaky foundation.
Now it's your turn! Are you liking Tukayyid and enjoying? Or are you disliking it? What are your reasons? Let the Devs hear your feedback!
As to the event itself, it's..eh, it's OK, but that's it. The que times are horrible but that's to be expected I suppose, didn't have any problem at all getting with non-CW drops, almost instant with no more than a 30 second wait being the longest non-CW drop so far this weekend for me.
Lots of newbs dropping in CW for the event, and that can be hard on the nerves, sensibilities and taste. Being IS, I'm seeing things like Hunchs with Streak2s and lots of Trial Mechs being used. Lack of basic knowledge of gameplay, like firing Meds at targets 800+m out, firing Streak2s at targets 1km out, etc, VERY frustrating to watch, and when I try to give some free advice, I get rather rude responses.
I've also seen some great drops, won a few Counter Attacks and Defense, and had quite a good time in those drops, even set a new personal high score in CW with over 2000 damage and still had fresh Mechs in the dropship.
As to the issues you personally have Nightmare1, those aren't bugs with the game, those are issues with YOUR computer not being able to handle what's on the screen, sorry. My fps and ping are nice and steady, no warping, no lag, no drops in fps around the orbital cannon when it's firing, even with 20+ Mechs being on the screen at the same time in heavy combat including Arty/Airstrikes going off.
MWO isn't exactly easy on the system, CryEngine 3 is very resource hungry. There is an updated version that is more optimized, but since it removes ALL support for DirectX 9, PGI isn't going to use it any time soon, way too many players are still using the 32 bit exe and running DX9, they'd lose a lot of their playerbase. If your system has a 64 bit OS, try using the 64 bit exe for MWO, it seems to help a lot of people who are having issues like you describe. If that's not an option for you, sorry, there's really not much that can be done until you upgrade your OS and hardware to more current standards.