#21
Posted 27 April 2015 - 12:50 PM
#22
Posted 27 April 2015 - 12:50 PM
#23
Posted 27 April 2015 - 12:51 PM
Alistair Winter, on 27 April 2015 - 12:27 PM, said:
MW4's had this, and I was pretty sure MW3 had it too if I am not mistakened and a limited degree MW2 had it for 3rd person view.
#24
Posted 27 April 2015 - 12:58 PM
So, I think we should be able to mount and use rear facing weapons only if you switch to 3rd person mode. I'm kidding of course. Or am I?
#25
Posted 27 April 2015 - 01:02 PM
#26
Posted 27 April 2015 - 01:06 PM
TELEFORCE, on 27 April 2015 - 01:02 PM, said:
You don't actually want to see that being done. In BTech lore MechWarriors spends years training to drive a Mech and learning how to deal with looking at 360 view compressed into a 160 screen is a real pain. I've tried it a few times with other MW games and believe me, you get massive headaches real quick. Not to mention it's a total PITA to figure out distances and such due to how compressed the view is.
#27
Posted 27 April 2015 - 01:13 PM
Metus regem, on 27 April 2015 - 12:30 PM, said:
Well in all fairness, a modern tank (even some LAV's) lack a rear view mirror... so yea... even today we have 4.3 million dollar piece of equipment being backed up by someone with a minimum grade 10 education and no way to see behind them....
as far as I know (and this isn't personal experience, just a lot of TV watching) modern tanks/armoured vehicles do have them, by dint of them putting armoured cameras on them. some even have them on the sides.
#28
Posted 27 April 2015 - 01:13 PM
Kristov Kerensky, on 27 April 2015 - 01:06 PM, said:
You don't actually want to see that being done. In BTech lore MechWarriors spends years training to drive a Mech and learning how to deal with looking at 360 view compressed into a 160 screen is a real pain. I've tried it a few times with other MW games and believe me, you get massive headaches real quick. Not to mention it's a total PITA to figure out distances and such due to how compressed the view is.
True, I'd probably need a monitor as big as an actual 'mech's cockpit class to get any use out of it!
#29
Posted 27 April 2015 - 01:13 PM
Alistair Winter, on 27 April 2015 - 12:43 PM, said:
You monster
"Was just doing my job"
Though I do have a healthy respect for the ZSU... they can spit rounds like nothing else..
Edited by Metus regem, 27 April 2015 - 01:16 PM.
#30
Posted 27 April 2015 - 01:14 PM
Wiley Coyote, on 27 April 2015 - 12:25 PM, said:
quite possibly, though I haven't seen posts about it myself and as I was bored waiting the obligatory 30 minutes to get into CW I thought 'stuff it, might as well do something' and posted up the only mech thing that was on my mind (other than 'sodding hell! this is boring me to tears!')
#31
Posted 27 April 2015 - 01:20 PM
Alistair Winter, on 27 April 2015 - 12:34 PM, said:
ideally they would also have a flashing light and some kind of klakon going "warning.... mech reversing..." whilst doing it.
Alienized, on 27 April 2015 - 12:36 PM, said:
just install a seismic sensor and you see stuff that come sup from behind^^
not so much worried about bad guys sneaking up on me as trying to maneuver in a cluster and avoid getting stuck on terrain. plus trying to pull j-turns to impress the ladies
Paigan, on 27 April 2015 - 12:49 PM, said:
given that I can hardly avoid hitting walls with a simulation what do you think the chances would be of them letting me drive a real tank? Even if I asked really nicely.
#33
Posted 27 April 2015 - 01:38 PM
Raggedyman, on 27 April 2015 - 12:22 PM, said:
but
no rear-view mirror
Seriously? Did no-one think of putting a $100 camera and a £50 screen in the cockpit so we could see behind us when reversing the $100,000,000,000 walking-tank!?
Very random thought and undoubtadly not at the top of the to-do-list but the idea got stuck in my head so I thought I would share.
there's you answer.... conversion rates are lostech... single supplier only
#35
Posted 27 April 2015 - 03:19 PM
Yes, previous MW titles had it. Previous MW titles also had a lot less to render.
#36
Posted 27 April 2015 - 03:32 PM
#37
Posted 27 April 2015 - 03:34 PM
#38
Posted 27 April 2015 - 04:22 PM
#39
Posted 27 April 2015 - 04:38 PM
#40
Posted 27 April 2015 - 04:41 PM
Metus regem, on 27 April 2015 - 12:30 PM, said:
Well in all fairness, a modern tank (even some LAV's) lack a rear view mirror... so yea... even today we have 4.3 million dollar piece of equipment being backed up by someone with a minimum grade 10 education and no way to see behind them....
Well, I guess its a good thing education has absolutely no bearing on driving skill. I wonder what country has a 10th grade education standard for its military. Crazy. Probably a reason for these vehicles not having rear view mirrors is 1, a turret that can turn and 2 a hatch that the commander can just look out of. Either way, it allows for a controlled, observed reverse, unlike in mechs, which would be a complete disaster. Imagine if trip mechanics were in this game and you were backing up into all of the trash that lays around?
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