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The Clan Erppc

Weapons Gameplay Loadout

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#81 Jack Shayu Walker

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Posted 10 May 2015 - 09:57 AM

I suppose I'd have to agree to some extent. What I find is that ERPPCs currently synergize with lighter mechs rather than the heavier ones. If you approach the c-ERPPC with that in mind, you can have a lot of fun.

I'd have to beg to differ to whomever says c-ERPPCs are useless and/or nonviable. I run a c-ERPPC un-quirked as my primary weapon on my main mech and I have a blast. I suppose a buff would be nice for encouraging more players to use it (laser vomit builds get a bit old) as well as giving heavier mechs an incentive to run them. Running single c-ERPPCs on lighter chassis is most definitely rewarding though. My 800 damage games on my single ERPPC Kitfox can attest to that.

Perhaps setting the spread to 12/1.5/1.5 would bring it up to snuff? The advantage to ERPPCs is their front loaded nature, not their damage to heat ratio. Combine that front loaded projectile with a tonnage light mechs can afford to carry and you've got a little monster. A Kitfox armed with a c-ERPPC can keep it's exposure time at minimum while still achieving respectable DPS; that survivability means he's around longer to take more shots, and unless you get steam rolled out of the gate that usually makes up for the difference in DPS.

Edit: If you use the ERPPC long enough, you'll learn to lead the long range shots and the velocity will become a non-issue : p . I'm actually scared of a big velocity buff, it'll make them a lot more deadly against Lights at long range.

Edited by Jack Shayu Walker, 10 May 2015 - 10:11 AM.


#82 LordKnightFandragon

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Posted 10 May 2015 - 10:10 AM

View PostJack Shayu Walker, on 10 May 2015 - 09:57 AM, said:

I suppose I'd have to agree to some extent. What I find is that ERPPCs currently synergize with lighter mechs rather than the heavier ones. If you approach the c-ERPPC with that in mind, you can have a lot of fun.

I'd have to beg to differ to whomever says c-ERPPCs are useless and/or nonviable. I run a c-ERPPC un-quirked as my primary weapon on my main mech and I have a blast. I suppose a buff would be nice for encouraging more players to use it (laser vomit builds get a bit old) as well as giving heavier mechs an incentive to run them. Running single c-ERPPCs on lighter chassis is most definitely rewarding though. My 800 damage games on my single ERPPC Kitfox can attest to that.

Perhaps setting the spread to 12/1.5/1.5 would bring it up to snuff? The advantage to ERPPCs is their front loaded nature, not their damage to heat ratio. Combine that front loaded projectile with a tonnage light mechs can afford to carry and you've got a little monster. A Kitfox armed with a c-ERPPC can keep it's exposure time at minimum while still achieving respectable DPS; that survivability means he's around longer to take more shots, and unless you get steam rolled out of the gate that usually makes up for the difference in DPS.


Just remove splash all together and put them at 12 or 13 dmg. Then hit reg on them would improve a bit.

#83 Jack Shayu Walker

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Posted 10 May 2015 - 10:14 AM

View PostLordKnightFandragon, on 10 May 2015 - 10:10 AM, said:


Just remove splash all together and put them at 12 or 13 dmg. Then hit reg on them would improve a bit.


I dunno, I don't think the trade off is necessary . Does it really affect hit reg that much? I've never had a problem with ERPPC's landing hits.

#84 Yokaiko

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Posted 10 May 2015 - 10:30 AM

View PostJack Shayu Walker, on 10 May 2015 - 10:14 AM, said:

I dunno, I don't think the trade off is necessary . Does it really affect hit reg that much? I've never had a problem with ERPPC's landing hits.



Chain fire them, don't usually get the second hit if the paperdoll is flashing from the first.

#85 Sader325

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Posted 10 May 2015 - 10:57 AM

Damage is Fine.
Heat should be slightly lower.

ECM disable should be TWICE as long.

#86 Jack Shayu Walker

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Posted 10 May 2015 - 11:04 AM

View PostYokaiko, on 10 May 2015 - 10:30 AM, said:



Chain fire them, don't usually get the second hit if the paperdoll is flashing from the first.


Ah. Like I said, I only bring one at a time. I front load my bigger mechs with ballistics to save heat.





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