Jump to content

Hunchback 4G Quirk Armor Distribution


7 replies to this topic

#1 Muffinator

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 447 posts

Posted 03 May 2015 - 02:30 AM

The hunchback has +18 RT armor as a quirk. Does anyone know how the 18 points is distributed over the front/rear torso?

Edited by Muffinator, 03 May 2015 - 02:30 AM.


#2 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 03 May 2015 - 02:36 AM

View PostMuffinator, on 03 May 2015 - 02:30 AM, said:

The hunchback has +18 RT armor as a quirk. Does anyone know how the 18 points is distributed over the front/rear torso?

All to the front.

#3 Kiiyor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 5,565 posts
  • LocationSCIENCE.

Posted 03 May 2015 - 05:11 AM

View PostBishop Steiner, on 03 May 2015 - 02:36 AM, said:

All to the front.


See this? THIS, is my BOOMSTICK.

Please don't shoot it.

I've neen drinking

#4 AntiCitizenJuan

    Member

  • PipPipPipPipPipPipPipPip
  • 1,440 posts
  • LocationIn your base, killing your dudes

Posted 03 May 2015 - 05:16 AM

How long before the clanners start crying about Hunchback hunches being too hard to destroy

#5 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 03 May 2015 - 06:29 AM

View PostAntiCitizenJuan, on 03 May 2015 - 05:16 AM, said:

How long before the clanners start crying about Hunchback hunches being too hard to destroy

already happened... along with the ac20 being too OP mucho broke, cheater spam BS, etc. Just the Thunderbolt and STK-4N cause more QQ, so it's kinda been forgotten. Until I sneak up and kill some Clanner Schmuck in a Dire Wolf with my lil Hunchie. Then I get to hear all about it, all over again, in chat, lol.

#6 Raggedyman

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,278 posts
  • LocationFreedonia Institute of Mech Husbandry

Posted 03 May 2015 - 06:54 AM

View PostAntiCitizenJuan, on 03 May 2015 - 05:16 AM, said:

How long before the clanners start crying about Hunchback hunches being too hard to destroy


Frankly they knew the risks when they picked a faction that didn't have the SexyBack in it, so I have no sympathy towards them.

#7 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 03 May 2015 - 07:34 AM

View PostAntiCitizenJuan, on 03 May 2015 - 05:16 AM, said:

How long before the clanners start crying about Hunchback hunches being too hard to destroy


Frankly, I don't know. I tend to prefer shooting enemies in the back anyway. :D

#8 CrushLibs

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 546 posts

Posted 03 May 2015 - 07:53 AM

View PostRaggedyman, on 03 May 2015 - 06:54 AM, said:


Frankly they knew the risks when they picked a faction that didn't have the SexyBack in it, so I have no sympathy towards them.


You do realize that most of these heavy quirks came after last years release of clan mechs its been nearly 11 months since then.

Why would I throw my $240 in the trash just because PGI can't balance correctly?

I have also noticed the mechs that are armor/internal quirked for CT, RT and LT are much harder to finish off. I burn thru a TDR armor and takes just as long to kill it due to internals being bumped up. The TDR with a 50% increase (R/LT) gives it more internal torso points than a 100 ton DWF. This does seem pretty excessive and freaking hard to kill.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users