zagibu, on 06 July 2015 - 03:14 AM, said:
I don't like the spikes. For some reason, they reduce the feeling of giant warmachine and give the impression of personal armor.
I believe that's rather the point of them, as the Black Knight is supposed to actually resemble a man in a suit of armor, as the old TRO artwork makes much clearer. God the old TRO artwork was really generally horrible wasn't it...forget that sometimes.
As for the functionality of the spikes on the armor, for REAL armor they are actually extremely useful, they keep weapons from making contact with the armor itself, tie up blades, catch chains/ropes, and are really nice if you shoulder ram someone. People assume they are a purely fantasy thing, and many of the more outrageous designs are, but in reality, they serve a useful function when properly sized. I've worn real metal armor, used it in combat, SCA, as have others on these forums, those spikes are NOT just decoration or fantasy, they are functional. On a Mech like the Black Knight, which actually was expected to engage in melee combat with other Mechs, the spikes on the shoulder piece would function much as they would on real armor. Shoulder rams, which would be a Charge attack in TT, they would help punch through armor by doing a little extra damage, probably composed of titanium, as the claws on the Yen Lo Wang are.
I like the look myself, but like others, I think the non-Resistance head looks better than the Resistance head does.