Edited by AirOne13, 13 May 2015 - 03:05 AM.
Clan Wave 3 Ultra Ac/20
#1
Posted 13 May 2015 - 03:03 AM
#2
Posted 13 May 2015 - 03:07 AM
The Clan mechs already have UAC2, 5, 10, and 20. They also have LBX 2, 5, 10, and 20.
#3
Posted 13 May 2015 - 03:14 AM
#4
Posted 13 May 2015 - 03:47 AM
AirOne13, on 13 May 2015 - 03:03 AM, said:
It is a weapon developed in Clan technology but not in Inner Sphere technology. (This is because in lore the Inner Sphere's constant wars have cause them to repeatedly lose technological advances that they make to the point that many pieces of tech you see in MWO were wiped out and redeveloped recently. On the other hand what is now the Clans may have only made some technological developments in the last 300 years since they exiled themselves from the IS [back then they were known as the Star League], they have not wiped out any of their technology.)
Using the Nova, UAC/20 + lots of MGs on the public test server (before Clans were officially released on the main game).
#5
Posted 13 May 2015 - 04:50 AM
Koniving, on 13 May 2015 - 03:47 AM, said:
And just te be pedantic OP the IS never lost the UAC/20 technology because they never developed it. At the fall of the Star League only the UAC/5 existed. The subsequent wars caused the complete loss of UAC technology in the IS in 2915. As they couldn't even keep the tech they had, developing it even further was out of the question.
Clan scientists though went: "Ultra ALL of the autocannons!!", with the UAC/20 being developed in 2825 by Clan Steel Viper.
Being presented with Clan Tech in a rather in your face manner it took until 3060 for the Lyran Alliance to develop the UAC/20 for the IS.
#6
Posted 13 May 2015 - 05:18 AM
while the Clans have full sets of those weapon types due to the Lost Tech(noligy) mentioned above by Koniving and SnagaDance
when the timeline is allowed to move forwards new weapons will be introduced for both Clans and IS
Edited by Rogue Jedi, 13 May 2015 - 05:19 AM.
#7
Posted 13 May 2015 - 06:04 AM
Standard ACs can use almost every type of ammunition (not yet implemented in MWO).
LBX autocannons can use Cluster Shot and standard AC ammunition (not implemented in MWO).
Ultra ACs can only use their modified standard ammunition.
In the case of ACs, Clans will have two to three types of ammo depending on if you see a difference between modified standard ammunition and standard ammunition. The IS for ACs alone have between 5 and 9 potential types of ammo.
The question is when and if we'll get them in MWO.
#8
Posted 13 May 2015 - 06:49 AM
#10
Posted 13 May 2015 - 07:17 AM
#11
Posted 13 May 2015 - 08:13 AM
SnagaDance, on 13 May 2015 - 07:02 AM, said:
No, It wouldn't. Clan Ultras fire per bulk, whilst IS fire per shot.
Example: Clan Ultra 5 fires 3 shots, if all shots land, does full damage.
Inner Sphere Fires 1 shot, full damage.
If IS got Ultra 10 and 20s, you can expect the IS to become that much more OP, becasue while they weigh more, the heavier ones shall take up less Crit slots (excluding the Ultra 2 and Ultra 5).
So that means if you take 2 Ultra 20s on a King Crab, you basically have AC/80.
#13
Posted 13 May 2015 - 10:08 AM
rolly, on 13 May 2015 - 08:49 AM, said:
Kon, is that BMG from Total Annihilation?
Yep. One of several soundtracks I frequently use. Among the best games ever.
Btw, did you know the Supreme Commander series was meant to be prequels to TA... but the company couldn't secure the license so "Total Annihilation: Supreme Commander" had the TA removed from the title. This is why the same voice narrator and sort of 'theme' went on despite it claiming to be a different game after the fact.
Planetary Annihilation however, did secure the rights and license.
(Oh and the UI music is from Front Mission Evolved. The rest is from TA.)
Edited by Koniving, 13 May 2015 - 10:10 AM.
#14
Posted 13 May 2015 - 06:26 PM
Scout Derek, on 13 May 2015 - 08:13 AM, said:
I believe Snaga meant that the IS will get the UAC 20 that the clans currently have, but it will be bigger, and heavier. (i.e. it will fire 4 shots of 5 damage each. Not double tap single shot 20 damage shells.
#15
Posted 14 May 2015 - 12:35 AM
IraqiWalker, on 13 May 2015 - 06:26 PM, said:
I read it that way as well. But I also see Scout's point -- and firmly agree with it.
It'd be neat if it were akin to Snaga's perception of the IS Ultra/20 in MWO... but short of the IS Ultra/5 turning into a 2 shot weapon (to get 5 damage) instead of a 1 shot weapon, that'd hardly be fair... Since IS Ultra/2 would be 1 shot anyway... but the UAC/10 would be forced as a 3 shot, if the Ultra/20 is a 4 shot. That'd leave the IS Ultra/5 as the most powerful AC available unless changed.
#17
Posted 16 May 2015 - 08:38 AM
#18
Posted 18 May 2015 - 10:20 PM
The Great Unwashed, on 13 May 2015 - 06:49 AM, said:
IS ultra 20 would take up too many slots to actually fit on the mech. Well, almost anyway. Not to mention getting crit immediately.
Edited by Kiriesani, 18 May 2015 - 10:23 PM.
#19
Posted 18 May 2015 - 10:25 PM
SnagaDance, on 13 May 2015 - 04:50 AM, said:
Clan scientists though went: "Ultra ALL of the autocannons!!", with the UAC/20 being developed in 2825 by Clan Steel Viper.
Being presented with Clan Tech in a rather in your face manner it took until 3060 for the Lyran Alliance to develop the UAC/20 for the IS.
From memory the UAC 20 was in testing or planned to be made before the fall of the star league. I know it wasn't produced in mass but I think/ thought it existed in a minor fashion. (could be bugged/ jammed way to much. the same way how IS have had streak SRM 6's for a long time now but they fail and never saw combat as it bared issues or something from memory that I vaguely remember...)
#20
Posted 19 May 2015 - 10:17 AM
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