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Proposed Zeus Quirk Rework #pgipls

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#1 Evan20k

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Posted 14 May 2015 - 03:38 PM

Current quirks in spoiler.
Spoiler


Proposed ZEU-6S®
ADDITIONAL ARMOR (LL): 17.00
ADDITIONAL ARMOR (RL): 17.00
ADDITIONAL ARMOR (LT): 17.00
ADDITIONAL ARMOR (RT): 17.00
ADDITIONAL ARMOR (CT): 15.00
AC/5 COOLDOWN: 10.00
ENERGY RANGE: 12.50
BALLISTIC COOLDOWN: 12.50
BALLISTIC VELOCITY: 12.50

The 6S' defining characteristic is being the ballistic Zeus of the bunch. With its current quirks (and needless range buffs on ballistics) and current inability to mount an AC20, I'm finding that a gauss rifle is more effective than its supposed go-to AC5. This should bring the AC5s a bit more in line while still giving the freedom to use other ballistics. The energy quirk is added to let its secondary hardpoints keep up with the long ranged suppression that its ballistics encourage.
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Proposed ZEU-6T
ADDITIONAL ARMOR (LL): 17.00
ADDITIONAL ARMOR (RL): 17.00
ADDITIONAL ARMOR (LT): 17.00
ADDITIONAL ARMOR (RT): 17.00
ADDITIONAL ARMOR (CT): 15.00
ENERGY HEAT GENERATION: 10.00
MEDIUM PULSE LASER HEAT GENERATION: 10.00
ENERGY RANGE: 12.50
MISSILE COOLDOWN: 15.00
MISSILE RANGE: 15.00

Why did this thing get a PPC quirk? This Zeus' missile arm lends it more toward close quarters brawling than being a firing line or skirmisher mech like the rest, so the quirks have been adjusted to accomodate that.
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Proposed ZEU-9S
ADDITIONAL ARMOR (LL): 17.00
ADDITIONAL ARMOR (RL): 17.00
ADDITIONAL ARMOR (LT): 17.00
ADDITIONAL ARMOR (RT): 17.00
ADDITIONAL ARMOR (CT): 15.00
BEAM DURATION: 10.00
ENERGY RANGE: 15.00
ENERGY COOLDOWN: 12.50
ENERGY HEAT GENERATION: 12.50 

The 9S is widely regarded as the strongest of the bunch because of its freedom to assign its laser hardpoints as the pilot prefers. As such, that has been kept intact giving it a variety of strong builds that don't shoehorn you into any single weapon.
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There's my current thoughts on what could be done to help the Zeus. I really hope PGI at least sees this when considering the next quirk passes for underpreforming IS mechs.

Edited by Evan20k, 14 May 2015 - 03:39 PM.






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