how the hell is clan supposed to be able to fight at long range against inner sphere.
CLAN
timber 4 erll, hellbringer 4 erll, stormcrow 3 erll, stormcrow 2erppc.
clans can not Alpha strike 4 erll due to riddicolous ghost heat, so you have to fire 2+2.
duration 1.5 seconds, range 814 meters, complete Alpha strike duration 3 seconds(2+2)
INNER SPHERE
battlmaster 1s 4erll 911 meters range, can alphastrike 4 lasers many times with less than 1.1 duration in total
thunderbolt 5ss 4erll 911 range
protector 3erll+gaus 844 range on erll+gauss
cataphract1x 3erll+gauss 827 range on erll
raven 4x 2erll over 960 range on erll i think
ah and awesome 9m reaches almost 1100 meters with erppcs
inner sphere largepulse on quirked mechs, if compared to clan largepulse, has less heat output, less duration, but clan one has longer range.
clan erll has zero advantags: less range, RIDDICOLOUS DURATION, stupid amount of heat output.
CERLL duration must be brought at 1.3
CERLL range must be brought at 800
without modules
THIS IS HOW INNER SPHERE IS OP IN CW
dudes, if a SINGLE MECH, I MEAN, ONLY 1 MECH OUT OF 4 CAN DO 3500DAMAGE, IT IS PROBABLY A BIT OP
:
BATTLEMASTER 1S BOREAL VAULT XL400 AND 4ERLL
Edited by IL MECHWARRIOR, 15 May 2015 - 06:33 AM.