I Don't Mean To Be Raging, But Honestly, Are You For Real?
#1
Posted 10 May 2015 - 02:09 PM
They don't work together.
They don't pay attention to the map.
They don't work together to bring bigger mechs down.
They love chasing lights.
And generally never communicate in the god damn game.
I mean, for **** sake am I the only one who's coming across them?
I'm in game. I see a stalker coming from say D7. I tell everyone hey, there's a lone stalker coming from the rear. The ignore it, because one little light ran past their screen and went to hide. Only to have said Stalker come up, kill me cause I tried to hold it back ya know? But I'm in a Black Jack, and that things alpha just one shotted me. Now I'm trying to tell people in death hey, stalker coming for you. But the team is still focused on the god damn light so three more die to this guy, THEN THEY PAY ATTENTION TO IT.
Then I have the ones that just don't pay attention to anything. I'll spectate and see constant overheating. Constantly chasing lights as Assaults rip their asses apart. Then they get mad and in chat say, "Why was nobody watching out back?" Like...are you ******* serious? I'm in the back, doing ******* long rage support like I thought the black jack was supposed to do, telling people if someones coming up from the rear, targeting them, putting them on the mini map to see. And you're mad cause you don't pay attention?
I mean ******* christ man. I'm so sick of losing all the ******* time. Three days of playing and I've only won twice. That's how few of people pay attention or know how to work together without communicating. It's just...so hard to do anything when all I've got were AC2's, and medium lasers, and when four mechs barrel down one area and no one cares but me it feels like I'm the one constantly getting trolled. I'm not the god damn best player, I'd say I'm decent. But I just give up now. I don't ever feel like playing this anymore because I know it's always going to be the same. Don't pay attention, die, blame each other.
So, I sold everything I had, the upgraded customized BlackJack that I liked, and now I got 2 mil C Bills. I don't care for any of the aesthetics I bought now, cause what the **** are they for? I dumped money into a game that I don't like, I liked it at first, cause you know I loved battle tech. But when every other mech you see has a Gauss ******* rifle in it, which blows my mind cause in Battle Tech those kind of mechs were RARE AS ****. But now they are everywhere blowing you apart cause they can, ruining the way that mech was originally designed.
Like seriously, look it up guys. If that little Raven was real and shot that AC20 it has on it, it's entire left side would be gone. Maybe that's just personal taste, and I don't like seeing people defacing mechs to make them 'OP' cause ya know, ya can. But that's another reason I don't like it. **** I can just go on and on with reasons why I don't like this game anymore and why I'm not going to play with it until I hear that they've redesigned the way you customize mechs to where you have to work with what the mech was originally supposed to be able to carry instead of putting what ever the **** you want on it.
Long story short, I liked it at first, but the lack of communication and team work, the defacing of my favorite battle tech mechs, and just the constant sea of the same type of mech everywhere has ruined it. I loathe this game now, and I hope someone here has half a brain and will look up the tech spechs of these mechs and realize, ya know, maybe that little 30 ton mech shouldn't be running around and functioning with that gauss cannon. But ya know, people are gonna do it, it puts a sour taste in my mouth. And I am uninstalling this vile defacing.
The one thing I will say they got right, was the god damn designs and looks of the mechs. I love the updates, hate what they did to them. I mean ****, if I could put my hands into the game engine, I would find a way to limit peoples weapon choices on what the mech was built for.
But good bye. I'm sorry for this rant, but I wanted this to be heard.
If ya truly love battle tech or the mechwarrior series, you should know this game is far from it. Just a clone trying to be it.
#2
Posted 10 May 2015 - 02:14 PM
You need to play about 100 matches to get put up a bit and out of the new player pool.
Also, good bye or not who knows.
#3
Posted 10 May 2015 - 02:24 PM
#5
Posted 10 May 2015 - 02:30 PM
First and foremost I can tell you exactly why people aren't communicating. If I'm not mistaken by default MWO has all chat and team chat disabled, so they can't talk and they can't read what you're saying. (Fun isn't it? I confess, not the best choice). It's mainly to prevent people from seeing the rage of other not so new players who..well...can't seem to be 'good enough' to make it out of the new player ELO -- which honestly isn't difficult provided you stick to one class of mech for about 18 matches minimum (but you gotta do this for each of the four classes to be 'scored' enough on ELO to get completely out of the newerish player sections of the matchmaker).
The chasing lights issue plagues even the higher tiers of gameplay because they see lights as a potentially easy kill.
Coordinating to take down a heavier mech? Used to be very common in closed beta and early open beta. Then MWO removed delayed convergence and since most heavies/assaults can three-shot kill most things (even one shot kill if you go for the cockpit with 33 or greater damage in a single blow)...and the need to do so quickly waned.
I agree, this is far from Battletech. Though it isn't terribly far from Mechwarrior 4 and/or MechAssault (I confess that 3 and 1 are my favorites). One of the largest issues is weapon design, and trying hard to emulate -- in the worst ways possible -- a 3x or greater weapons pace of tabletop with 2x+ heat threshold, at 1x or greater weapon damage (for 10 seconds being applied for every time it is used) against 2x armor. All this with perfect pinpoint aiming. It's opened up a host of issues that the typical Battletech fan wouldn't like.
There's things I would change as well. Though the list is so long that a Battletech Faction Sourcebook would probably be shorter.
If you're interested in giving the game more of a chance I'd be happy to help you out (and we can gripe about it together and then go play some megamek/tabletop). Considering that the company's history is a conversion of Duke Nukem Forever for the PC, a couple of portable racing games, Bass Pro Fishing, and a "Die Hard" Half-Life mod that eventually became its own game... MWO is pretty impressive even if riddled with some bad design choices that occasionally but rarely get overturned as they get wiser.
To mention it though, sadly, this thread will be on its way to K-town with the spear-totting, mech-stealing bird people.
#6
Posted 10 May 2015 - 02:36 PM
Geist Null, on 10 May 2015 - 02:24 PM, said:
While very true, and "rage quit" posts are against the forum code of conduct policy, there is a player who is struggling and needs help behind every QQ post. And there is always the chance of helping that player.
MWO's new player experience can and will always be the most frustrating during 'events'.
It's useful to try and help the player, as most people who say they are quitting do often return after receiving some help in getting on their feet. I know it's preferable that they ask for help before they get to this point, but remember that the more Battletech experienced players tend to be confident that they know it all already...and then rip their hair out when they realize what PGI has done to everything they know.
#7
Posted 10 May 2015 - 02:39 PM
But seriously - the game is a lot better when you find a unit to play with in the group queue so you can have some consistency in teams. Solo queue is full of people who just want to stomp around in a robot and shoot things without needing to pay any mind or effort to teamwork or situational awareness. If this is the type of thing that bothers you, I wouldn't play solo queue.
It also doesn't help that you can't carry your way out of solo queue by single-handedly raising your Elo by winning matches - because you can still lose matches where you did 7 kills 1200 damage. The only way out of Elo Hell is to go to group queue and win a LOT of matches in each weight class. And even then, you'll still get noobs on your team in solo queue because that's just how solo queue is - it's where the shjt players go.
Koniving, on 10 May 2015 - 02:30 PM, said:
I think team chat is enabled by default, but IMO there shouldn't even be an option to disable it at all. Some people disable it and then get raged at for "not following directions". Well, duh.
#8
Posted 10 May 2015 - 02:43 PM
To be honest, its almost the same in the group queue. Unless your group is the majority in the group-queue, the same thing is gonna happen.
Edited by purplewasabi, 10 May 2015 - 02:49 PM.
#9
Posted 10 May 2015 - 02:50 PM
Tarogato, on 10 May 2015 - 02:39 PM, said:
Not sure about teamchat. I know lance chat is. Kinda wish public test would let me log in, it's still on stock settings. Lemme see if I can pull up the default settings xml. ...not listed. Well one way to find out is if the Horseless Headsman reinstalls and lets us know. Or any new player who hasn't changed the settings.
Mkay new player personages! Check your options if you haven't played with them.
Which of the following is checked:
All Chat
Team Chat
Lance Chat
?
#10
Posted 10 May 2015 - 02:57 PM
Horseless Headsman, on 10 May 2015 - 02:09 PM, said:
I'm no stranger to this fact. But that said... if you do give the game another chance you can always reach me through the message system on MWO whether in game or on here (more often on here). I'll be happy to help you get on your feet.
For the least frustration, wait for the current "event" to end before giving the game another shot (think it ends what, Monday? Tuesday?) Once it does, players will cease playing quite as selfishly as they do right now and you'll notice a quality improvement in teamwork...even if it might not be up to the hopes one might have it would still be significantly better than the teamwork in most first person shooters. Their current state of actions is caused by the event requesting that they keep a certain match score with other conditions; the easiest way to do that is to get kills and the easiest way to get kills (without someone else getting them) is to chase lights all by yourself. Thus encouraging rather bad behavior. Once its over you'll see players more 'winning' oriented rather than 'gotta get da killz yo' oriented.
Edited by Koniving, 10 May 2015 - 02:59 PM.
#11
Posted 10 May 2015 - 03:00 PM
1) Stop playing the PUG solo queue. Random people will never change no matter if you try and lead them.
2) AND MORE IMPORTANT - PGI - Stop creating tournaments that you only gain rewards and benefits for doing PUG solo queue.
#12
Posted 10 May 2015 - 03:11 PM
This video has what happens when you can manage to get a solo queue to cooperate as a team via being the commander. It is time skipped to about 6:30 in as the first half is a very disorganized battlegrid tutorial, where this second half is using it in action.
And the game can have its fun moments even in the solo queue as showcased here.
and here.
You just either gotta take command (using the battlegrid to ensure all can see the communications of orders) or expect to carry (and be pleasantly surprised on the times you don't have to).
Edited by Koniving, 10 May 2015 - 03:17 PM.
#13
Posted 10 May 2015 - 03:20 PM
I like helping new players, but not if they cop and attitude. Goodbye and good riddance.
#14
Posted 10 May 2015 - 03:23 PM
#15
Posted 10 May 2015 - 04:01 PM
I feel your pain, but that's PUG life. I'd suggest that you try the team queue - really - getting a game with a unit is nowhere near the impenetrable experience most people think it is. Heck, i've done it, and I hate people.
I, personally, love the chaos of a PUG, but that's because I have my own rules for dealing with the chaos:
- Don't fully commit to chasing lights.
- Position yourself at a halfway point between the intelligent players (the ones that aren't chasing) and the unpredictable members of the 101st irregular squirrel chasers. That way, you'll probably be able to KS the light as you've got some range to work with (oh god it never stops being hilarious), and will be able to support the intelligent players with less risk to yourself
ifwhen they are rushed.
- Position yourself at a halfway point between the intelligent players (the ones that aren't chasing) and the unpredictable members of the 101st irregular squirrel chasers. That way, you'll probably be able to KS the light as you've got some range to work with (oh god it never stops being hilarious), and will be able to support the intelligent players with less risk to yourself
- The only teammate I have is me, or people slower than me.
- Remember that old saying, I don't have to run faster than a bull chasing me, just faster than one of my friends? That applies here.
- Until you are confident with your positioning, hang out near slower, high value targets. DireWolves, King Crabs, Stalkers are all excellent mechs to practice your prison ***** skills on. That way, people will be both hesitant to rush you, and will likely favour shooting your sugar daddy. And if they do rush you? See the point above.
- Remember that old saying, I don't have to run faster than a bull chasing me, just faster than one of my friends? That applies here.
- Positioning is EVERYTHING.
- Almost every single point you mentioned above is the result of poor positioning.
- Unless you're a killer like friggin Proton or JagerXII, don't go alone. Stick with the pack. People used to say it in the chat at the start of a match all the time. Everyone would scoff. Everyone was wrong to do so. The people I see whining in pugs about the rest of the team are those that stopped to shoot while the rest of the team was still moving.
- Almost every single point you mentioned above is the result of poor positioning.
- ACCEPT THE PUG BEHAVIOR.
- Railing against Daytona is like trying to control the tide with your own magnet. You can ***** about it, but it's wasted breath. Complaining about rushing the hill on Alpine is equally futile.
- PUGS are a HERD animal. They are easily spooked, and surprisingly easily led, by either word or action. I prefer action. If you're in front, they will usually follow. If there's a partial flock heading somewhere, don't complain, join it.
- You should be cautiously optimistic about pug behavior, but understand the limitations of the herd. You KNOW that the team should push into the middle of Mordor, but you need to be aware of the fact that "OMG - they's shootin' at us! Time to slowly reverse and twist like a stroke victim under water" is the preferred tactic of someone suddenly panicking.
- When in doubt, pick herd behavior. Predators are a rare breed, because they are almost always hunted to extinction.
- A PUG is not a TEAM. Repeat that like a mantra. It's a collection of individuals, hastily cobbled together. Unless they have a LEADER, they are a glorious rabble, nothing more....
- So unless you're willing to nut-up and take command, and I mean take command, not mumble into chat with half hearted suggestions or whine about whichever lame tactic you think everyone will use, you move with the blob, and don't blame everyone else for leadership decisions that were never communicated.
- Railing against Daytona is like trying to control the tide with your own magnet. You can ***** about it, but it's wasted breath. Complaining about rushing the hill on Alpine is equally futile.
- Make sure your build is TIGHT.
- Not running an optimal build? You're probably not going to have an optimal experience. Stay abreast of the meta.
- Learn from your defeats!
- "IT WAS EVERYONE ELSE'S FAULT" is probably not the real reason.
- OK, it probably is, but were you perfect? Is there anything you could have done differently? Could you have scored a kill or an extra 100 damage if you had ________ instead of ________?
- Blaming the team for your defeat is like blaming a drunk puppy for crapping on your nice new hardwood floor. Long story, but in the end, It knows better, but currently lacks the decision making abilities to do anything about it.
- "IT WAS EVERYONE ELSE'S FAULT" is probably not the real reason.
- Keep a 'guilty pleasure' mech ready to go.
- Most people have a mech that they adore above all others, and are effective with. Many of my friends won't run the same mechs all the time, because 'they are already mastered'. MADNESS.
- Mine are either a Dual Gauss Yager, with which I only aim for faces, or a DAKKACRAB. Both mechs are superb fun, and are a great way of dealing with a losing streak.
- Most people have a mech that they adore above all others, and are effective with. Many of my friends won't run the same mechs all the time, because 'they are already mastered'. MADNESS.
- If there's a sensible course of action to take, suggest it - more than once, but don't demand it.
- Is your team stalled at one of the entrances to Mordor, ineffectually poking and withering like bleating goats under the concentrated firepower of your hated foe?
"Guys, they have the middle. Pull back".
"Pull back - let them come to us"
- This puts the onus of decision making on the herd overbrain of your enemy - and decision making is a responsibility no pug is ready for. Suddenly, the sound of bleating will be from the enemy as they die at YOUR choke point.
ACCEPTANCE.
PUGS are gonna PUG.
You can complain in the forums, but it won't change anything. I could find hundreds of posts, like yours, with the same sentiment and frustration levels, dating aaaaaaall the way back to closed beta. It takes GENERATIONS of selective breeding and ******-culling to change the genetic behaviour of a herd animal.
The best thing to do, REALLY, is accept it. Yo can still hurl obscenities at the screen (it's cathartic) but don't vocalize them in game. Once you've accepted it PUG behavior, you can game the system, and be far more tolerant of defeats. It'll be far better for your blood pressure too.
LET'S CLOSE OUT WITH THE PUG AFFIRMATION. Skip to 0:23
Edited by Kiiyor, 10 May 2015 - 04:18 PM.
#16
Posted 10 May 2015 - 11:31 PM
Geist Null, on 10 May 2015 - 02:24 PM, said:
You do realise that this new player summed up all these legit problems in one post? Something were Founders and other players calling for improvements for years?
Posts like yours are truely one of a kind of people who are playing in the solo que with black eye cups.
Edited by Sarlic, 10 May 2015 - 11:32 PM.
#17
Posted 11 May 2015 - 01:48 AM
#18
Posted 14 May 2015 - 11:53 AM
#19
Posted 14 May 2015 - 02:22 PM
So, what's up in here?
Ohhhhhhhh. I see.
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