+ atlas armor
0
What Are Your Dream Patch Notes?
Started by Zodal, May 16 2015 04:26 PM
23 replies to this topic
#21
Posted 16 May 2015 - 11:50 PM
#22
Posted 17 May 2015 - 12:49 AM
actually coming next patch:
[redacted]
PVE
Including a free to download, no internet required, 45 hour single player campaign set during the return of the
ClansAdditionally, two more campaigns will be forthcoming, one set in 2950 during the Third Succession War, and another
in 3005 in the Clan Homeworlds.
There will be a nonline portion, so people regardless if they are here for PVP or are casual can do said campaign with friends. (regardless of if you get actual on-line bonuses or not)
Economy changes:
Win bonus has been increased to 50,000
Assists are now back to 5000
Consumables don't cost c-bills per use
Mechs will now be able to traverse rough terrain and climb reasonable slopes regardless of tonnage. These advanced
war machines will now act like they're more maneuverable than wheeled or tracked vehicles instead of getting hung
on curbs, gravel, and shadows.
Vehicles introduced to game, NPC only, adjustable AI, not all that powerful though.
DHS that are true DHS
Codex provides sections on how to play MWO, explains topics ranging from Solo drops to CW, and contains loads of
background info on BattleTech.
That is what i would love to see as patch notes in the next few months
[redacted]
PVE
Including a free to download, no internet required, 45 hour single player campaign set during the return of the
ClansAdditionally, two more campaigns will be forthcoming, one set in 2950 during the Third Succession War, and another
in 3005 in the Clan Homeworlds.
There will be a nonline portion, so people regardless if they are here for PVP or are casual can do said campaign with friends. (regardless of if you get actual on-line bonuses or not)
Economy changes:
Win bonus has been increased to 50,000
Assists are now back to 5000
Consumables don't cost c-bills per use
Mechs will now be able to traverse rough terrain and climb reasonable slopes regardless of tonnage. These advanced
war machines will now act like they're more maneuverable than wheeled or tracked vehicles instead of getting hung
on curbs, gravel, and shadows.
Vehicles introduced to game, NPC only, adjustable AI, not all that powerful though.
DHS that are true DHS
Codex provides sections on how to play MWO, explains topics ranging from Solo drops to CW, and contains loads of
background info on BattleTech.
That is what i would love to see as patch notes in the next few months
Edited by Marvyn Dodgers, 19 May 2015 - 03:29 PM.
Staff abuse
#23
Posted 17 May 2015 - 02:12 AM
PvE implemented
Complex logistics CW dynamic
More weapons/different manufacturers
Cheaper prices
NOVA buffs
decent SLI support
Complex logistics CW dynamic
More weapons/different manufacturers
Cheaper prices
NOVA buffs
decent SLI support
#24
Posted 17 May 2015 - 03:50 AM
Zodal, on 16 May 2015 - 04:26 PM, said:
Since the new Patch notes just dropped recently, what would you have rather seen on the list?
+Atlas Armor
+Less AC2 Heat
+Greater PPC Velocity
warping has been stabilized
An Actual heat scale has been properly implemented.
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