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Making A Case For 3067...


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#21 Joseph Mallan

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Posted 17 May 2015 - 04:14 AM

View PostTriordinant, on 17 May 2015 - 04:13 AM, said:

Using only 3025 'mechs, weapons and equipment solves all problems... (slips back into the shadows) :ph34r:

Except for Ghost Heat.

#22 Triordinant

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Posted 17 May 2015 - 04:20 AM

View PostJoseph Mallan, on 17 May 2015 - 04:14 AM, said:

Except for Ghost Heat.

There has to be at least one problem remaining to keep the Forums alive. :P

#23 Sazabi Steppenwulfe

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Posted 11 July 2015 - 08:57 AM

View PostTriordinant, on 17 May 2015 - 04:13 AM, said:

Using only 3025 'mechs, weapons and equipment solves all problems... (slips back into the shadows) :ph34r:



grrrrrrrr :angry:

#24 Sazabi Steppenwulfe

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Posted 11 July 2015 - 09:00 AM

and now the first wave of IICs is inbound before any decent weapon upgrades for IS. Yea, definitely wanting The Jihad to sooner than later (can't believe i just said that :wacko: )

#25 CMDR Sunset Shimmer

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Posted 11 July 2015 - 12:53 PM

You know... all the balancing problems we're having right now would be easily fixed if this game had just been 3025 era tech.

No pulse lasers, no double heatsinks, no ER weaponry, no clans, Just standard Lasers, Missiles, and AC's... nothing special, nothing super advanced, just good, solid 3025 era tech to focus on and balance before moving forward.

But NOO... mechwarrior isn't profitable if you ignore the clans... there are too many clanners that would be upset it takes till the first major update to get their tech! We have to throw in all the advanced stuff right off so that the fans will have all their toys.

Notice, that got us an imbalanced as hell game. 3025 basis, balance that, move forward, balance as you go from there... but nope, couldn't do that... that would be logical.

#26 CDLord HHGD

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Posted 13 July 2015 - 07:17 AM

My case for removing the Clans and taking us back to 3025. :D

I think we are both going to be disappointed.

#27 Bishop Steiner

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Posted 13 July 2015 - 07:19 AM

View PostFupDup, on 16 May 2015 - 08:49 PM, said:

Lol, 50 tonner permanently stuck at Warhawk speed.

And? Got Clan Lights stuck at Phoenix Hawk speeds.

Tons of good HBKs aren't moving much faster.

#28 Y E O N N E

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Posted 13 July 2015 - 07:44 AM

View PostBishop Steiner, on 13 July 2015 - 07:19 AM, said:

And? Got Clan Lights stuck at Phoenix Hawk speeds.

Tons of good HBKs aren't moving much faster.


But the HBK doesn't have any duplicitous Heavy 'Mech. A Jager isn't that much bigger than a Blackjack, has the same movement profile, has more armor, can carry more and bigger guns with a STD engine, and still moves at Warhawk speeds.

Sure, we'll be able to make the BJ-O work, but we'll do so in spite of its deficiencies and not because it's a good robot.

Make no mistake, I do want it in the game. I'll play it. But it's still going to be terrible.

#29 Bishop Steiner

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Posted 13 July 2015 - 08:03 AM

View PostYeonne Greene, on 13 July 2015 - 07:44 AM, said:


But the HBK doesn't have any duplicitous Heavy 'Mech. A Jager isn't that much bigger than a Blackjack, has the same movement profile, has more armor, can carry more and bigger guns with a STD engine, and still moves at Warhawk speeds.

Sure, we'll be able to make the BJ-O work, but we'll do so in spite of its deficiencies and not because it's a good robot.

Make no mistake, I do want it in the game. I'll play it. But it's still going to be terrible.

BJ seems far more durable, hitbox wise, than Jagers. Almos tall BJs pack XLs, whereas XL Jagers are death traps. Regardless, not saying it will be a great mech, just tired of the constant "must fit inside this box" mentality.

#30 Joseph Mallan

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Posted 13 July 2015 - 08:09 AM

View PostFupDup, on 16 May 2015 - 07:38 PM, said:

IS Omnimechs are actually pretty bad in most cases. Things like hardwired SHS, STD engine on a 40 ton medium, no Endo on 35 ton light, double hardwired CASE on 40 ton medium and an XL heavy with Mad-Dog sized side torsos, IS XL on 90 ton assault with HUGE torsos, etc.

So... business as usual? :huh:

#31 Joseph Mallan

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Posted 13 July 2015 - 08:13 AM

View PostSteppenwulf, on 11 July 2015 - 09:00 AM, said:

and now the first wave of IICs is inbound before any decent weapon upgrades for IS. Yea, definitely wanting The Jihad to sooner than later (can't believe i just said that :wacko: )

I have no desire to be here when the Jihad comes. WoB will be the new default OP crybaby faction. How will PGI work the Manei Domini and NUKES!

#32 Throat Punch

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Posted 13 July 2015 - 08:28 AM

View PostJoseph Mallan, on 13 July 2015 - 08:13 AM, said:

I have no desire to be here when the Jihad comes. WoB will be the new default OP crybaby faction. How will PGI work the Manei Domini and NUKES!


*whistles softly and scampers away*

Posted Image


"Blessed Blake"

#33 Joseph Mallan

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Posted 13 July 2015 - 08:33 AM

View PostMors Draco, on 13 July 2015 - 08:28 AM, said:


*whistles softly and scampers away*

Posted Image



"Blessed Blake"

I dropped one of those on my players once. Wasted 1/2 their forces. The air came right out of their sails I tell ya!

#34 Throat Punch

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Posted 13 July 2015 - 08:40 AM

View PostJoseph Mallan, on 13 July 2015 - 08:33 AM, said:

I dropped one of those on my players once. Wasted 1/2 their forces. The air came right out of their sails I tell ya!


I supposedly got to detonate a couple nukes on the L.A.W. so I'm good with that lol.

#35 Imperius

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Posted 13 July 2015 - 11:00 AM

View PostSteppenwulf, on 16 May 2015 - 07:33 PM, said:

Nerf this, nerf that. band-**** aren't going fix that fact that some mechs in the Battletech universe are simply dominate (Timberwolf, Black Knight,..). just because it's 100 tons and armed with dual whatevers, doesn't mean said machine will guarantee you victory over everyone. i don't know how many brawler builds i've dismantled with old school Battletech fits that take advantage of weapons that offer over lapping ranges/fields of fire or better heat management that allows one to shot a main weapon almost continuously. True, the current nonsense with Stormcrow hit boxes needs to be addressed and do IS XL engines really need to be so explody? i got a better idea. How about we advance the time line to a point were (most) Omni mechs are available to IS factions. you could also take care of so many issues at once instead of care-bear fixing to please the E-sport crowd... actually, there's no please them.

just my 2 centz


I've been for advancing the timeline since my first post on the forums. For some reason a lot of these people want to stay in the boring is timeline. Most would have liked to never see clans. I just don't get it...

#36 Y E O N N E

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Posted 13 July 2015 - 11:20 AM

View PostBishop Steiner, on 13 July 2015 - 08:03 AM, said:

BJ seems far more durable, hitbox wise, than Jagers. Almos tall BJs pack XLs, whereas XL Jagers are death traps. Regardless, not saying it will be a great mech, just tired of the constant "must fit inside this box" mentality.


The extra durability is an illusion created by a combination of bad shots and people building Jagers poorly.You really don't need an XL in a Jager to build a dangerous one for the public queues.

Anyway, that thinking does get old. I enjoy the Mist Lynx because it doesn't fit the same box as most Lights, being slow and light weight without a lot of room for weapons. Forces one to get a bit creative in combat. I'm just worried about the BJ-O because its fate will be very dependent on its size and shape.

#37 Bishop Steiner

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Posted 13 July 2015 - 11:22 AM

View PostYeonne Greene, on 13 July 2015 - 11:20 AM, said:


The extra durability is an illusion created by a combination of bad shots and people building Jagers poorly.You really don't need an XL in a Jager to build a dangerous one for the public queues.

Anyway, that thinking does get old. I enjoy the Mist Lynx because it doesn't fit the same box as most Lights, being slow and light weight without a lot of room for weapons. Forces one to get a bit creative in combat. I'm just worried about the BJ-O because its fate will be very dependent on its size and shape.

Well, if it's sized (largely) like the original, that part will be OK, I would think. It get's Medium-itis like so many other MWO mechs, and yeah........

#38 Y E O N N E

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Posted 13 July 2015 - 11:27 AM

View PostBishop Steiner, on 13 July 2015 - 11:22 AM, said:

Well, if it's sized (largely) like the original, that part will be OK, I would think. It get's Medium-itis like so many other MWO mechs, and yeah........


But does the standard Blackjack BattleMech do OK with an XL180?

#39 Sazabi Steppenwulfe

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Posted 14 July 2015 - 07:53 PM

View PostFlash Frame, on 11 July 2015 - 12:53 PM, said:

You know... all the balancing problems we're having right now would be easily fixed if this game had just been 3025 era tech.

No pulse lasers, no double heatsinks, no ER weaponry, no clans, Just standard Lasers, Missiles, and AC's... nothing special, nothing super advanced, just good, solid 3025 era tech to focus on and balance before moving forward.

But NOO... mechwarrior isn't profitable if you ignore the clans... there are too many clanners that would be upset it takes till the first major update to get their tech! We have to throw in all the advanced stuff right off so that the fans will have all their toys.

Notice, that got us an imbalanced as hell game. 3025 basis, balance that, move forward, balance as you go from there... but nope, couldn't do that... that would be logical.


understood. Just think the Jihad era is a better setting for balance between IS and clan mech platforms

#40 Sazabi Steppenwulfe

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Posted 14 July 2015 - 07:57 PM

View PostJoseph Mallan, on 13 July 2015 - 08:13 AM, said:

I have no desire to be here when the Jihad comes. WoB will be the new default OP crybaby faction. How will PGI work the Manei Domini and NUKES!


oh yea, those guys. well if the clans can't have elementals, then the Wackos of Blake can't have their toy nukes.





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