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I Feel Bad... For Everyone


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#21 Sarlic

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Posted 16 May 2015 - 11:39 PM

You better stop playing if you are defending a FS full SMPL build. Alot of 30 PP of alpha damage, beats a AC20 at speed and cooling.

Whatever. That nerf for that specific light was needed.

#22 Yokaiko

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Posted 16 May 2015 - 11:40 PM

The FS9-A wasn't the good one.

#23 R0B0TULISM

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Posted 17 May 2015 - 12:00 AM

View Postlsp, on 16 May 2015 - 11:34 PM, said:

Firestarters are op, but not becuase of quirks. They've always been op, due to hitboxes, hardpoints and hit reg. I'm glad they're getting some form of a nerf. They need it. When no other Is light mech is used, there's a problem. And pug land doesn't count.


I would agree with you if there were other lights that could match its performance in CW or group queue, but there just aren't. People play it because its generally the only light worth taking, not because lights, as a class are super-overpowered.

Maybe there are some crap-tier mediums lights pose a serious threat to, but with where lights are right now, tonnage and firepower still have the upper hand over speed and bad hit detection. Being able to aim, and shooting the legs also are also surprisingly effective against tools against lights.

If you want to say fix hitboxes HSR, and hitreg, and then look at the state of balance, fine - I'm totally with you. However, I don't see those anywhere on the roadmap, and there's no good reason to hit the best of the weakest weight class with the nerf stick.

Wait 'til the ACH comes out and then we can see just how "god-tier" the FS9 was.

And yeah, of course the FS9A wasn't the good one. The fact that people think it is/was is hilarious.

Edited by R0B0TULISM, 17 May 2015 - 12:07 AM.


#24 Yokaiko

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Posted 17 May 2015 - 12:13 AM

View PostR0B0TULISM, on 17 May 2015 - 12:00 AM, said:


And yeah, of course the FS9A wasn't the good one. The fact that people think it is/was is hilarious.



There are still FOUNDERS whining about OP LRMs....so yeah.

#25 Aresye

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Posted 17 May 2015 - 12:16 AM

View PostR0B0TULISM, on 17 May 2015 - 12:00 AM, said:

If you want to say fix hitboxes HSR, and hitreg, and then look at the state of balance, fine - I'm totally with you. However, I don't see those anywhere on the roadmap, and there's no good reason to hit the best of the weakest weight class with the nerf stick.


Hitreg is an ongoing issue, so there's only two avenues they could go with it:
1. Continue to try and find a resolution to hitreg and HSR problems while letting a particular chassis continue to reap the benefits of shoddy hit detection.
or
2. Fix the offending mech to be better balanced within the current average HSR and hitreg performance, then reevaluate where it stands if hitreg is fixed in the future.

One of those two options is better for the majority of players and gameplay as a whole.

#26 Appogee

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Posted 17 May 2015 - 03:06 AM

The nerfing will only stop when the Vindicator becomes meta.

;)


BTW I watched a lone 6MPL Firestarter kill 4 remaining enemy Mechs to singlehandedly win in a match yesterday.

It didn't matter how many laser shots I put into him, he was taking almost no damage. (I was in a Locust.) He was a decent - not awesome - pilot. His ping was 120, so I doubt that explained his amazing survivability in the face of four Mechs all shooting him.

It still seems to me that Firestarters take too little of the damage that is dished out to them. Rather than individually balancing chassis, maybe PGI need to actually fix hitreg.

Edited by Appogee, 17 May 2015 - 03:11 AM.


#27 Quxudica

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Posted 17 May 2015 - 03:08 AM

View PostLindisfarne, on 16 May 2015 - 09:34 PM, said:

Man, I was getting tired of all the stormcrows and timberwolfs but this is just insanity. I legit feel sorry for them, there is such a thing as being overnerfed. And the 2X was absolutely butchered - did literally anyone actively complain about that mech being OP?

PGI, seriously, what the hell are you guys doing?


The Raven nerf seems truly bizarre to me. And on the 2x of all variants. I don't see why it was needed, I've never seen Raven's as huge problem. And to nerf it's leg durability of all things.. a Raven, any Raven's legs? That was just so out of left field. Maybe I could have seen a Huggin nerf, but the 2x? really?

Also with clan ballistics still being awful I'm not entirely sure what the TBR and SCR are supposed to do now. SRM boat maybe? Gauss/LL snipe?

Just seems like PGI has once again introduced strange bandaids to try and fix the symptoms while ignoring the core issues of a heat system in need of a complete rebuild and perfect convergence. The vast majority of perceived problems with certain mechs and certain builds could be solved by addressing these fundamental issues. Sure it's more work than entering a couple negative quirk values in their excel sheet, but the game's going to keep having these issues until they finally bite the bullet and set to fixing these fundamentally flawed systems.

#28 Joseph Mallan

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Posted 17 May 2015 - 03:12 AM

View PostEl Bandito, on 16 May 2015 - 08:43 PM, said:

Posted Image

No sir. You are not.

View PostYokaiko, on 17 May 2015 - 12:13 AM, said:



There are still FOUNDERS whining about OP LRMs....so yeah.

Wait... there are really Founders supporting that? Even after the splash damage was removed?

#29 MrMadguy

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Posted 17 May 2015 - 03:13 AM

Unlike Clan 'Mechs, IS Lights 100% deserve this nerf, especially Firestarter, who should also have -40% armor nerf as compensation for terrible hitreg.

Edited by MrMadguy, 17 May 2015 - 03:13 AM.


#30 Joseph Mallan

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Posted 17 May 2015 - 03:16 AM

View PostAresye Kerensky, on 17 May 2015 - 12:16 AM, said:


Hitreg is an ongoing issue, so there's only two avenues they could go with it:
1. Continue to try and find a resolution to hitreg and HSR problems while letting a particular chassis continue to reap the benefits of shoddy hit detection.
or
2. Fix the offending mech to be better balanced within the current average HSR and hitreg performance, then reevaluate where it stands if hitreg is fixed in the future.

One of those two options is better for the majority of players and gameplay as a whole.

Can PGI Fix the hardware each of us has and the routers the Internet Providers use? And all the different hardware issues that are not caused by them?A good bit of the problem is being on the internet playing a game against players with more Powerful rigs than what I have!

#31 CMDR Sunset Shimmer

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Posted 17 May 2015 - 03:16 AM

Learn, adjust, move on. Seriously people are just going to be mad because the existing meta is changing.

#32 Joseph Mallan

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Posted 17 May 2015 - 03:19 AM

View PostFlash Frame, on 17 May 2015 - 03:16 AM, said:

Learn, adjust, move on. Seriously people are just going to be mad because the existing meta is changing.

And that a Meta even exists. I really have to laugh cause there will always be someone who is mad about the way everyone does not power down and allows themselves to be killed by Mr I. Hazskillz.

#33 StraferX

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Posted 17 May 2015 - 03:44 AM

So glad the FS9-A is getting the nerf bat, it just means that the other great lights get left alone and off the radar. The real issue is HSR, here is a PRO tip PGI. When you mix players from Asia, Americas and Aussiland in the same box you will have bad hit registration which in turn will bring very low population. Give us a few more global options so every one has a better chance and people will come and play on servers that have better hit detection.

This quirk madness is one of the core reasons why I am finished spending cash on this game, why purchase a mech that works then have it beat to the ground. Why purchase a champion or hero mech that you like then find out they are doing complete rebuilds on them, I want my cash back or they can make another variant. I find this all to be very frustrating and just might rebuild all my mechs to run flamers and machine guns just to mess with people.

#34 Talynn DeRaa

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Posted 17 May 2015 - 04:33 AM

I dunno why IS pilots are complaining. Compared to what nerfs the Clan mechs are getting, IS mechs are a light slap on the wrists.

#35 FupDup

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Posted 17 May 2015 - 04:35 AM

View PostR0B0TULISM, on 16 May 2015 - 09:20 PM, said:


Posted Image

Ah, somebody decided to dig up my timeless classic. ;)

#36 Xetelian

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Posted 17 May 2015 - 11:09 AM

View PostMcgral18, on 16 May 2015 - 11:08 PM, said:

There's a difference between complaining about a slight nerf...and having small lasers with durations LONGER than ERLLS. Unquirked ERLLs. (1.3 VS 1.25)


Still the fact that lights got any nerfing is pretty silly. When they start dominating solo queue and CW I'll consider nerfs for lights, until then their need for XLs and FF ENDO on top of only ~200 armor really show in the queue%

#37 ShinobiHunter

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Posted 17 May 2015 - 11:20 AM

FS9 doesn't equal all lights. How about asking that some of the other lights get buffs instead of crying when the best light in the game gets it's (artificially created, mind you) wings clipped a bit. It's not like it's getting nerfed. Firestarters never should have gotten quirks in the first place.

#38 stjobe

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Posted 17 May 2015 - 11:32 AM

View PostAppogee, on 17 May 2015 - 03:06 AM, said:

BTW I watched a lone 6MPL Firestarter kill 4 remaining enemy Mechs to singlehandedly win in a match yesterday.

Testimonial:
FS9:s can kill anyone they want! FS9:s headshots ALL the time and don't even think twice about it. These guys are so crazy and awesome that they alpha ALL the time. I heard that there was this assault who was waiting for the match to start. And when the match started the FS9 killed the whole team. My friend Mark said that he saw a FS9 totally solo a team mate just because the kid said "glhf" in chat.

And that's what I call REAL Ultimate Power!!!!!!!!!!!!!!!!!!

If you don't believe that FS9:s have REAL Ultimate Power you better get a life right now or they will alpha your head off!!! It's an easy choice, if you ask me.

(with apologies to realultimatepower.net. Don't kill me, ninjas!)

#39 Spleenslitta

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Posted 17 May 2015 - 11:36 AM

I use Firestarters as my favorite IS light mech. The nerfed quirks barelly scratched me, but then again i don't use meta builds.
I don't pack a single MPL on my FS 9S as a matter of fact.

#40 C E Dwyer

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Posted 17 May 2015 - 11:47 AM

View PostGreenjulius, on 16 May 2015 - 09:13 PM, said:

I'm just happy my favorite crutch, the Loki, has come out unscathed... It seems ECM saved it from being seen by Nerf-Bot 2000!

OMG nerf ECM so OP it stops mech nerfs !



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