Lexx, on 17 May 2015 - 07:01 PM, said:
That's the way all autocannons should have worked from the beginning, but PGI didn't figure out how to do it until they made the clan mechs.
True, IS cannons do all their damage in one shot, but they also weigh more, take up more space, and have a shorter range. Autocannons are the epitome of the "different yet equal" concept PGI is going for.
Yet still some clanners are unhappy because their autocannons aren't better in every way, like most of their other weapons.
I do not want better...I want
competitive. IS can take a single UAC5 on a mech, and it contributes as a single weapon system. Much the same with most IS ACs (not even getting started on AC2s, those have been dead for quite some time). Clans, on the other hand, have to carry at minimum 20+ tons of ballistics to be remotely close to effective with ACs...why?
Because, regardless of the lies being spread...pinpoint front loaded damage is still king. Always will be....always was.
Why do you think PPCs got nerfed? To stop jump sniping...because JJs were not ultimately the true problem, the weapon system was the issue. Being able to spit 20-30 points of damage with no ammo, while emerging from cover and dropping back into cover almost instantly was not something easily countered. Nerfing JJs only served to make jump snipers get more creative about methods. What stopped it cold? Crappy PPCs that were no longer fast enough to hit reliably at the most favored engagement ranges...even then...some still held on trying to make it work before succumbing to the new meta.
If you are so dense to think that people want something to be OP, and that anything clan being equal would instantly be OP...then I am not sure there is even a discussion to be had beyond this post. Clans were not OP, during the tournament they won 52% of all matches.
52%. Considering that probably a good 60-70% of the most organized, best run, most skilled units in the game were playing for Clans at that time, how do you justify them
only winning 52%?
If PGI gave elo data, if it was even tracked, I would be willing to bet the farm elo predictions would have predicted a
significantly higher win %. How could clans be OP if they under performed against probable elo delta? I wish we could get those numbers.