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#1 Scout Derek

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Posted 20 May 2015 - 07:59 AM

How much of a increase in speed will the mechs equiped with it will get? (Ex: 10%)

#2 Scratx

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Posted 20 May 2015 - 08:04 AM

Assuming the speed bump is the same as TT, should be about 33% of MWO maximum speed.

#3 DONTOR

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Posted 20 May 2015 - 08:07 AM

Yep, 33% or around that. Should make the Gladiator move at about 95 KPH which is "okay" for a 95 ton mech. DROOOOOL.

#4 Scout Derek

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Posted 20 May 2015 - 08:19 AM

View PostDONTOR, on 20 May 2015 - 08:07 AM, said:

Yep, 33% or around that. Should make the Gladiator move at about 95 KPH which is "okay" for a 95 ton mech. DROOOOOL.

It'll go 92.092KPH.

The shadow cat will go 138.996KPH

#5 Ang3lsDem0n

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Posted 20 May 2015 - 08:21 AM

View PostScout Derek, on 20 May 2015 - 08:19 AM, said:

It'll go 92.092KPH.

The shadow cat will go 138.996KPH

That is without the skill speed tweak or with it?

#6 Scout Derek

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Posted 20 May 2015 - 08:32 AM

View PostAng3lsDem0n, on 20 May 2015 - 08:21 AM, said:

That is without the skill speed tweak or with it?


With speed tweak.

Without it it's 85.652KPH for the executioner.

129.276KPH for the shadow cat

#7 Scout Derek

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Posted 20 May 2015 - 08:46 AM

example of masc:



#8 DONTOR

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Posted 20 May 2015 - 08:47 AM

View PostScout Derek, on 20 May 2015 - 08:19 AM, said:

It'll go 92.092KPH.

The shadow cat will go 138.996KPH

Delicious.

#9 Scout Derek

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Posted 20 May 2015 - 08:50 AM

View PostDONTOR, on 20 May 2015 - 08:47 AM, said:

Delicious.


I'll love the execute. With the weaponry of a Hellbringer, the mobility of a highlander(sort of or maybe more), MASC, and the armor of a banshee?

New Fav mech to pug :)

#10 Bilbo

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Posted 20 May 2015 - 08:56 AM

View PostScout Derek, on 20 May 2015 - 08:19 AM, said:

It'll go 92.092KPH.

The shadow cat will go 138.996KPH

That's not scary at all. :o

#11 Scout Derek

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Posted 20 May 2015 - 09:00 AM

View PostBilbo, on 20 May 2015 - 08:56 AM, said:

That's not scary at all. :o

I think the arctic cheetah will be scary, it goes 142KPH(?), and has ECM?

Or what about the Ebon Jaguar, with it's 28.5 tons of space?

Another example of MASC, this time in MW3:


#12 Malcolm Vordermark

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Posted 20 May 2015 - 09:09 AM

The Executioner will move 71 after speed tweak. If MASC gives a 33% increase as it appears to, then it will travel just over 94 with it engaged.

The Shadow Cat will move 107 after speed tweak, and about 142 with MASC.

#13 Scout Derek

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Posted 20 May 2015 - 09:22 AM

View PostRouken, on 20 May 2015 - 09:09 AM, said:

The Executioner... If MASC gives a 33% increase as it appears to, then it will travel just over 94 with it engaged.

AS said before, it will go 92.092KPH.

Math: 64.4 X .43 = 27.692

64.4 + 27.692 = 92.092

#14 Igorius

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Posted 20 May 2015 - 09:31 AM

View PostScout Derek, on 20 May 2015 - 09:00 AM, said:

Another example of MASC, this time in MW3:


Those jump jets. How I miss them... :(

#15 DONTOR

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Posted 20 May 2015 - 09:45 AM

View PostBilbo, on 20 May 2015 - 08:56 AM, said:

That's not scary at all. :o

banshees are already scary moving 72 KPH, 92 kph will be S*** ur pants and pass out terrifying...

#16 Mcgral18

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Posted 20 May 2015 - 10:04 AM

MASC is double walking speed; running speed (maximum speed) is 1.5 times walking speed.


It depends how PGI does it.

Either 89 (8 movement speed) or 94(using math) for the Glad.


Cat is ~142 either way (due to having an odd number movement speed, as opposed to an even number for the Glad)

#17 Deathlike

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Posted 20 May 2015 - 10:48 AM

Am I wrong to feel concerned on that front... considering PGI hasn't allowed us to test MASC or just even discuss it?

#18 Scout Derek

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Posted 20 May 2015 - 10:55 AM

View PostDeathlike, on 20 May 2015 - 10:48 AM, said:

Am I wrong to feel concerned on that front... considering PGI hasn't allowed us to test MASC or just even discuss it?


No, you're not, maybe on this one though they want to surprise us... hopefully in a good way.

#19 FupDup

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Posted 20 May 2015 - 11:01 AM

View PostDeathlike, on 20 May 2015 - 10:48 AM, said:

Am I wrong to feel concerned on that front... considering PGI hasn't allowed us to test MASC or just even discuss it?

It comes next month already...I think we need to know WHAT THE **** it's going to do before the actual release. I'm pretty sure Russ even said once that they would post MASC's function in a month or two...several months ago.

#20 Deathlike

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Posted 20 May 2015 - 11:02 AM

View PostScout Derek, on 20 May 2015 - 10:55 AM, said:

No, you're not, maybe on this one though they want to surprise us... hopefully in a good way.


I feel there is no inbetween.

It'll either be not implemented (worst case) or that it will be crazy OP and/or unbalanced for a while.

This is a likely PGI scenario.





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